players { color = 10; // Light Green arrow = 1; title = "Player Starts"; width = 18; sort = 1; 1 = "Player 1 Tan start"; 2 = "Player 2 Red start"; 3 = "Player 3 Rust start"; 4 = "Player 4 Gray start"; 5 = "Player 5 DGreen start"; 6 = "Player 6 Gold start"; 7 = "Player 7 BGreen start"; 8 = "Player 8 Blue start"; 11 = "Player Deathmatch start"; } teleports { color = 2; // Green arrow = 1; title = "Teleports"; width = 18; sort = 1; 14 = "Teleport Destination"; 23 { title = "Teleport Swirl"; width = 20; } 118 = "Teleport New Map Spot 1"; 119 = "Teleport New Map Spot 2"; 120 = "Teleport New Map Spot 3"; 121 = "Teleport New Map Spot 4"; 122 = "Teleport New Map Spot 5"; 123 = "Teleport New Map Spot 6"; 124 = "Teleport New Map Spot 7"; 125 = "Teleport New Map Spot 8"; 126 = "Teleport New Map Spot 9"; 127 = "Teleport New Map Spot 10"; } monsters { color = 12; // Light Red arrow = 1; title = "Monsters"; width = 24; sort = 1; 3002 = "Acolyte 1 Tan"; 142 = "Acolyte 2 Red"; 143 = "Acolyte 3 Rust"; 146 = "Acolyte 4 Gray"; 147 = "Acolyte 5 Dark Green"; 148 = "Acolyte 6 Gold"; 232 = "Acolyte 7 Bright Green"; 231 = "Acolyte 8 Blue"; 58 = "Shadow Acolyte"; 3006 { title = "Sentinel"; width = 23; } 186 { title = "Stalker"; width = 31; } 27 { title = "Ceiling Turret"; width = 20; } 3001 { title = "Reaver"; width = 20; } 3005 { title = "Crusader"; width = 40; } 3003 { title = "Templar"; width = 20; } 16 { title = "Inquisitor"; width = 40; } 71 { title = "Programmer"; width = 45; } 187 { title = "Bishop"; width = 40; } 12 { title = "Loremaster"; width = 15; } 129 { title = "Specter A"; width = 64; } 75 = "Specter B"; 76 = "Specter C - put with Oracle"; 167 = "Specter D"; 168 = "Specter E"; 26 { title = "Entity Nest"; width = 84; } 198 { title = "Entity Pod"; width = 25; } 128 { title = "Entity"; width = 130; } } weapons { color = 14; // Yellow arrow = 0; title = "Weapons"; width = 20; sort = 1; 10 { title = "Teleport Beacon"; width = 16; } 2001 = "Crossbow"; 2002 = "Assault Gun"; 2006 = "Assault Gun standing"; 2003 = "Mini-Missile Launcher"; 154 = "Grenade Launcher"; 2005 = "Flame Thrower"; 2004 = "Mauler"; 77 = "Sigil A lightning strike"; 78 = "Sigil B rail lightning shot"; 79 = "Sigil C spread shot"; 80 = "Sigil D column shot"; 81 = "Sigil E big blast"; } ammunition { color = 6; // Brown arrow = 0; title = "Ammunition"; width = 20; sort = 1; 183 = "Ammo Satchel"; 114 = "Electric Bolts"; 115 = "Poison Arrows"; 2007 = "Bullet Clip"; 2048 = "Box of Bullets"; 2010 = "Missiles"; 2046 = "Crate of Missiles"; 152 = "HE Grenades"; 153 = "Phosphorous Grenades"; 84 = "Gas Grenade (demo exe only)"; 2047 = "Energy Pod"; 17 = "Energy Pack"; } health { color = 1; // Blue arrow = 0; title = "Health and Armor"; width = 20; sort = 1; 2011 = "Med patch"; 2012 = "Medikit"; 2018 = "Leather Armor"; 2019 = "Leather Armor"; 83 = "Surgery Kit"; } powerups { color = 9; // Light Blue arrow = 0; title = "Powerups"; width = 20; height = 20; sort = 1; 2024 = "Shadow Armor"; 2025 = "Environmental Suit"; 207 = "Targeter"; 2026 = "Map"; 2027 = "Scanner/Map-Radar"; } quests { color = 13; // Light Magenta arrow = 0; title = "Quest things"; width = 20; sort = 1; 45 = "Gates (Piston)"; 182 { title = "Computer"; width = 26; } 220 { title = "Power Coupling (Only 1)"; width = 17; } 226 { title = "Broken Power Coupling (Only 1)"; width = 16; } 205 { title = "Offering Chalice"; width = 10; } 90 = "Guard Uniform-gives token"; 52 = "Officer Uniform-no alarm"; 206 = "Communicator"; 93 = "Gold Coin"; 138 = "10 Gold"; 139 = "25 Gold"; 140 = "50 Gold"; } keys { color = 13; // Light Magenta arrow = 0; title = "Keys"; width = 20; sort = 1; 13 = "Gold ID Badge"; 184 = "Blue ID Card"; 185 = "Travel Passcard"; 39 = "Brass Key"; 38 = "Silver Key"; 40 = "Gold Key"; 195 = "Chapel Key"; 230 = "Base Key (Front)"; 233 = "Mauler Key"; 234 = "Factory Key"; 236 = "Core Key"; 235 = "Mine Key"; 86 = "Order Key"; 166 = "Warehouse Key"; 91 = "Severed Hand"; 61 = "Oracle Key"; 192 = "Red Crystal Key"; 193 = "Blue Crystal Key"; } lights { color = 11; // Light Cyan arrow = 0; title = "Light sources"; width = 20; sort = 1; 24 = "Claxon warning light"; 70 { title = "Burning Barrel"; width = 16; } 28 = "Cage Light"; 34 = "Candle"; 35 { title = "Candelabra"; width = 16; } 43 { title = "Outside Lamp"; width = 3; } 46 { title = "Pole Lantern"; width = 3; } 107 { title = "Small Burning Torch"; width = 0; } 108 { title = "Small Unlit Torch"; width = 0; } 111 { title = "Medium Torch"; width = 4; } 47 { title = "Large Torch"; width = 10; } 50 { title = "Huge Torch"; width = 10; } 95 { title = "Silver Flourescent Light"; width = 4; } 96 { title = "Brass Flourescent Light"; width = 4; } 97 { title = "Gold Flourescent Light"; width = 4; } 105 { title = "Burning Bowl"; width = 16; } 106 { title = "Burning Brazier"; width = 10; } 196 { title = "Silver Tech Lamp"; width = 11; } 197 { title = "Brass Tech Lamp"; width = 8; } 2028 { title = "Globe Light"; width = 16; } 225 { title = "Alien Spider Light"; width = 32; } } decoration { color = 11; // light cyan arrow = 0; title = "Decorations"; width = 20; sort = 1; 216 { title = "Sigil Banner"; width = 24; } 85 { title = "Rat"; width = 10; } 82 { title = "Wooden Barrel"; width = 10; } 117 = "Surgery Crab"; 68 { title = "Tray"; width = 24; } 217 = "Rebel Boots"; 218 = "Rebel Helmet"; 219 = "Rebel Shirt"; 208 { title = "Practice Target"; width = 10; } 194 { title = "Anvil"; width = 16; } 228 { title = "Ammo Filler"; width = 12; } 109 = "Ceiling Chain"; 112 = "Fountain"; 53 = "Ceiling Water Drip"; 103 = "Floor Water Drip"; 104 = "Waterfall Splash"; 164 = "Mug"; 2014 = "Water Bottle"; 165 { title = "Pot"; width = 12; } 190 = "Metal Pot"; 188 { title = "Pitcher"; width = 12; } 189 { title = "Stool"; width = 6; } 191 = "Tub"; } obstacles { color = 3; // Cyan arrow = 0; title = "Trees and Rocks"; width = 16; sort = 1; 33 { title = "Tree Stub"; width = 15; } 51 { title = "Palm Tree"; width = 15; } 202 { title = "Big Tree"; width = 15; } 203 { title = "Potted Tree"; width = 15; } 60 { title = "Short Bush"; width = 15; } 62 { title = "Tall Bush"; width = 20; } 215 { title = "Stick in Water"; width = 20; } 98 = "Stalactite"; 161 = "Small Stalactite"; 160 = "Stalacmite"; 163 = "Stalacmite Small"; 159 = "Cave Pillar Top"; 162 = "Cave Pillar Bottom"; 99 { title = "Rock 1"; width = 20; } 100 { title = "Rock 2"; width = 20; } 101 { title = "Rock 3"; width = 20; } 102 { title = "Rock 4"; width = 20; } 29 { title = "Rubble 1"; width = 20; } 30 { title = "Rubble 2"; width = 20; } 31 { title = "Rubble 3"; width = 20; } 32 { title = "Rubble 4"; width = 20; } 36 { title = "Rubble 5"; width = 20; } 37 { title = "Rubble 6"; width = 20; } 41 { title = "Rubble 7"; width = 20; } 42 { title = "Rubble 8"; width = 20; } } pillars { color = 3; // Cyan arrow = 0; title = "Pillars"; width = 20; sort = 1; 69 { title = "Barricade Column"; width = 16; } 63 = "Chimneystack"; 48 = "Techno Pillar"; 54 { title = "Aztec Pillar"; width = 16; } 55 { title = "Damaged Aztec Pillar"; width = 16; } 56 { title = "Ruined Aztec Pillar"; width = 16; } 57 { title = "Huge Tech Pillar"; width = 24; } 227 { title = "Huge Alien Pillar"; width = 24; } 110 = "Statue"; 44 = "Ruined Statue"; 221 { title = "Alien Bubble Column"; width = 16; } 222 { title = "Alien Floor Bubble"; width = 16; } 223 { title = "Alien Ceiling Bubble"; width = 16; } 224 { title = "Alien Asp Climber"; width = 16; } } corpses { color = 4; // Red arrow = 0; title = "Corpses"; width = 16; sort = 1; 15 { title = "Dead Player, disappears"; width = 20; } 18 { title = "Dead Peasant, disappears"; width = 20; } 19 { title = "Dead Rebel"; width = 20; } 20 { title = "Dead Reaver"; width = 20; } 21 { title = "Dead Acolyte, disappears"; width = 20; } 22 { title = "Dead Crusader"; width = 20; } 212 { title = "Sacrificed Guy"; width = 20; } 113 = "Hearts in Tank"; 209 = "Huge Tank 1 has skeleton"; 210 = "Huge Tank 2"; 211 = "Huge Tank 3"; 213 = "Tank 4 spine with organs"; 214 = "Tank 5 Stumpy the Acolyte"; 229 = "Tank 6 Specter"; } rebels { color = 4; // Red arrow = 0; title = "Rebels"; width = 20; sort = 1; 9 = "Rebel 1 (summoned by beacon)"; 144 = "Rebel 2"; 145 = "Rebel 3"; 149 = "Rebel 4"; 150 = "Rebel 5"; 151 = "Rebel 6"; 64 = "Macil 1 Invincible (Map03,34)"; 200 = "Macil 2 S (Map10)"; } peasants { color = 4; // Red arrow = 0; title = "Peasants"; width = 20; sort = 1; 3004 = "Peasant Tan 1"; 130 = "Peasant Tan 2"; 131 = "Peasant Tan 3"; 65 = "Peasant Red 1 (2,33 Harris/23 Tevick)"; 132 = "Peasant Red 2 (4 Derwin/33 Harris)"; 133 = "Peasant Red 3 (4 Worner)"; 67 = "Peasant Rust 1 (2 Rowan)"; 136 = "Peasant Rust 2 (2 Geoff)"; 137 = "Peasant Rust 3 (4 Technician)"; 66 = "Peasant Gray 1 (4 Ketrick/5 Warden/17 Medic)"; 134 = "Peasant Gray 2 (4 Sammis/5 Judge)"; 135 = "Peasant Gray 3 (1 Beldin)"; 172 = "Peasant DGreen 1 (2 Irale/23 Richter)"; 173 = "Peasant DGreen 2 (6 Weran the Rat King)"; 174 = "Peasant DGreen 3 (4 Computer Tech)"; 178 = "Peasant Gold 1 (11 Key Master/31 False Prg)"; 179 = "Peasant Gold 2"; 180 = "Peasant Gold 3"; 175 = "Peasant BGreen 1 (7 False Programmer)"; 176 = "Peasant BGreen 2"; 177 = "Peasant BGreen 3"; 181 = "Peasant Blue (2,33 Governor/8 False Prgr)"; } npcs { color = 4; // Red arrow = 0; title = "Other NPCs"; width = 20; sort = 1; 141 = "Beggar 1 (Map01 MacGuffin/32 Prisoner)"; 155 = "Beggar 2"; 156 = "Beggar 3"; 157 = "Beggar 4"; 158 = "Beggar 5"; 204 { title = "Kneeling Guy"; width = 6; } 169 = "Zombie"; 170 = "Zombie Spawner"; 201 = "Becoming Acolyte"; 72 = "Bar Keep 1 Gold (Map02,23,33)"; 73 = "Armorer 2 Bright Green (Map02,23,33/10)"; 74 = "Medic 3 Blue (Map02,23,33/03,10/17)"; 116 = "Weapon Smith 4 Tan (Map02,23,33/03,10)"; 199 { title = "Oracle (Map12)"; width = 15; } } hints { color = 13; // Light Magenta arrow = 0; title = "Explosives and Hints"; width = 20; sort = 1; 94 { title = "Explosive Barrel"; width = 10; } 92 = "PowerCrystal-LowSect128Lt0"; 59 { title = "Degnin Ore - for FFG"; width = 16; } 25 { title = "Force Field Guard - use ore"; width = 2; } 9001 = "Label Hint 1"; 9002 = "Label Hint 2"; 9003 = "Label Hint 3"; 9004 = "Label Hint 4"; 9005 = "Label Hint 5"; 9006 = "Label Hint 6"; }