#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Reflection; using System.Runtime.InteropServices; using System.Windows.Forms; #endregion namespace CodeImp.DoomBuilder.Controls { public class OptimizedListView : ListView { #region ================== API Declarations [DllImport("user32.dll")] private static extern int SendMessage(IntPtr window, int message, int wParam, ref LVGROUP lParam); #endregion #region ================== Structs [StructLayout(LayoutKind.Sequential)] private struct LVGROUP { public int cbSize; public int mask; [MarshalAs(UnmanagedType.LPTStr)] public string pszHeader; public int cchHeader; [MarshalAs(UnmanagedType.LPTStr)] public string pszFooter; public int cchFooter; public int iGroupId; public int stateMask; public int state; public int uAlign; } #endregion #region ================== Enums [Flags] private enum GroupState { COLLAPSIBLE = 8, COLLAPSED = 1, EXPANDED = 0 } #endregion #region ================== Delegates private delegate bool CallBackSetGroupCollapsible(ListViewGroup group, bool collapsed); private delegate bool CallBackGetGroupCollapsed(ListViewGroup group); #endregion #region ================== Constructor // Constructor public OptimizedListView() { this.DoubleBuffered = true; SetStyle(ControlStyles.OptimizedDoubleBuffer, true); } #endregion #region ================== Methods //mxd. Collapsible groups support. Created using http://www.codeproject.com/Articles/31276/Add-Group-Collapse-Behavior-on-a-Listview-Control as a reference public bool SetGroupCollapsed(ListViewGroup group, bool collapsed) { // Insanity checks... if(!this.Groups.Contains(group)) return false; if(Environment.OSVersion.Version.Major < 6) return false; //Only Vista and forward allows collapse of ListViewGroups if(this.InvokeRequired) return (bool)this.Invoke(new CallBackSetGroupCollapsible(SetGroupCollapsed), group, collapsed); LVGROUP groupstruct = new LVGROUP(); groupstruct.cbSize = Marshal.SizeOf(typeof(LVGROUP)); groupstruct.state = (int)((collapsed ? GroupState.COLLAPSED : GroupState.EXPANDED) | GroupState.COLLAPSIBLE); groupstruct.stateMask = (int)(GroupState.COLLAPSIBLE | GroupState.COLLAPSED); groupstruct.mask = 4; // LVGF_STATE SendMessage(this.Handle, 0x1000 + 147, GetGroupID(group), ref groupstruct); // #define LVM_SETGROUPINFO (LVM_FIRST + 147) return true; } //mxd. Collapsible groups support. Created using http://fed.googlecode.com/svn/trunk/Plain.Forms/ListViewGroupEx.cs as a reference public bool IsGroupCollapsed(ListViewGroup group) { // Insanity checks... if(!this.Groups.Contains(group)) return false; if(Environment.OSVersion.Version.Major < 6) return false; //Only Vista and forward allows collapse of ListViewGroups if(this.InvokeRequired) return (bool)this.Invoke(new CallBackGetGroupCollapsed(IsGroupCollapsed), group); LVGROUP groupstruct = new LVGROUP(); groupstruct.cbSize = Marshal.SizeOf(typeof(LVGROUP)); groupstruct.stateMask = (int)(GroupState.COLLAPSIBLE | GroupState.COLLAPSED); groupstruct.mask = 4; // LVGF_STATE SendMessage(this.Handle, 0x1000 + 149, GetGroupID(group), ref groupstruct); // #define LVM_GETGROUPINFO (LVM_FIRST + 149) return (groupstruct.state & (int)GroupState.COLLAPSED) != 0; } //mxd. private static int GetGroupID(ListViewGroup group) { int id = int.MinValue; Type grouptype = group.GetType(); PropertyInfo pi = grouptype.GetProperty("ID", BindingFlags.NonPublic | BindingFlags.Instance); if(pi != null) { object idprop = pi.GetValue(group, null); if(idprop != null) id = (int)idprop; } return id; } //mxd. Required to make "Expand/Collapse" group header button work. protected override void WndProc(ref Message m) { switch(m.Msg) { case 0x202: // WM_LBUTTONUP base.DefWndProc(ref m); base.WndProc(ref m); break; default: base.WndProc(ref m); break; } } #endregion } }