namespace CodeImp.DoomBuilder.BuilderModes.Interface { partial class SectorDrawingOptionsPanel { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if(disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Component Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.components = new System.ComponentModel.Container(); this.groupBox1 = new System.Windows.Forms.GroupBox(); this.ceiling = new CodeImp.DoomBuilder.Controls.FlatSelectorControl(); this.floor = new CodeImp.DoomBuilder.Controls.FlatSelectorControl(); this.cbOverrideFloorTexture = new System.Windows.Forms.CheckBox(); this.cbOverrideCeilingTexture = new System.Windows.Forms.CheckBox(); this.groupBox2 = new System.Windows.Forms.GroupBox(); this.label1 = new System.Windows.Forms.Label(); this.label14 = new System.Windows.Forms.Label(); this.cbBrightness = new System.Windows.Forms.CheckBox(); this.brightness = new CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox(); this.floorHeight = new CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox(); this.cbCeilHeight = new System.Windows.Forms.CheckBox(); this.cbFloorHeight = new System.Windows.Forms.CheckBox(); this.ceilHeight = new CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox(); this.cbOverrideBottomTexture = new System.Windows.Forms.CheckBox(); this.cbOverrideMiddleTexture = new System.Windows.Forms.CheckBox(); this.bottom = new CodeImp.DoomBuilder.Controls.TextureSelectorControl(); this.cbOverrideTopTexture = new System.Windows.Forms.CheckBox(); this.middle = new CodeImp.DoomBuilder.Controls.TextureSelectorControl(); this.top = new CodeImp.DoomBuilder.Controls.TextureSelectorControl(); this.groupBox3 = new System.Windows.Forms.GroupBox(); this.groupBox4 = new System.Windows.Forms.GroupBox(); this.filllower = new System.Windows.Forms.Button(); this.fillmiddle = new System.Windows.Forms.Button(); this.fillupper = new System.Windows.Forms.Button(); this.fillfloor = new System.Windows.Forms.Button(); this.fillceiling = new System.Windows.Forms.Button(); this.toolTip1 = new System.Windows.Forms.ToolTip(this.components); this.clearlower = new System.Windows.Forms.Button(); this.clearmiddle = new System.Windows.Forms.Button(); this.clearupper = new System.Windows.Forms.Button(); this.clearfloor = new System.Windows.Forms.Button(); this.clearceiling = new System.Windows.Forms.Button(); this.groupBox5 = new System.Windows.Forms.GroupBox(); this.fillall = new System.Windows.Forms.Button(); this.clearall = new System.Windows.Forms.Button(); this.groupBox1.SuspendLayout(); this.groupBox2.SuspendLayout(); this.groupBox3.SuspendLayout(); this.groupBox4.SuspendLayout(); this.groupBox5.SuspendLayout(); this.SuspendLayout(); // // groupBox1 // this.groupBox1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.groupBox1.Controls.Add(this.ceiling); this.groupBox1.Controls.Add(this.floor); this.groupBox1.Controls.Add(this.cbOverrideFloorTexture); this.groupBox1.Controls.Add(this.cbOverrideCeilingTexture); this.groupBox1.Location = new System.Drawing.Point(3, 3); this.groupBox1.Name = "groupBox1"; this.groupBox1.Size = new System.Drawing.Size(243, 137); this.groupBox1.TabIndex = 0; this.groupBox1.TabStop = false; this.groupBox1.Text = "Sector texture overrides:"; // // ceiling // this.ceiling.Location = new System.Drawing.Point(6, 41); this.ceiling.Name = "ceiling"; this.ceiling.Size = new System.Drawing.Size(68, 90); this.ceiling.TabIndex = 30; this.ceiling.TextureName = ""; this.ceiling.OnValueChanged += new System.EventHandler(this.ceiling_OnValueChanged); // // floor // this.floor.Location = new System.Drawing.Point(87, 41); this.floor.Name = "floor"; this.floor.Size = new System.Drawing.Size(68, 90); this.floor.TabIndex = 29; this.floor.TextureName = ""; this.floor.OnValueChanged += new System.EventHandler(this.floor_OnValueChanged); // // cbOverrideFloorTexture // this.cbOverrideFloorTexture.AutoSize = true; this.cbOverrideFloorTexture.Location = new System.Drawing.Point(88, 19); this.cbOverrideFloorTexture.Name = "cbOverrideFloorTexture"; this.cbOverrideFloorTexture.Size = new System.Drawing.Size(49, 17); this.cbOverrideFloorTexture.TabIndex = 21; this.cbOverrideFloorTexture.Text = "Floor"; this.cbOverrideFloorTexture.UseVisualStyleBackColor = true; this.cbOverrideFloorTexture.CheckedChanged += new System.EventHandler(this.cbOverrideFloorTexture_CheckedChanged); // // cbOverrideCeilingTexture // this.cbOverrideCeilingTexture.AutoSize = true; this.cbOverrideCeilingTexture.Location = new System.Drawing.Point(7, 19); this.cbOverrideCeilingTexture.Name = "cbOverrideCeilingTexture"; this.cbOverrideCeilingTexture.Size = new System.Drawing.Size(57, 17); this.cbOverrideCeilingTexture.TabIndex = 20; this.cbOverrideCeilingTexture.Text = "Ceiling"; this.cbOverrideCeilingTexture.UseVisualStyleBackColor = true; this.cbOverrideCeilingTexture.CheckedChanged += new System.EventHandler(this.cbOverrideCeilingTexture_CheckedChanged); // // groupBox2 // this.groupBox2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.groupBox2.Controls.Add(this.label1); this.groupBox2.Controls.Add(this.label14); this.groupBox2.Controls.Add(this.cbBrightness); this.groupBox2.Controls.Add(this.brightness); this.groupBox2.Controls.Add(this.floorHeight); this.groupBox2.Controls.Add(this.cbCeilHeight); this.groupBox2.Controls.Add(this.cbFloorHeight); this.groupBox2.Controls.Add(this.ceilHeight); this.groupBox2.Location = new System.Drawing.Point(3, 397); this.groupBox2.Name = "groupBox2"; this.groupBox2.Size = new System.Drawing.Size(243, 118); this.groupBox2.TabIndex = 21; this.groupBox2.TabStop = false; this.groupBox2.Text = "Geometry overrides:"; // // label1 // this.label1.AutoSize = true; this.label1.Location = new System.Drawing.Point(182, 53); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(27, 13); this.label1.TabIndex = 29; this.label1.Text = "m.u."; // // label14 // this.label14.AutoSize = true; this.label14.Location = new System.Drawing.Point(182, 24); this.label14.Name = "label14"; this.label14.Size = new System.Drawing.Size(27, 13); this.label14.TabIndex = 28; this.label14.Text = "m.u."; // // cbBrightness // this.cbBrightness.AutoSize = true; this.cbBrightness.Location = new System.Drawing.Point(7, 82); this.cbBrightness.Name = "cbBrightness"; this.cbBrightness.Size = new System.Drawing.Size(78, 17); this.cbBrightness.TabIndex = 27; this.cbBrightness.Text = "Brightness:"; this.cbBrightness.UseVisualStyleBackColor = true; this.cbBrightness.CheckedChanged += new System.EventHandler(this.cbBrightness_CheckedChanged); // // brightness // this.brightness.AllowDecimal = false; this.brightness.AllowNegative = false; this.brightness.AllowRelative = false; this.brightness.ButtonStep = 16; this.brightness.ButtonStepFloat = 1F; this.brightness.Location = new System.Drawing.Point(105, 78); this.brightness.Name = "brightness"; this.brightness.Size = new System.Drawing.Size(72, 24); this.brightness.StepValues = null; this.brightness.TabIndex = 26; this.brightness.WhenTextChanged += new System.EventHandler(this.brightness_WhenTextChanged); // // floorHeight // this.floorHeight.AllowDecimal = false; this.floorHeight.AllowNegative = true; this.floorHeight.AllowRelative = false; this.floorHeight.ButtonStep = 16; this.floorHeight.ButtonStepFloat = 1F; this.floorHeight.Location = new System.Drawing.Point(105, 48); this.floorHeight.Name = "floorHeight"; this.floorHeight.Size = new System.Drawing.Size(72, 24); this.floorHeight.StepValues = null; this.floorHeight.TabIndex = 25; this.floorHeight.WhenTextChanged += new System.EventHandler(this.floorHeight_WhenTextChanged); // // cbCeilHeight // this.cbCeilHeight.AutoSize = true; this.cbCeilHeight.Location = new System.Drawing.Point(7, 23); this.cbCeilHeight.Name = "cbCeilHeight"; this.cbCeilHeight.Size = new System.Drawing.Size(92, 17); this.cbCeilHeight.TabIndex = 24; this.cbCeilHeight.Text = "Ceiling height:"; this.cbCeilHeight.UseVisualStyleBackColor = true; this.cbCeilHeight.CheckedChanged += new System.EventHandler(this.cbCeilHeight_CheckedChanged); // // cbFloorHeight // this.cbFloorHeight.AutoSize = true; this.cbFloorHeight.Location = new System.Drawing.Point(7, 52); this.cbFloorHeight.Name = "cbFloorHeight"; this.cbFloorHeight.Size = new System.Drawing.Size(84, 17); this.cbFloorHeight.TabIndex = 23; this.cbFloorHeight.Text = "Floor height:"; this.cbFloorHeight.UseVisualStyleBackColor = true; this.cbFloorHeight.CheckedChanged += new System.EventHandler(this.cbFloorHeight_CheckedChanged); // // ceilHeight // this.ceilHeight.AllowDecimal = false; this.ceilHeight.AllowNegative = true; this.ceilHeight.AllowRelative = false; this.ceilHeight.ButtonStep = 16; this.ceilHeight.ButtonStepFloat = 1F; this.ceilHeight.Location = new System.Drawing.Point(105, 18); this.ceilHeight.Name = "ceilHeight"; this.ceilHeight.Size = new System.Drawing.Size(72, 24); this.ceilHeight.StepValues = null; this.ceilHeight.TabIndex = 11; this.ceilHeight.WhenTextChanged += new System.EventHandler(this.ceilHeight_WhenTextChanged); // // cbOverrideBottomTexture // this.cbOverrideBottomTexture.AutoSize = true; this.cbOverrideBottomTexture.Location = new System.Drawing.Point(170, 19); this.cbOverrideBottomTexture.Name = "cbOverrideBottomTexture"; this.cbOverrideBottomTexture.Size = new System.Drawing.Size(55, 17); this.cbOverrideBottomTexture.TabIndex = 28; this.cbOverrideBottomTexture.Text = "Lower"; this.cbOverrideBottomTexture.UseVisualStyleBackColor = true; this.cbOverrideBottomTexture.CheckedChanged += new System.EventHandler(this.cbOverrideBottomTexture_CheckedChanged); // // cbOverrideMiddleTexture // this.cbOverrideMiddleTexture.AutoSize = true; this.cbOverrideMiddleTexture.Location = new System.Drawing.Point(88, 19); this.cbOverrideMiddleTexture.Name = "cbOverrideMiddleTexture"; this.cbOverrideMiddleTexture.Size = new System.Drawing.Size(57, 17); this.cbOverrideMiddleTexture.TabIndex = 27; this.cbOverrideMiddleTexture.Text = "Middle"; this.cbOverrideMiddleTexture.UseVisualStyleBackColor = true; this.cbOverrideMiddleTexture.CheckedChanged += new System.EventHandler(this.cbOverrideMiddleTexture_CheckedChanged); // // bottom // this.bottom.Location = new System.Drawing.Point(168, 41); this.bottom.Name = "bottom"; this.bottom.Required = false; this.bottom.Size = new System.Drawing.Size(68, 90); this.bottom.TabIndex = 25; this.bottom.TextureName = ""; this.bottom.OnValueChanged += new System.EventHandler(this.bottom_OnValueChanged); // // cbOverrideTopTexture // this.cbOverrideTopTexture.AutoSize = true; this.cbOverrideTopTexture.Location = new System.Drawing.Point(7, 19); this.cbOverrideTopTexture.Name = "cbOverrideTopTexture"; this.cbOverrideTopTexture.Size = new System.Drawing.Size(55, 17); this.cbOverrideTopTexture.TabIndex = 26; this.cbOverrideTopTexture.Text = "Upper"; this.cbOverrideTopTexture.UseVisualStyleBackColor = true; this.cbOverrideTopTexture.CheckedChanged += new System.EventHandler(this.cbOverrideTopTexture_CheckedChanged); // // middle // this.middle.Location = new System.Drawing.Point(87, 41); this.middle.Name = "middle"; this.middle.Required = false; this.middle.Size = new System.Drawing.Size(68, 90); this.middle.TabIndex = 24; this.middle.TextureName = ""; this.middle.OnValueChanged += new System.EventHandler(this.middle_OnValueChanged); // // top // this.top.Location = new System.Drawing.Point(6, 41); this.top.Name = "top"; this.top.Required = false; this.top.Size = new System.Drawing.Size(68, 90); this.top.TabIndex = 23; this.top.TextureName = ""; this.top.OnValueChanged += new System.EventHandler(this.top_OnValueChanged); // // groupBox3 // this.groupBox3.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.groupBox3.Controls.Add(this.cbOverrideBottomTexture); this.groupBox3.Controls.Add(this.top); this.groupBox3.Controls.Add(this.cbOverrideMiddleTexture); this.groupBox3.Controls.Add(this.middle); this.groupBox3.Controls.Add(this.bottom); this.groupBox3.Controls.Add(this.cbOverrideTopTexture); this.groupBox3.Location = new System.Drawing.Point(3, 146); this.groupBox3.Name = "groupBox3"; this.groupBox3.Size = new System.Drawing.Size(243, 137); this.groupBox3.TabIndex = 29; this.groupBox3.TabStop = false; this.groupBox3.Text = "Sidedef texture overrides:"; // // groupBox4 // this.groupBox4.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.groupBox4.Controls.Add(this.fillall); this.groupBox4.Controls.Add(this.filllower); this.groupBox4.Controls.Add(this.fillmiddle); this.groupBox4.Controls.Add(this.fillupper); this.groupBox4.Controls.Add(this.fillfloor); this.groupBox4.Controls.Add(this.fillceiling); this.groupBox4.Location = new System.Drawing.Point(3, 289); this.groupBox4.Name = "groupBox4"; this.groupBox4.Size = new System.Drawing.Size(243, 48); this.groupBox4.TabIndex = 30; this.groupBox4.TabStop = false; this.groupBox4.Text = "Fill Selection with Textures:"; // // filllower // this.filllower.Location = new System.Drawing.Point(171, 19); this.filllower.Name = "filllower"; this.filllower.Size = new System.Drawing.Size(26, 23); this.filllower.TabIndex = 4; this.filllower.Text = "L"; this.toolTip1.SetToolTip(this.filllower, "Fill all lower textures within selection \r\nwith current lower override texture"); this.filllower.UseVisualStyleBackColor = true; this.filllower.Click += new System.EventHandler(this.filllower_Click); // // fillmiddle // this.fillmiddle.Location = new System.Drawing.Point(139, 19); this.fillmiddle.Name = "fillmiddle"; this.fillmiddle.Size = new System.Drawing.Size(26, 23); this.fillmiddle.TabIndex = 3; this.fillmiddle.Text = "M"; this.toolTip1.SetToolTip(this.fillmiddle, "Fill all middle textures within selection \r\nwith current middle override texture"); this.fillmiddle.UseVisualStyleBackColor = true; this.fillmiddle.Click += new System.EventHandler(this.fillmiddle_Click); // // fillupper // this.fillupper.Location = new System.Drawing.Point(107, 19); this.fillupper.Name = "fillupper"; this.fillupper.Size = new System.Drawing.Size(26, 23); this.fillupper.TabIndex = 2; this.fillupper.Text = "U"; this.toolTip1.SetToolTip(this.fillupper, "Fill all upper textures within selection \r\nwith current upper override texture"); this.fillupper.UseVisualStyleBackColor = true; this.fillupper.Click += new System.EventHandler(this.fillupper_Click); // // fillfloor // this.fillfloor.Location = new System.Drawing.Point(76, 19); this.fillfloor.Name = "fillfloor"; this.fillfloor.Size = new System.Drawing.Size(26, 23); this.fillfloor.TabIndex = 1; this.fillfloor.Text = "F"; this.toolTip1.SetToolTip(this.fillfloor, "Fill all floor textures within selection \r\nwith current floor override texture"); this.fillfloor.UseVisualStyleBackColor = true; this.fillfloor.Click += new System.EventHandler(this.fillfloor_Click); // // fillceiling // this.fillceiling.Location = new System.Drawing.Point(44, 19); this.fillceiling.Name = "fillceiling"; this.fillceiling.Size = new System.Drawing.Size(26, 23); this.fillceiling.TabIndex = 0; this.fillceiling.Text = "C"; this.toolTip1.SetToolTip(this.fillceiling, "Fill all ceiling textures within selection \r\nwith current ceiling override textur" + "e"); this.fillceiling.UseVisualStyleBackColor = true; this.fillceiling.Click += new System.EventHandler(this.fillceiling_Click); // // clearlower // this.clearlower.Location = new System.Drawing.Point(171, 19); this.clearlower.Name = "clearlower"; this.clearlower.Size = new System.Drawing.Size(26, 23); this.clearlower.TabIndex = 4; this.clearlower.Text = "L"; this.toolTip1.SetToolTip(this.clearlower, "Remove all lower textures within selection "); this.clearlower.UseVisualStyleBackColor = true; this.clearlower.Click += new System.EventHandler(this.clearlower_Click); // // clearmiddle // this.clearmiddle.Location = new System.Drawing.Point(139, 19); this.clearmiddle.Name = "clearmiddle"; this.clearmiddle.Size = new System.Drawing.Size(26, 23); this.clearmiddle.TabIndex = 3; this.clearmiddle.Text = "M"; this.toolTip1.SetToolTip(this.clearmiddle, "Remove all middle textures within selection"); this.clearmiddle.UseVisualStyleBackColor = true; this.clearmiddle.Click += new System.EventHandler(this.clearmiddle_Click); // // clearupper // this.clearupper.Location = new System.Drawing.Point(107, 19); this.clearupper.Name = "clearupper"; this.clearupper.Size = new System.Drawing.Size(26, 23); this.clearupper.TabIndex = 2; this.clearupper.Text = "U"; this.toolTip1.SetToolTip(this.clearupper, "Remove all upper textures within selection"); this.clearupper.UseVisualStyleBackColor = true; this.clearupper.Click += new System.EventHandler(this.clearupper_Click); // // clearfloor // this.clearfloor.Location = new System.Drawing.Point(76, 19); this.clearfloor.Name = "clearfloor"; this.clearfloor.Size = new System.Drawing.Size(26, 23); this.clearfloor.TabIndex = 1; this.clearfloor.Text = "F"; this.toolTip1.SetToolTip(this.clearfloor, "Remove all floor textures within selection"); this.clearfloor.UseVisualStyleBackColor = true; this.clearfloor.Click += new System.EventHandler(this.clearfloor_Click); // // clearceiling // this.clearceiling.Location = new System.Drawing.Point(44, 19); this.clearceiling.Name = "clearceiling"; this.clearceiling.Size = new System.Drawing.Size(26, 23); this.clearceiling.TabIndex = 0; this.clearceiling.Text = "C"; this.toolTip1.SetToolTip(this.clearceiling, "Remove all ceiling textures within selection "); this.clearceiling.UseVisualStyleBackColor = true; this.clearceiling.Click += new System.EventHandler(this.clearceiling_Click); // // groupBox5 // this.groupBox5.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.groupBox5.Controls.Add(this.clearall); this.groupBox5.Controls.Add(this.clearlower); this.groupBox5.Controls.Add(this.clearmiddle); this.groupBox5.Controls.Add(this.clearupper); this.groupBox5.Controls.Add(this.clearfloor); this.groupBox5.Controls.Add(this.clearceiling); this.groupBox5.Location = new System.Drawing.Point(3, 343); this.groupBox5.Name = "groupBox5"; this.groupBox5.Size = new System.Drawing.Size(243, 48); this.groupBox5.TabIndex = 31; this.groupBox5.TabStop = false; this.groupBox5.Text = "Remove Textures form Selection:"; // // fillall // this.fillall.Location = new System.Drawing.Point(6, 19); this.fillall.Name = "fillall"; this.fillall.Size = new System.Drawing.Size(32, 23); this.fillall.TabIndex = 5; this.fillall.Text = "All"; this.toolTip1.SetToolTip(this.fillall, "Replace all textures with currently enabled overrides"); this.fillall.UseVisualStyleBackColor = true; this.fillall.Click += new System.EventHandler(this.fillall_Click); // // clearall // this.clearall.Location = new System.Drawing.Point(6, 19); this.clearall.Name = "clearall"; this.clearall.Size = new System.Drawing.Size(32, 23); this.clearall.TabIndex = 6; this.clearall.Text = "All"; this.toolTip1.SetToolTip(this.clearall, "Remove all textures from selected map elements"); this.clearall.UseVisualStyleBackColor = true; this.clearall.Click += new System.EventHandler(this.clearall_Click); // // SectorDrawingOptionsPanel // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.Controls.Add(this.groupBox5); this.Controls.Add(this.groupBox4); this.Controls.Add(this.groupBox3); this.Controls.Add(this.groupBox2); this.Controls.Add(this.groupBox1); this.Name = "SectorDrawingOptionsPanel"; this.Size = new System.Drawing.Size(249, 600); this.groupBox1.ResumeLayout(false); this.groupBox1.PerformLayout(); this.groupBox2.ResumeLayout(false); this.groupBox2.PerformLayout(); this.groupBox3.ResumeLayout(false); this.groupBox3.PerformLayout(); this.groupBox4.ResumeLayout(false); this.groupBox5.ResumeLayout(false); this.ResumeLayout(false); } #endregion private System.Windows.Forms.GroupBox groupBox1; private System.Windows.Forms.CheckBox cbOverrideCeilingTexture; private System.Windows.Forms.GroupBox groupBox2; private System.Windows.Forms.CheckBox cbOverrideFloorTexture; private System.Windows.Forms.CheckBox cbBrightness; private CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox brightness; private CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox floorHeight; private System.Windows.Forms.CheckBox cbCeilHeight; private System.Windows.Forms.CheckBox cbFloorHeight; private CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox ceilHeight; private System.Windows.Forms.Label label1; private System.Windows.Forms.Label label14; private System.Windows.Forms.CheckBox cbOverrideBottomTexture; private System.Windows.Forms.CheckBox cbOverrideMiddleTexture; private CodeImp.DoomBuilder.Controls.TextureSelectorControl bottom; private System.Windows.Forms.CheckBox cbOverrideTopTexture; private CodeImp.DoomBuilder.Controls.TextureSelectorControl middle; private CodeImp.DoomBuilder.Controls.TextureSelectorControl top; private System.Windows.Forms.GroupBox groupBox3; private System.Windows.Forms.GroupBox groupBox4; private System.Windows.Forms.Button filllower; private System.Windows.Forms.Button fillmiddle; private System.Windows.Forms.Button fillupper; private System.Windows.Forms.Button fillfloor; private System.Windows.Forms.Button fillceiling; private System.Windows.Forms.ToolTip toolTip1; private System.Windows.Forms.GroupBox groupBox5; private System.Windows.Forms.Button clearlower; private System.Windows.Forms.Button clearmiddle; private System.Windows.Forms.Button clearupper; private System.Windows.Forms.Button clearfloor; private System.Windows.Forms.Button clearceiling; private CodeImp.DoomBuilder.Controls.FlatSelectorControl floor; private CodeImp.DoomBuilder.Controls.FlatSelectorControl ceiling; private System.Windows.Forms.Button fillall; private System.Windows.Forms.Button clearall; } }