#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using System.Windows.Forms; using System.IO; using System.Reflection; using CodeImp.DoomBuilder.Windows; using CodeImp.DoomBuilder.IO; using CodeImp.DoomBuilder.Map; using CodeImp.DoomBuilder.Rendering; using CodeImp.DoomBuilder.Geometry; using System.Drawing; using CodeImp.DoomBuilder.Editing; using CodeImp.DoomBuilder.Config; using CodeImp.DoomBuilder.Types; #endregion namespace CodeImp.DoomBuilder.BuilderModes { [FindReplace("Thing Sector Reference", BrowseButton = false)] internal class FindThingSectorRef : FindReplaceType { #region ================== Constants #endregion #region ================== Variables #endregion #region ================== Properties #endregion #region ================== Constructor / Destructor // Constructor public FindThingSectorRef() { // Initialize } // Destructor ~FindThingSectorRef() { } #endregion #region ================== Methods // This is called to test if the item should be displayed public override bool DetermineVisiblity() { return General.Map.FormatInterface.HasThingAction && General.Map.FormatInterface.HasActionArgs; } // This is called when the browse button is pressed public override string Browse(string initialvalue) { return ""; } // This is called to perform a search (and replace) // Returns a list of items to show in the results list // replacewith is null when not replacing public override FindReplaceObject[] Find(string value, bool withinselection, string replacewith, bool keepselection) { List objs = new List(); // Interpret the replacement int replacetag = 0; if(replacewith != null) { // If it cannot be interpreted, set replacewith to null (not replacing at all) if(!int.TryParse(replacewith, out replacetag)) replacewith = null; if(replacetag < 0) replacewith = null; if(replacetag > 255) replacewith = null; if(replacewith == null) { MessageBox.Show("Invalid replace value for this search type!", "Find and Replace", MessageBoxButtons.OK, MessageBoxIcon.Error); return objs.ToArray(); } } // Interpret the number given int tag = 0; if(int.TryParse(value, out tag)) { // Go for all things foreach(Thing t in General.Map.Map.Things) { bool addthing = false; LinedefActionInfo info = General.Map.Config.GetLinedefActionInfo(t.Action); if(info.IsKnown && !info.IsNull) { // Go for all args for(int i = 0; i < Linedef.NUM_ARGS; i++) { // Argument type matches? if(info.Args[i].Used && (info.Args[i].Type == (int)UniversalType.SectorTag)) { if(t.Args[i] == tag) { // Replace if(replacewith != null) t.Args[i] = replacetag; addthing = true; } } } } if(addthing) { // Add to list ThingTypeInfo ti = General.Map.Data.GetThingInfo(t.Type); objs.Add(new FindReplaceObject(t, "Thing " + t.GetIndex() + " (" + ti.Title + ")")); } } } return objs.ToArray(); } // This is called when a specific object is selected from the list public override void ObjectSelected(FindReplaceObject[] selection) { if(selection.Length == 1) { ZoomToSelection(selection); General.Interface.ShowThingInfo(selection[0].Thing); } else General.Interface.HideInfo(); General.Map.Map.ClearAllSelected(); foreach(FindReplaceObject obj in selection) obj.Thing.Selected = true; } // Render selection public override void RenderThingsSelection(IRenderer2D renderer, FindReplaceObject[] selection) { foreach(FindReplaceObject o in selection) { renderer.RenderThing(o.Thing, General.Colors.Selection, 1.0f); } } // Edit objects public override void EditObjects(FindReplaceObject[] selection) { List things = new List(selection.Length); foreach(FindReplaceObject o in selection) things.Add(o.Thing); General.Interface.ShowEditThings(things); } #endregion } }