#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections.Generic; using System.Globalization; using System.Windows.Forms; using CodeImp.DoomBuilder.Config; #endregion namespace CodeImp.DoomBuilder.Windows { internal partial class EffectBrowserForm : DelayedForm { // Constants private const int MAX_OPTIONS = 8; // Variables private int selectedeffect; private readonly ComboBox[] options; private readonly ListViewItem[] allitems; //mxd private readonly bool addanyeffect; // Properties public int SelectedEffect { get { return selectedeffect; } } // Constructor public EffectBrowserForm(int effect, bool addanyeffect) { // Initialize InitializeComponent(); //mxd. Show "Any action" item? this.addanyeffect = addanyeffect; // Make array references for controls options = new[] { option0, option1, option2, option3, option4, option5, option6, option7 }; Label[] optionlbls = { option0label, option1label, option2label, option3label, option4label, option5label, option6label, option7label }; // Using generalized effects? int nongeneralizedeffect = effect; //mxd if(General.Map.Config.GeneralizedEffects) { // Go for all options, bigger steps first (mxd) for(int i = MAX_OPTIONS - 1; i > -1; i--) { // Option used in selected category? if(i < General.Map.Config.GenEffectOptions.Count) { GeneralizedOption o = General.Map.Config.GenEffectOptions[i]; // Setup controls optionlbls[i].Text = o.Name + ":"; options[i].Items.Clear(); options[i].Items.AddRange(o.Bits.ToArray()); // Show option options[i].Visible = true; optionlbls[i].Visible = true; if(effects.SelectedItems.Count == 0) { // Go for all bits foreach(GeneralizedBit ab in o.Bits) { // Select this setting if matches if((effect & ab.Index) == ab.Index) { options[i].SelectedItem = ab; nongeneralizedeffect -= ab.Index; //mxd if(ab.Index > 0) break; //mxd } } } } else { // Hide option options[i].Visible = false; optionlbls[i].Visible = false; } } } else { // Remove generalized tab tabs.TabPages.Remove(tabgeneralized); } //mxd. Go for all predefined effects bool selected = CreateEffects(nongeneralizedeffect) && General.Map.Config.GeneralizedEffects; //mxd allitems = new ListViewItem[effects.Items.Count]; //mxd effects.Items.CopyTo(allitems, 0); //mxd // Open the generalized tab when given effect is generalized if(!selected && General.Map.Config.GeneralizedEffects) tabs.SelectedTab = tabgeneralized; } // This browses for an effect // Returns the new effect or the same effect when cancelled public static int BrowseEffect(IWin32Window owner, int effect) { return BrowseEffect(owner, effect, false); } //mxd public static int BrowseEffect(IWin32Window owner, int effect, bool addanyeffect) { EffectBrowserForm f = new EffectBrowserForm(effect, addanyeffect); if(f.ShowDialog(owner) == DialogResult.OK) effect = f.SelectedEffect; f.Dispose(); return effect; } //mxd private bool CreateEffects(int effect) { bool selected = false; if(addanyeffect) { ListViewItem n = effects.Items.Add("-1"); n.SubItems.Add("Any effect"); n.Tag = new SectorEffectInfo(-1, "Any effect", false, false); if(effect == -1) { selected = true; n.Selected = true; } } foreach(SectorEffectInfo si in General.Map.Config.SortedSectorEffects) { // Create effect ListViewItem n = effects.Items.Add(si.Index.ToString()); n.SubItems.Add(si.Title); n.Tag = si; if(si.Index == effect) { selected = true; n.Selected = true; } } return selected; } //mxd private void FilterEffects(string text) { List filtereditems = new List(); HashSet added = new HashSet(StringComparer.OrdinalIgnoreCase); // First add nodes, which titles start with given text foreach(ListViewItem i in allitems) { SectorEffectInfo si = i.Tag as SectorEffectInfo; if(si != null && si.Title.ToUpperInvariant().StartsWith(text)) { filtereditems.Add(i); added.Add(si.Title); } } // Then add nodes, which titles contain given text foreach(ListViewItem i in allitems) { SectorEffectInfo si = i.Tag as SectorEffectInfo; if(si != null && !added.Contains(si.Title) && si.Title.ToUpperInvariant().Contains(text)) { filtereditems.Add(i); added.Add(si.Title); } } effects.BeginUpdate(); effects.Items.Clear(); effects.Items.AddRange(filtereditems.ToArray()); effects.EndUpdate(); } // OK clicked private void apply_Click(object sender, EventArgs e) { // Presume no result selectedeffect = 0; //mxd. Add predefined effect? if((effects.SelectedItems.Count > 0) && (effects.SelectedItems[0].Tag is SectorEffectInfo)) { // Our result selectedeffect = ((SectorEffectInfo)effects.SelectedItems[0].Tag).Index; } //mxd. Add generalized effects? (Don't add when "Any effect" is selected) if(selectedeffect != -1 && General.Map.Config.GeneralizedEffects) { // Go for all options for(int i = 0; i < MAX_OPTIONS; i++) { // Option used? if(i < General.Map.Config.GenEffectOptions.Count) { // Add selected bits if(options[i].SelectedIndex > -1) selectedeffect += (options[i].SelectedItem as GeneralizedBit).Index; } else { break; //mxd } } } // Done this.DialogResult = DialogResult.OK; this.Close(); } // Cancel clicked private void cancel_Click(object sender, EventArgs e) { // Leave this.DialogResult = DialogResult.Cancel; this.Close(); } // Double-clicked on item private void effects_DoubleClick(object sender, EventArgs e) { // Effect selected? if((effects.SelectedItems.Count > 0) && (effects.SelectedItems[0].Tag is SectorEffectInfo)) { if(apply.Enabled) apply_Click(this, EventArgs.Empty); } } //mxd private void tbFilter_TextChanged(object sender, EventArgs e) { if(!string.IsNullOrEmpty(tbFilter.Text.Trim())) { FilterEffects(tbFilter.Text.ToUpperInvariant()); } else { effects.Items.Clear(); CreateEffects(effects.SelectedItems.Count > 0 ? ((SectorEffectInfo)effects.SelectedItems[0].Tag).Index : 0); } } //mxd. Switch focus to effects list? private void tbFilter_KeyUp(object sender, KeyEventArgs e) { if(e.KeyCode == Keys.Down && effects.Items.Count > 0) { effects.Items[0].Selected = true; effects.Focus(); } } //mxd private void btnClearFilter_Click(object sender, EventArgs e) { tbFilter.Clear(); } //mxd private void EffectBrowserForm_Shown(object sender, EventArgs e) { if(tabs.SelectedTab == tabeffects) tbFilter.Focus(); } //mxd private void effects_MouseEnter(object sender, EventArgs e) { effects.Focus(); } //mxd. Transfer focus to Filter textbox private void effects_KeyPress(object sender, KeyPressEventArgs e) { tbFilter.Focus(); if(e.KeyChar == '\b') // Any better way to check for Backspace?.. { if(!string.IsNullOrEmpty(tbFilter.Text) && tbFilter.SelectionStart > 0 && tbFilter.SelectionLength == 0) { int s = tbFilter.SelectionStart - 1; tbFilter.Text = tbFilter.Text.Remove(s, 1); tbFilter.SelectionStart = s; } } else { tbFilter.AppendText(e.KeyChar.ToString(CultureInfo.InvariantCulture)); } } } }