// Default lump name for new map defaultlumpname = "MAP01"; // Decorate actors to include depending on actor game property decorategames = "action2"; // Doesn't actually exist, but used to prevent loading Doom actors when loading zdoom.pk3 //mxd. Sky textures for vanilla maps defaultskytextures { SKY1 = "MAP01,MAP02,MAP03,MAP04,MAP05,MAP06,MAP07,MAP08,MAP09,MAP10,MAP11"; SKY2 = "MAP12,MAP13,MAP14,MAP15,MAP16,MAP17,MAP18,MAP19,MAP20"; SKY3 = "MAP21,MAP22,MAP23,MAP24,MAP25,MAP26,MAP27,MAP28,MAP29,MAP30,MAP31,MAP32"; } // Skill levels skills { include("Action2_misc.cfg", "skills"); } // Door making makedoortrack = "BLACK"; // Default thing filters // (these are not required, just useful for new users) /*thingsfilters { include("Doom_misc.cfg", "thingsfilters"); }*/ // Default texture sets // (these are not required, but useful for new users) texturesets { include("Action2_texturesets.cfg"); }