#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections.Generic; using System.IO; using System.Runtime.InteropServices; using System.Windows.Forms; using CodeImp.DoomBuilder.Actions; using CodeImp.DoomBuilder.Config; using CodeImp.DoomBuilder.Geometry; using CodeImp.DoomBuilder.GZBuilder.Data; using CodeImp.DoomBuilder.IO; using CodeImp.DoomBuilder.Map; using CodeImp.DoomBuilder.Types; using CodeImp.DoomBuilder.Windows; using CodeImp.DoomBuilder.VisualModes; #endregion namespace CodeImp.DoomBuilder.Editing { public class CopyPasteManager { #region ================== Constants private const string CLIPBOARD_DATA_FORMAT = "GZDOOM_BUILDER_GEOMETRY"; private const string CLIPBOARD_DATA_FORMAT_DB2 = "DOOM_BUILDER_GEOMETRY"; #endregion #region ================== Variables // Disposing private bool isdisposed; // Last inserted prefab private string lastprefabfile; #endregion #region ================== Properties public bool IsDisposed { get { return isdisposed; } } public bool IsPreviousPrefabAvailable { get { return (lastprefabfile != null); } } #endregion #region ================== Constructor / Disposer // Constructor internal CopyPasteManager() { // Initialize // Bind any methods General.Actions.BindMethods(this); // We have no destructor GC.SuppressFinalize(this); } // Disposer internal void Dispose() { // Not already disposed? if(!isdisposed) { // Unbind any methods General.Actions.UnbindMethods(this); // Done isdisposed = true; } } #endregion #region ================== Methods // This makes a prefab of the selection. Returns null when cancelled. private static MemoryStream MakePrefab() { // Let the plugins know if(General.Plugins.OnCopyBegin()) { // Ask the editing mode to prepare selection for copying. // The edit mode should mark all vertices, lines and sectors // that need to be copied. if(General.Editing.Mode.OnCopyBegin()) { // Copy the marked geometry // This links sidedefs that are not linked to a marked sector to a virtual sector MapSet copyset = General.Map.Map.CloneMarked(); // Convert flags and activations to UDMF fields, if needed if(!(General.Map.FormatInterface is UniversalMapSetIO)) copyset.TranslateToUDMF(General.Map.FormatInterface.GetType()); // Write data to stream MemoryStream memstream = new MemoryStream(); UniversalStreamWriter writer = new UniversalStreamWriter(); writer.RememberCustomTypes = false; writer.Write(copyset, memstream, null); // Compress the stream memstream.Seek(0, SeekOrigin.Begin); MemoryStream compressed = SharpCompressHelper.CompressStream(memstream);//mxd // Done memstream.Dispose(); General.Editing.Mode.OnCopyEnd(); General.Plugins.OnCopyEnd(); return compressed; } } // Aborted return null; } // This pastes a prefab. Returns false when paste was cancelled. public void InsertPrefabStream(Stream stream, PasteOptions options) { // Cancel volatile mode General.Editing.DisengageVolatileMode(); // Let the plugins know if(General.Plugins.OnPasteBegin(options)) { // Ask the editing mode to prepare selection for pasting. if(General.Editing.Mode.OnPasteBegin(options)) { Cursor oldcursor = Cursor.Current; Cursor.Current = Cursors.WaitCursor; if(stream != null) PastePrefab(stream, options); General.MainWindow.UpdateInterface(); Cursor.Current = oldcursor; } } } // This pastes a prefab. Returns false when paste was cancelled. private static void PastePrefab(Stream filedata, PasteOptions options) { // Create undo General.MainWindow.DisplayStatus(StatusType.Action, "Inserted prefab."); General.Map.UndoRedo.CreateUndo("Insert prefab"); // Decompress stream MemoryStream memstream; //mxd try { memstream = SharpCompressHelper.DecompressStream(filedata); //mxd memstream.Seek(0, SeekOrigin.Begin); } catch(Exception e) { General.ErrorLogger.Add(ErrorType.Error, e.GetType().Name + " while reading prefab from file: " + e.Message); General.WriteLogLine(e.StackTrace); General.ShowErrorMessage("Unable to load prefab. See log file for error details.", MessageBoxButtons.OK); return; } // Mark all current geometry General.Map.Map.ClearAllMarks(true); // Read data stream UniversalStreamReader reader = new UniversalStreamReader(General.Map.FormatInterface.UIFields); //mxd reader.StrictChecking = false; General.Map.Map.BeginAddRemove(); //mxd. UniversalStreamReader can now throw errors try { reader.Read(General.Map.Map, memstream); } catch(Exception e) { General.ErrorLogger.Add(ErrorType.Error, "Unable to load prefab. " + e.GetType().Name + ": " + e.Message); General.ShowErrorMessage("Unable to load prefab." + Environment.NewLine + Environment.NewLine + e.Message, MessageBoxButtons.OK); return; } finally { General.Map.Map.EndAddRemove(); } // The new geometry is not marked, so invert the marks to get it marked General.Map.Map.InvertAllMarks(); // Convert UDMF fields back to flags and activations, if needed if(!(General.Map.FormatInterface is UniversalMapSetIO)) General.Map.Map.TranslateFromUDMF(); // Modify tags and actions if preferred if(options.ChangeTags == PasteOptions.TAGS_REMOVE) Tools.RemoveMarkedTags(); if(options.ChangeTags == PasteOptions.TAGS_RENUMBER) Tools.RenumberMarkedTags(); if(options.RemoveActions) Tools.RemoveMarkedActions(); // Done memstream.Dispose(); General.Map.Map.UpdateConfiguration(); General.Map.ThingsFilter.Update(); General.Editing.Mode.OnPasteEnd(options); General.Plugins.OnPasteEnd(options); } // This performs the copy. Returns false when copy was cancelled. public static bool DoCopySelection(string desc) { // Check if possible to copy/paste if(General.Editing.Mode.Attributes.AllowCopyPaste) { // Let the plugins know if(General.Plugins.OnCopyBegin()) { // Ask the editing mode to prepare selection for copying. // The edit mode should mark all vertices, lines and sectors // that need to be copied. if(General.Editing.Mode.OnCopyBegin()) { General.MainWindow.DisplayStatus(StatusType.Action, desc); // Copy the marked geometry // This links sidedefs that are not linked to a marked sector to a virtual sector MapSet copyset = General.Map.Map.CloneMarked(); // Convert flags and activations to UDMF fields, if needed if(!(General.Map.FormatInterface is UniversalMapSetIO)) copyset.TranslateToUDMF(General.Map.FormatInterface.GetType()); // Write data to stream MemoryStream memstream = new MemoryStream(); ClipboardStreamWriter writer = new ClipboardStreamWriter(); //mxd writer.Write(copyset, memstream); try { //mxd. Set on clipboard DataObject copydata = new DataObject(); copydata.SetData(CLIPBOARD_DATA_FORMAT, memstream); Clipboard.SetDataObject(copydata, true, 5, 200); } catch(ExternalException) { General.Interface.DisplayStatus(StatusType.Warning, "Failed to perform a Clipboard operation..."); memstream.Dispose(); return false; } // Done memstream.Dispose(); General.Editing.Mode.OnCopyEnd(); General.Plugins.OnCopyEnd(); return true; } } } else { // Copy not allowed General.MessageBeep(MessageBeepType.Warning); } // Aborted return false; } // This performs the paste. Returns false when paste was cancelled. public static void DoPasteSelection(PasteOptions options) { // Check if possible to copy/paste if(General.Editing.Mode.Attributes.AllowCopyPaste) { bool havepastedata = Clipboard.ContainsData(CLIPBOARD_DATA_FORMAT); //mxd bool havedb2pastedata = Clipboard.ContainsData(CLIPBOARD_DATA_FORMAT_DB2); //mxd // Anything to paste? if(havepastedata || havedb2pastedata) { // Cancel volatile mode General.Editing.DisengageVolatileMode(); // Let the plugins know if(General.Plugins.OnPasteBegin(options)) { // Ask the editing mode to prepare selection for pasting. if(General.Editing.Mode.OnPasteBegin(options.Copy())) { // Create undo General.MainWindow.DisplayStatus(StatusType.Action, "Pasted selected elements."); General.Map.UndoRedo.CreateUndo("Paste"); // Mark all current geometry General.Map.Map.ClearAllMarks(true); // Read from clipboard if(havepastedata) { using(Stream memstream = (Stream)Clipboard.GetData(CLIPBOARD_DATA_FORMAT)) { // Rewind before use memstream.Seek(0, SeekOrigin.Begin); // Read data stream ClipboardStreamReader reader = new ClipboardStreamReader(); //mxd General.Map.Map.BeginAddRemove(); bool success = reader.Read(General.Map.Map, memstream); General.Map.Map.EndAddRemove(); if(!success) //mxd { General.Map.UndoRedo.WithdrawUndo(); // This will also mess with the marks... General.Map.Map.ClearAllMarks(true); // So re-mark all current geometry... } } } // mxd. DB2/DB64 interop else if(havedb2pastedata) { using(Stream memstream = (Stream)Clipboard.GetData(CLIPBOARD_DATA_FORMAT_DB2)) { // Read data stream UniversalStreamReader reader = new UniversalStreamReader(new Dictionary>()); reader.StrictChecking = false; General.Map.Map.BeginAddRemove(); reader.Read(General.Map.Map, memstream); General.Map.Map.EndAddRemove(); } } else { throw new NotImplementedException("Unknown clipboard data format!"); } // The new geometry is not marked, so invert the marks to get it marked General.Map.Map.InvertAllMarks(); // Check if anything was pasted List things = General.Map.Map.GetMarkedThings(true); //mxd int totalpasted = things.Count; totalpasted += General.Map.Map.GetMarkedVertices(true).Count; totalpasted += General.Map.Map.GetMarkedLinedefs(true).Count; totalpasted += General.Map.Map.GetMarkedSidedefs(true).Count; totalpasted += General.Map.Map.GetMarkedSectors(true).Count; if(totalpasted > 0) { // Convert UDMF fields back to flags and activations, if needed if(!(General.Map.FormatInterface is UniversalMapSetIO)) General.Map.Map.TranslateFromUDMF(); // Modify tags and actions if preferred if(options.ChangeTags == PasteOptions.TAGS_REMOVE) Tools.RemoveMarkedTags(); if(options.ChangeTags == PasteOptions.TAGS_RENUMBER) Tools.RenumberMarkedTags(); if(options.RemoveActions) Tools.RemoveMarkedActions(); foreach(Thing t in things) t.UpdateConfiguration(); //mxd General.Map.ThingsFilter.Update(); General.Editing.Mode.OnPasteEnd(options.Copy()); General.Plugins.OnPasteEnd(options); } } } } else { // Nothing useful on the clipboard // [ZZ] don't beep if 3D mode is currently engaged. the 3D mode allows you to copy/paste non-geometry stuff. // note that this is a hack and probably needs to be fixed properly by making it beep elsewhere so that the current active mode can decide this. if (!(General.Editing.Mode is VisualMode)) { General.MessageBeep(MessageBeepType.Warning); } } } else { // Paste not allowed General.MessageBeep(MessageBeepType.Warning); } } #endregion #region ================== Actions // This copies the current selection [BeginAction("copyselection")] public void CopySelection() { DoCopySelection("Copied selected elements."); } // This cuts the current selection [BeginAction("cutselection")] public void CutSelection() { // Copy selected geometry if(DoCopySelection("Cut selected elements.")) { // Get the delete action and check if it's bound Actions.Action deleteitem = General.Actions["builder_deleteitem"]; if(deleteitem.BeginBound) { // Perform delete action deleteitem.Begin(); deleteitem.End(); } else { // Action not bound General.Interface.DisplayStatus(StatusType.Warning, "Cannot remove that in this mode."); } } } // This pastes what is on the clipboard and marks the new geometry [BeginAction("pasteselectionspecial")] public void PasteSelectionSpecial() { // Check if possible to copy/paste if(General.Editing.Mode.Attributes.AllowCopyPaste) { PasteOptionsForm form = new PasteOptionsForm(); DialogResult result = form.ShowDialog(General.MainWindow); if(result == DialogResult.OK) DoPasteSelection(form.Options); form.Dispose(); } else { // Paste not allowed General.MessageBeep(MessageBeepType.Warning); } } // This pastes what is on the clipboard and marks the new geometry [BeginAction("pasteselection")] public void PasteSelection() { DoPasteSelection(General.Settings.PasteOptions); } // This creates a new prefab from selection [BeginAction("createprefab")] public void CreatePrefab() { // Check if possible to copy/paste if(General.Editing.Mode.Attributes.AllowCopyPaste) { Cursor oldcursor = Cursor.Current; Cursor.Current = Cursors.WaitCursor; MemoryStream data = MakePrefab(); if(data != null) { Cursor.Current = oldcursor; SaveFileDialog savefile = new SaveFileDialog(); savefile.Filter = "Doom Builder Prefabs (*.dbprefab)|*.dbprefab"; savefile.Title = "Save Prefab As"; savefile.AddExtension = true; savefile.CheckPathExists = true; savefile.OverwritePrompt = true; savefile.ValidateNames = true; if(savefile.ShowDialog(General.MainWindow) == DialogResult.OK) { try { Cursor.Current = Cursors.WaitCursor; if(File.Exists(savefile.FileName)) File.Delete(savefile.FileName); File.WriteAllBytes(savefile.FileName, data.ToArray()); } catch(Exception e) { Cursor.Current = oldcursor; General.ErrorLogger.Add(ErrorType.Error, e.GetType().Name + " while writing prefab to file: " + e.Message); General.WriteLogLine(e.StackTrace); General.ShowErrorMessage("Error while writing prefab to file! See log file for error details.", MessageBoxButtons.OK); } } data.Dispose(); } else { // Can't make a prefab right now General.MessageBeep(MessageBeepType.Warning); } // Done General.MainWindow.UpdateInterface(); Cursor.Current = oldcursor; } else { // Create prefab not allowed General.MessageBeep(MessageBeepType.Warning); } } // This pastes a prefab from file [BeginAction("insertprefabfile")] public void InsertPrefabFile() { // Check if possible to copy/paste if(General.Editing.Mode.Attributes.AllowCopyPaste) { PasteOptions options = General.Settings.PasteOptions.Copy(); // Cancel volatile mode General.Editing.DisengageVolatileMode(); // Let the plugins know if(General.Plugins.OnPasteBegin(options)) { // Ask the editing mode to prepare selection for pasting. if(General.Editing.Mode.OnPasteBegin(options)) { Cursor oldcursor = Cursor.Current; OpenFileDialog openfile = new OpenFileDialog(); openfile.Filter = "Doom Builder Prefabs (*.dbprefab)|*.dbprefab"; openfile.Title = "Open Prefab"; openfile.AddExtension = false; openfile.CheckFileExists = true; openfile.Multiselect = false; openfile.ValidateNames = true; if(openfile.ShowDialog(General.MainWindow) == DialogResult.OK) { FileStream stream = null; try { Cursor.Current = Cursors.WaitCursor; stream = File.OpenRead(openfile.FileName); } catch(Exception e) { Cursor.Current = oldcursor; General.ErrorLogger.Add(ErrorType.Error, e.GetType().Name + " while reading prefab from file: " + e.Message); General.WriteLogLine(e.StackTrace); General.ShowErrorMessage("Error while reading prefab from file! See log file for error details.", MessageBoxButtons.OK); } if(stream != null) { PastePrefab(stream, options); lastprefabfile = openfile.FileName; stream.Dispose(); } General.MainWindow.UpdateInterface(); } Cursor.Current = oldcursor; } } } else { // Insert not allowed General.MessageBeep(MessageBeepType.Warning); } } // This pastes the previously inserted prefab [BeginAction("insertpreviousprefab")] public void InsertPreviousPrefab() { // Check if possible to copy/paste if(General.Editing.Mode.Attributes.AllowCopyPaste) { PasteOptions options = General.Settings.PasteOptions.Copy(); // Is there a previously inserted prefab? if(IsPreviousPrefabAvailable) { // Does the file still exist? if(File.Exists(lastprefabfile)) { // Cancel volatile mode General.Editing.DisengageVolatileMode(); // Let the plugins know if(General.Plugins.OnPasteBegin(options)) { // Ask the editing mode to prepare selection for pasting. if(General.Editing.Mode.OnPasteBegin(options)) { Cursor oldcursor = Cursor.Current; FileStream stream = null; try { Cursor.Current = Cursors.WaitCursor; stream = File.OpenRead(lastprefabfile); } catch(Exception e) { Cursor.Current = oldcursor; General.ErrorLogger.Add(ErrorType.Error, e.GetType().Name + " while reading prefab from file: " + e.Message); General.WriteLogLine(e.StackTrace); General.ShowErrorMessage("Error while reading prefab from file! See log file for error details.", MessageBoxButtons.OK); } if(stream != null) { PastePrefab(stream, options); stream.Dispose(); } General.MainWindow.UpdateInterface(); Cursor.Current = oldcursor; } } } else { General.MessageBeep(MessageBeepType.Warning); lastprefabfile = null; General.MainWindow.UpdateInterface(); } } else { General.MessageBeep(MessageBeepType.Warning); } } else { // Insert not allowed General.MessageBeep(MessageBeepType.Warning); } } #endregion } }