#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System.ComponentModel; using System.Globalization; using System.Windows.Forms; #endregion namespace CodeImp.DoomBuilder.Controls { public class NumericTextbox : AutoSelectTextbox { #region ================== Constants #endregion #region ================== Variables private bool allownegative = false; // Allow negative numbers private bool allowrelative = false; // Allow ++ and -- prefix for relative changes private bool allowdecimal = false; // Allow decimal (float) numbers private bool controlpressed = false; #endregion #region ================== Properties public bool AllowNegative { get { return allownegative; } set { allownegative = value; } } public bool AllowRelative { get { return allowrelative; } set { allowrelative = value; } } public bool AllowDecimal { get { return allowdecimal; } set { allowdecimal = value; } } #endregion #region ================== Constructor / Disposer // Constructor public NumericTextbox() { this.ImeMode = ImeMode.Off; } #endregion #region ================== Methods // Key pressed protected override void OnKeyDown(KeyEventArgs e) { controlpressed = e.Control; base.OnKeyDown(e); } // Key released protected override void OnKeyUp(KeyEventArgs e) { controlpressed = e.Control; base.OnKeyUp(e); } // When a key is pressed protected override void OnKeyPress(KeyPressEventArgs e) { string allowedchars = "0123456789\b"; string nonselectedtext; string textpart; int selectionpos; int numprefixes; char otherprefix; // Determine allowed chars if(allownegative) allowedchars += CultureInfo.CurrentUICulture.NumberFormat.NegativeSign; if(allowrelative) allowedchars += "+-"; if(controlpressed) allowedchars += "\u0018\u0003\u0016"; if(allowdecimal) allowedchars += CultureInfo.CurrentUICulture.NumberFormat.NumberDecimalSeparator; // Check if key is not allowed if(allowedchars.IndexOf(e.KeyChar) == -1) { // Cancel this e.Handled = true; } else { // Check if + or - is pressed if((e.KeyChar == '+') || (e.KeyChar == '-')) { // Determine non-selected text if(this.SelectionLength > 0) { nonselectedtext = this.Text.Substring(0, this.SelectionStart) + this.Text.Substring(this.SelectionStart + this.SelectionLength); } else if(this.SelectionLength < 0) { nonselectedtext = this.Text.Substring(0, this.SelectionStart + this.SelectionLength) + this.Text.Substring(this.SelectionStart); } else { nonselectedtext = this.Text; } // Not at the start? selectionpos = this.SelectionStart - 1; if(this.SelectionLength < 0) selectionpos = (this.SelectionStart + this.SelectionLength) - 1; if(selectionpos > -1) { // Find any other characters before the insert position textpart = this.Text.Substring(0, selectionpos + 1); textpart = textpart.Replace("+", ""); textpart = textpart.Replace("-", ""); if(textpart.Length > 0) { // Cancel this e.Handled = true; } } // Determine other prefix if(e.KeyChar == '+') otherprefix = '-'; else otherprefix = '+'; // Limit the number of + and - allowed numprefixes = nonselectedtext.Split(e.KeyChar, otherprefix).Length; if(numprefixes > 2) { // Can't have more than 2 prefixes e.Handled = true; } else if(numprefixes > 1) { // Must have 2 the same prefixes if(this.Text.IndexOf(e.KeyChar) == -1) e.Handled = true; // Double prefix must be allowed if(!allowrelative) e.Handled = true; } } } // Call base base.OnKeyPress(e); } // Validate contents protected override void OnValidating(CancelEventArgs e) { string textpart = this.Text; // Strip prefixes textpart = textpart.Replace("+", ""); if(!allownegative) textpart = textpart.Replace("-", ""); // No numbers left? if(textpart.Length == 0) { // Make the textbox empty this.Text = ""; } else if(allowdecimal) { //mxd float value; if(float.TryParse(textpart, NumberStyles.Float, CultureInfo.CurrentCulture, out value)) { if(value == System.Math.Round(value)) this.Text = this.Text.Replace(textpart, value.ToString("0.0")); } } // Call base base.OnValidating(e); } // This checks if the number is relative public bool CheckIsRelative() { // Prefixed with ++ or --? return (this.Text.StartsWith("++") || this.Text.StartsWith("--")); } // This determines the result value public int GetResult(int original) { string textpart = this.Text; // Strip prefixes textpart = textpart.Replace("+", ""); textpart = textpart.Replace("-", ""); // Any numbers left? if(textpart.Length > 0) { int result; // Prefixed with ++? if(this.Text.StartsWith("++")) { // Add number to original int.TryParse(textpart, out result); return original + result; } // Prefixed with --? if(this.Text.StartsWith("--")) { // Subtract number from original int.TryParse(textpart, out result); int newvalue = original - result; if(!allownegative && (newvalue < 0)) newvalue = 0; return newvalue; } //mxd. Return the new value if(!int.TryParse(this.Text, out result)) return original; if(!allownegative && (result < 0)) return 0; return result; } // Nothing given, keep original value return original; } // This determines the result value public float GetResultFloat(float original) { string textpart = this.Text; float result; // Strip prefixes textpart = textpart.Replace("+", ""); textpart = textpart.Replace("-", ""); // Any numbers left? if(textpart.Length > 0) { // Prefixed with ++? if(this.Text.StartsWith("++")) { // Add number to original if(!float.TryParse(textpart, NumberStyles.Float, CultureInfo.CurrentCulture, out result)) result = 0; return original + result; } // Prefixed with --? else if(this.Text.StartsWith("--")) { // Subtract number from original if(!float.TryParse(textpart, NumberStyles.Float, CultureInfo.CurrentCulture, out result)) result = 0; float newvalue = original - result; if(!allownegative && (newvalue < 0)) newvalue = 0; return newvalue; } else { //mxd. Return the new value if(!float.TryParse(this.Text, NumberStyles.Float, CultureInfo.CurrentCulture, out result)) return original; if(!allownegative && (result < 0)) return 0; return result; } } else { // Nothing given, keep original value return original; } } #endregion } }