#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Text; using System.Windows.Forms; using Microsoft.Win32; using System.Diagnostics; using CodeImp.DoomBuilder.Data; using CodeImp.DoomBuilder.Map; using CodeImp.DoomBuilder.Config; using CodeImp.DoomBuilder.Types; using CodeImp.DoomBuilder.IO; #endregion namespace CodeImp.DoomBuilder.Controls { internal partial class ThingInfoPanel : UserControl { private int hexenformatwidth; private int doomformatwidth; // Constructor public ThingInfoPanel() { // Initialize InitializeComponent(); // Hide stuff when in Doom format hexenformatwidth = infopanel.Width; doomformatwidth = infopanel.Width - 190; } // This shows the info public void ShowInfo(Thing t) { ThingTypeInfo ti; LinedefActionInfo act = null; TypeHandler th; string actioninfo = ""; string zinfo; int zvalue; // Show/hide stuff depending on format if(General.Map.FormatInterface.GetType() == typeof(DoomMapSetIO)) { arglbl1.Visible = false; arglbl2.Visible = false; arglbl3.Visible = false; arglbl4.Visible = false; arglbl5.Visible = false; arg1.Visible = false; arg2.Visible = false; arg3.Visible = false; arg4.Visible = false; arg5.Visible = false; infopanel.Width = doomformatwidth; } else { arglbl1.Visible = true; arglbl2.Visible = true; arglbl3.Visible = true; arglbl4.Visible = true; arglbl5.Visible = true; arg1.Visible = true; arg2.Visible = true; arg3.Visible = true; arg4.Visible = true; arg5.Visible = true; infopanel.Width = hexenformatwidth; } // Move panel spritepanel.Left = infopanel.Left + infopanel.Width + infopanel.Margin.Right + spritepanel.Margin.Left; // Lookup thing info ti = General.Map.Config.GetThingInfo(t.Type); // Get thing action information if(General.Map.Config.LinedefActions.ContainsKey(t.Action)) { act = General.Map.Config.LinedefActions[t.Action]; actioninfo = act.ToString(); } else if(t.Action == 0) actioninfo = t.Action.ToString() + " - None"; else actioninfo = t.Action.ToString() + " - Unknown"; // Determine z info to show t.DetermineSector(); if(t.Sector != null) { // Hangs from ceiling? if(ti.Hangs) { zvalue = t.Sector.CeilHeight + t.ZOffset; zinfo = zvalue.ToString(); } else { zvalue = t.Sector.FloorHeight + t.ZOffset; zinfo = zvalue.ToString(); } } else { zvalue = t.ZOffset; if(zvalue >= 0) zinfo = "+" + zvalue.ToString(); else zinfo = zvalue.ToString(); } // Thing info type.Text = t.Type + " - " + ti.Title; action.Text = actioninfo; position.Text = t.X.ToString() + ", " + t.Y.ToString() + ", " + zinfo; tag.Text = t.Tag.ToString(); angle.Text = t.AngleDeg.ToString() + "\u00B0"; spritename.Text = ti.Sprite; General.DisplayZoomedImage(spritetex, General.Map.Data.GetSpriteBitmap(ti.Sprite)); // Arguments if(act != null) { arglbl1.Text = act.Args[0].Title + ":"; arglbl2.Text = act.Args[1].Title + ":"; arglbl3.Text = act.Args[2].Title + ":"; arglbl4.Text = act.Args[3].Title + ":"; arglbl5.Text = act.Args[4].Title + ":"; arglbl1.Enabled = act.Args[0].Used; arglbl2.Enabled = act.Args[1].Used; arglbl3.Enabled = act.Args[2].Used; arglbl4.Enabled = act.Args[3].Used; arglbl5.Enabled = act.Args[4].Used; arg1.Enabled = act.Args[0].Used; arg2.Enabled = act.Args[1].Used; arg3.Enabled = act.Args[2].Used; arg4.Enabled = act.Args[3].Used; arg5.Enabled = act.Args[4].Used; th = General.Types.GetArgumentHandler(act.Args[0]); th.SetValue(t.Args[0]); arg1.Text = th.GetStringValue(); th = General.Types.GetArgumentHandler(act.Args[1]); th.SetValue(t.Args[1]); arg2.Text = th.GetStringValue(); th = General.Types.GetArgumentHandler(act.Args[2]); th.SetValue(t.Args[2]); arg3.Text = th.GetStringValue(); th = General.Types.GetArgumentHandler(act.Args[3]); th.SetValue(t.Args[3]); arg4.Text = th.GetStringValue(); th = General.Types.GetArgumentHandler(act.Args[4]); th.SetValue(t.Args[4]); arg5.Text = th.GetStringValue(); } else { arglbl1.Text = "Argument 1:"; arglbl2.Text = "Argument 2:"; arglbl3.Text = "Argument 3:"; arglbl4.Text = "Argument 4:"; arglbl5.Text = "Argument 5:"; arglbl1.Enabled = false; arglbl2.Enabled = false; arglbl3.Enabled = false; arglbl4.Enabled = false; arglbl5.Enabled = false; arg1.Enabled = false; arg2.Enabled = false; arg3.Enabled = false; arg4.Enabled = false; arg5.Enabled = false; arg1.Text = "-"; arg2.Text = "-"; arg3.Text = "-"; arg4.Text = "-"; arg5.Text = "-"; } // Show the whole thing this.Show(); this.Update(); } // When visible changed protected override void OnVisibleChanged(EventArgs e) { // Hiding panels if(!this.Visible) { spritetex.BackgroundImage = null; } // Call base base.OnVisibleChanged(e); } } }