#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.IO; using CodeImp.DoomBuilder.IO; using CodeImp.DoomBuilder.Controls; #endregion namespace CodeImp.DoomBuilder.Data { public sealed class FileImage : ImageData { #region ================== Variables private readonly int probableformat; #endregion #region ================== Constructor / Disposer // Constructor public FileImage(string name, string filepathname, bool asflat) { // Initialize this.isFlat = asflat; //mxd SetName(name, filepathname); if(asflat) { probableformat = ImageDataFormat.DOOMFLAT; this.scale.x = General.Map.Config.DefaultFlatScale; this.scale.y = General.Map.Config.DefaultFlatScale; } else { probableformat = ImageDataFormat.DOOMPICTURE; this.scale.x = General.Map.Config.DefaultTextureScale; this.scale.y = General.Map.Config.DefaultTextureScale; } // We have no destructor GC.SuppressFinalize(this); } // Constructor public FileImage(string name, string filepathname, bool asflat, float scalex, float scaley) { // Initialize this.scale.x = scalex; this.scale.y = scaley; this.isFlat = asflat; //mxd SetName(name, filepathname); probableformat = (asflat ? ImageDataFormat.DOOMFLAT : ImageDataFormat.DOOMPICTURE); // We have no destructor GC.SuppressFinalize(this); } //mxd. Constructor for loading internal images internal FileImage(string name, string filepathname) { // Initialize SetName(name, filepathname, true, true); probableformat = ImageDataFormat.DOOMPICTURE; // We have no destructor GC.SuppressFinalize(this); } #endregion #region ================== Methods //mxd: name is relative path to the image ("\Textures\sometexture.png") //mxd: filepathname is absolute path to the image ("D:\Doom\MyCoolProject\Textures\sometexture.png") //mxd: also, zdoom uses '/' as directory separator char. //mxd: and doesn't recognize long texture names in a root folder / pk3/7 root private void SetName(string name, string filepathname) { SetName(name, filepathname, General.Map.Config.UseLongTextureNames, false); } private void SetName(string name, string filepathname, bool uselongtexturenames, bool forcelongtexturename) { name = name.Replace(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar); if(!uselongtexturenames || (!forcelongtexturename && string.IsNullOrEmpty(Path.GetDirectoryName(name)))) { this.name = Path.GetFileNameWithoutExtension(name.ToUpperInvariant()); if(this.name.Length > DataManager.CLASIC_IMAGE_NAME_LENGTH) { this.name = this.name.Substring(0, DataManager.CLASIC_IMAGE_NAME_LENGTH); } this.virtualname = Path.Combine(Path.GetDirectoryName(name), this.name).Replace(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar); this.displayname = this.name; this.shortname = this.name; } else { this.name = name; this.virtualname = name; this.displayname = Path.GetFileNameWithoutExtension(name); this.shortname = this.displayname.ToUpperInvariant(); if(this.shortname.Length > DataManager.CLASIC_IMAGE_NAME_LENGTH) { this.shortname = this.shortname.Substring(0, DataManager.CLASIC_IMAGE_NAME_LENGTH); } hasLongName = true; } this.longname = Lump.MakeLongName(this.name, uselongtexturenames); this.filepathname = filepathname; this.level = virtualname.Split(new[] { Path.AltDirectorySeparatorChar }).Length - 1; if(General.Settings.CapitalizeTextureNames && !string.IsNullOrEmpty(this.displayname)) { this.displayname = this.displayname.ToUpperInvariant(); } if(this.displayname.Length > ImageBrowserItem.MAX_NAME_LENGTH) { this.displayname = this.displayname.Substring(0, ImageBrowserItem.MAX_NAME_LENGTH); } } // This loads the image protected override void LocalLoadImage() { // Leave when already loaded if(this.IsImageLoaded) return; lock(this) { // Load file data if(bitmap != null) bitmap.Dispose(); bitmap = null; MemoryStream filedata = new MemoryStream(File.ReadAllBytes(filepathname)); // Get a reader for the data IImageReader reader = ImageDataFormat.GetImageReader(filedata, probableformat, General.Map.Data.Palette); if(!(reader is UnknownImageReader)) { // Load the image filedata.Seek(0, SeekOrigin.Begin); try { bitmap = reader.ReadAsBitmap(filedata); } catch(InvalidDataException) { // Data cannot be read! bitmap = null; } } // Not loaded? if(bitmap == null) { General.ErrorLogger.Add(ErrorType.Error, "Image file '" + filepathname + "' data format could not be read, while loading image '" + this.Name + "'. Is this a valid picture file at all?"); loadfailed = true; } else { // Get width and height width = bitmap.Size.Width; height = bitmap.Size.Height; } // Pass on to base filedata.Dispose(); base.LocalLoadImage(); } } #endregion } }