#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System.Globalization; using System.Windows.Forms; using CodeImp.DoomBuilder.Map; #endregion namespace CodeImp.DoomBuilder.Controls { internal partial class VertexInfoPanel : UserControl { // Constructor public VertexInfoPanel() { // Initialize InitializeComponent(); } // This shows the info public void ShowInfo(Vertex v) { // Vertex info vertexinfo.Text = " Vertex " + v.Index + " "; position.Text = v.Position.x.ToString(CultureInfo.InvariantCulture) + ", " + v.Position.y.ToString(CultureInfo.InvariantCulture); //mxd. Height offsets if(General.Map.UDMF) { bool haveoffset = !float.IsNaN(v.ZCeiling); zceiling.Text = (haveoffset ? v.ZCeiling.ToString(CultureInfo.InvariantCulture) : "--"); zceiling.Enabled = haveoffset; labelzceiling.Enabled = haveoffset; haveoffset = !float.IsNaN(v.ZFloor); zfloor.Text = (haveoffset ? v.ZFloor.ToString(CultureInfo.InvariantCulture) : "--"); zfloor.Enabled = haveoffset; labelzfloor.Enabled = haveoffset; } panelOffsets.Visible = General.Map.UDMF; // Show the whole thing this.Show(); //this.Update(); // ano - don't think this is needed, and is slow } } }