using System; using System.Collections.Generic; using System.Globalization; using System.Text; using SlimDX; using SlimDX.Direct3D9; using CodeImp.DoomBuilder.GZBuilder.Data; namespace CodeImp.DoomBuilder.GZBuilder.GZDoom { public sealed class ModeldefStructure { private string[] supportedTextureExtensions = { ".jpg", ".tga", ".png", ".dds" }; public ModeldefEntry Parse(ModeldefParser parser) { string[] textureNames = new string[16]; string[] modelNames = new string[16]; string path = ""; Vector3 scale = new Vector3(1, 1, 1); float zOffset = 0; string token; bool gotErrors = false; //read modeldef structure contents while (parser.SkipWhitespace(true)) { token = parser.ReadToken(); if (!string.IsNullOrEmpty(token)) { token = token.ToLowerInvariant(); //path if (token == "path") { parser.SkipWhitespace(true); path = parser.StripTokenQuotes(parser.ReadToken()).Replace("/", "\\"); if (string.IsNullOrEmpty(path)) { GZBuilder.GZGeneral.LogAndTraceWarning("Error in " + parser.Source + " at line "+parser.GetCurrentLineNumber()+": expected path to model, but got '" + token + "'"); gotErrors = true; break; } //model } else if (token == "model") { parser.SkipWhitespace(true); //model index int modelIndex; token = parser.ReadToken(); if (!int.TryParse(token, NumberStyles.Integer, CultureInfo.InvariantCulture, out modelIndex)) { // Not numeric! GZBuilder.GZGeneral.LogAndTraceWarning("Error in " + parser.Source + " at line " + parser.GetCurrentLineNumber() + ": expected model index, but got '" + token + "'"); gotErrors = true; break; } //model path token = parser.StripTokenQuotes(parser.ReadToken()).ToLowerInvariant(); if (string.IsNullOrEmpty(token)) { GZBuilder.GZGeneral.LogAndTraceWarning("Error in " + parser.Source + " at line " + parser.GetCurrentLineNumber() + ": expected model name, but got '" + token + "'"); gotErrors = true; break; } else { //check extension int dotPos = token.LastIndexOf("."); string fileExt = token.Substring(token.LastIndexOf("."), token.Length - dotPos); if (fileExt != ".md3" && fileExt != ".md2") { GZBuilder.GZGeneral.LogAndTraceWarning("Model '" + token + "' not parsed in " + parser.Source + " at line " + parser.GetCurrentLineNumber() +". Only MD3 and MD2 models are supported."); gotErrors = true; break; } if (modelNames[modelIndex] != null) { GZBuilder.GZGeneral.LogAndTraceWarning("Error in " + parser.Source + " at line " + parser.GetCurrentLineNumber() + ": already got model for index " + modelIndex); gotErrors = true; break; } else { modelNames[modelIndex] = token; } } //skin } else if (token == "skin") { parser.SkipWhitespace(true); //skin index int skinIndex; token = parser.ReadToken(); if (!int.TryParse(token, NumberStyles.Integer, CultureInfo.InvariantCulture, out skinIndex)) { // Not numeric! GZBuilder.GZGeneral.LogAndTraceWarning("Error in " + parser.Source + " at line " + parser.GetCurrentLineNumber() + ": expected skin index, but got '" + token + "'"); gotErrors = true; break; } //skin path token = parser.StripTokenQuotes(parser.ReadToken()).ToLowerInvariant(); if (string.IsNullOrEmpty(token)) { GZBuilder.GZGeneral.LogAndTraceWarning("Error in " + parser.Source + " at line " + parser.GetCurrentLineNumber() + ": expected skin name, but got '" + token + "'"); gotErrors = true; break; } else { //check extension int dotPos = token.LastIndexOf("."); string fileExt = token.Substring(token.LastIndexOf("."), token.Length - dotPos); if(Array.IndexOf(supportedTextureExtensions, fileExt) == -1) token = ModeldefParser.INVALID_TEXTURE; if (textureNames[skinIndex] != null) { GZBuilder.GZGeneral.LogAndTraceWarning("Error in " + parser.Source + " at line " + parser.GetCurrentLineNumber() + ": already got model for index " + skinIndex); gotErrors = true; break; } else { textureNames[skinIndex] = token; } } //scale } else if (token == "scale") { parser.SkipWhitespace(true); token = parser.ReadToken(); int sign = 1; if (token == "-") { sign = -1; token = parser.ReadToken(); } if (!float.TryParse(token, NumberStyles.Float, CultureInfo.InvariantCulture, out scale.X)) { // Not numeric! GZBuilder.GZGeneral.LogAndTraceWarning("Error in " + parser.Source + " at line " + parser.GetCurrentLineNumber() + ": expected scale X value, but got '" + token + "'"); gotErrors = true; break; } scale.X *= sign; parser.SkipWhitespace(true); token = parser.ReadToken(); sign = 1; if (token == "-") { sign = -1; token = parser.ReadToken(); } if (!float.TryParse(token, NumberStyles.Float, CultureInfo.InvariantCulture, out scale.Y)) { // Not numeric! GZBuilder.GZGeneral.LogAndTraceWarning("Error in " + parser.Source + " at line " + parser.GetCurrentLineNumber() + ": expected scale Y value, but got '" + token + "'"); gotErrors = true; break; } scale.Y *= sign; parser.SkipWhitespace(true); token = parser.ReadToken(); sign = 1; if (token == "-") { sign = -1; token = parser.ReadToken(); } if (!float.TryParse(token, NumberStyles.Float, CultureInfo.InvariantCulture, out scale.Z)) { // Not numeric! GZBuilder.GZGeneral.LogAndTraceWarning("Error in " + parser.Source + " at line " + parser.GetCurrentLineNumber() + ": expected scale Z value, but got '" + token + "'"); gotErrors = true; break; } scale.Z *= sign; //zoffset } else if (token == "zoffset") { parser.SkipWhitespace(true); token = parser.ReadToken(); int sign = 1; if (token == "-") { sign = -1; token = parser.ReadToken(); } if (!float.TryParse(token, NumberStyles.Float, CultureInfo.InvariantCulture, out zOffset)) { // Not numeric! GZBuilder.GZGeneral.LogAndTraceWarning("Error in " + parser.Source + " at line " + parser.GetCurrentLineNumber() + ": expected ZOffset value, but got '" + token + "'"); gotErrors = true; break; } zOffset *= sign; //frameindex } else if (token == "frameindex") { //parsed all required fields break; } } } //find closing brace, then quit; while (parser.SkipWhitespace(true)) { token = parser.ReadToken(); if (token == "}") break; } if (gotErrors) return null; //classname is set in ModeldefParser ModeldefEntry mde = new ModeldefEntry(); mde.Path = path; mde.Scale = scale; mde.zOffset = zOffset; for (int i = 0; i < textureNames.Length; i++ ) { if (textureNames[i] != null && modelNames[i] != null) { mde.TextureNames.Add(textureNames[i]); mde.ModelNames.Add(modelNames[i]); } } return mde; } } }