using CodeImp.DoomBuilder.Map; using CodeImp.DoomBuilder.Rendering; using System.Drawing; namespace CodeImp.DoomBuilder.BuilderModes.ErrorChecks { public class ResultStrayVertex : ErrorResult { public override int Buttons { get { return 1; } } public override string Button1Text { get { return "Delete Vertex"; } } private Vertex vertex; // Constructor public ResultStrayVertex(Vertex v) { // Initialize this.vertex = v; this.viewobjects.Add(v); this.description = "This vertex is not connected to any linedef."; } // This must return the string that is displayed in the listbox public override string ToString() { return "Vertex " + vertex.Index + " at " + vertex.Position.x + ", " + vertex.Position.y + " is not connected to any linedef."; } // Rendering public override void RenderOverlaySelection(IRenderer2D renderer) { renderer.RenderRectangleFilled(new RectangleF(vertex.Position.x - 3, vertex.Position.y - 3, 6f, 6f), General.Colors.Selection, true); } // This removes the vertex public override bool Button1Click(bool batchMode) { if(!batchMode) General.Map.UndoRedo.CreateUndo("Delete vertex"); vertex.Dispose(); General.Map.IsChanged = true; General.Map.ThingsFilter.Update(); return true; } } }