/*******************************************************************\ GZDoom Builder Script highlighting definitions for LOCKDEFS \*******************************************************************/ // Editor settings description = "ZDoom LOCKDEFS"; codepage = 0; extensions = "txt"; casesensitive = false; codeblockopen = "{"; codeblockclose = "}"; extrawordchars = "$"; // Extra characters to be treated as a part of a word by the Script Editor insertcase = 1; // 0=Normal, 1=Lowercase, 2=Uppercase lexer = 35; // CPP-style, case-insensitive keywordhelp = "http://zdoom.org/wiki/LOCKDEFS"; scripttype = "LOCKDEFS"; keywords { $Title = "//$Title \"[EP]\""; Lock = "Lock locknumber [game]"; Any = "Any { [EP] }"; Message = "Message \"[EP]\""; RemoteMessage = "RemoteMessage \"[EP]\""; MapColor = "MapColor r g b"; LockedSound = "LockedSound soundname"; } constants { ClearLocks; Doom; Heretic; Hexen; Strife; }