/*******************************************************************\ GZDoom Builder Script highlighting definitions for SNDSEQ \*******************************************************************/ // Editor settings description = "ZDoom SNDSEQ"; codepage = 0; extensions = "txt"; casesensitive = false; insertcase = 1; // 0=Normal, 1=Lowercase, 2=Uppercase lexer = 35; // CPP-style, case-insensitive keywordhelp = "http://zdoom.org/wiki/SNDSEQ"; scripttype = "SNDSEQ"; keywords { play = "play <soundname>"; playuntildone = "playuntildone <soundname>"; playtime = "playtime <soundname> <delay>"; playrepeat = "playrepeat <soundname>"; playloop = "playloop <soundname> <delay>"; delay = "delay <time>"; delayonce = "delayonce <time>"; delayrand = "delayrand <min> <max>"; volume = "volume <volume>"; volumerel = "volumerel <volume>"; volumerand = "volumerand <min> <max>"; attenuation = "attenuation <mode>"; door = "door <index>"; platform = "platform <index>"; environment = "environment <index>"; stopsound = "stopsound <soundname>"; slot = "slot <slot>"; } properties { restart; randomsequence; nostopcutoff; end; normal; idle; static; none; surround; }