#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Text; using System.Windows.Forms; using Microsoft.Win32; using System.Diagnostics; using CodeImp.DoomBuilder.Data; using CodeImp.DoomBuilder.Map; using CodeImp.DoomBuilder.Config; using CodeImp.DoomBuilder.Types; using CodeImp.DoomBuilder.IO; #endregion namespace CodeImp.DoomBuilder.Controls { internal partial class LinedefInfoPanel : UserControl { private int hexenformatwidth; private int doomformatwidth; // Constructor public LinedefInfoPanel() { // Initialize InitializeComponent(); // Hide stuff when in Doom format hexenformatwidth = infopanel.Width; doomformatwidth = infopanel.Width - 190; } // This shows the info public void ShowInfo(Linedef l) { TypeHandler th; bool upperunpegged, lowerunpegged; string peggedness; // Show/hide stuff depending on format if(!General.Map.FormatInterface.HasActionArgs) { arglbl1.Visible = false; arglbl2.Visible = false; arglbl3.Visible = false; arglbl4.Visible = false; arglbl5.Visible = false; arg1.Visible = false; arg2.Visible = false; arg3.Visible = false; arg4.Visible = false; arg5.Visible = false; infopanel.Width = doomformatwidth; } else { arglbl1.Visible = true; arglbl2.Visible = true; arglbl3.Visible = true; arglbl4.Visible = true; arglbl5.Visible = true; arg1.Visible = true; arg2.Visible = true; arg3.Visible = true; arg4.Visible = true; arg5.Visible = true; infopanel.Width = hexenformatwidth; } // Move panels frontpanel.Left = infopanel.Left + infopanel.Width + infopanel.Margin.Right + frontpanel.Margin.Left; backpanel.Left = frontpanel.Left + frontpanel.Width + frontpanel.Margin.Right + backpanel.Margin.Left; // Get line action information LinedefActionInfo act = General.Map.Config.GetLinedefActionInfo(l.Action); // Determine peggedness upperunpegged = l.IsFlagSet(General.Map.Config.UpperUnpeggedFlag); lowerunpegged = l.IsFlagSet(General.Map.Config.LowerUnpeggedFlag); if(upperunpegged && lowerunpegged) peggedness = "Upper & Lower"; else if(upperunpegged) peggedness = "Upper"; else if(lowerunpegged) peggedness = "Lower"; else peggedness = "None"; // Linedef info infopanel.Text = " Linedef " + l.Index + " "; action.Text = act.ToString(); length.Text = l.Length.ToString("0.##"); angle.Text = l.AngleDeg.ToString() + "\u00B0"; tag.Text = l.Tag.ToString(); unpegged.Text = peggedness; // Arguments arglbl1.Text = act.Args[0].Title + ":"; arglbl2.Text = act.Args[1].Title + ":"; arglbl3.Text = act.Args[2].Title + ":"; arglbl4.Text = act.Args[3].Title + ":"; arglbl5.Text = act.Args[4].Title + ":"; arglbl1.Enabled = act.Args[0].Used; arglbl2.Enabled = act.Args[1].Used; arglbl3.Enabled = act.Args[2].Used; arglbl4.Enabled = act.Args[3].Used; arglbl5.Enabled = act.Args[4].Used; arg1.Enabled = act.Args[0].Used; arg2.Enabled = act.Args[1].Used; arg3.Enabled = act.Args[2].Used; arg4.Enabled = act.Args[3].Used; arg5.Enabled = act.Args[4].Used; th = General.Types.GetArgumentHandler(act.Args[0]); th.SetValue(l.Args[0]); arg1.Text = th.GetStringValue(); th = General.Types.GetArgumentHandler(act.Args[1]); th.SetValue(l.Args[1]); arg2.Text = th.GetStringValue(); th = General.Types.GetArgumentHandler(act.Args[2]); th.SetValue(l.Args[2]); arg3.Text = th.GetStringValue(); th = General.Types.GetArgumentHandler(act.Args[3]); th.SetValue(l.Args[3]); arg4.Text = th.GetStringValue(); th = General.Types.GetArgumentHandler(act.Args[4]); th.SetValue(l.Args[4]); arg5.Text = th.GetStringValue(); // Front side available? if(l.Front != null) { // Show sidedef info frontpanel.Text = " Front Sidedef " + l.Front.Index + " "; frontsector.Text = " Sector " + l.Front.Sector.Index; frontsector.Visible = true; frontoffset.Text = l.Front.OffsetX + ", " + l.Front.OffsetY; fronthighname.Text = l.Front.HighTexture; frontmidname.Text = l.Front.MiddleTexture; frontlowname.Text = l.Front.LowTexture; DisplaySidedefTexture(fronthightex, l.Front.HighTexture, l.Front.HighRequired()); DisplaySidedefTexture(frontmidtex, l.Front.MiddleTexture, l.Front.MiddleRequired()); DisplaySidedefTexture(frontlowtex, l.Front.LowTexture, l.Front.LowRequired()); frontoffsetlabel.Enabled = true; frontoffset.Enabled = true; frontpanel.Enabled = true; } else { // Show no info frontpanel.Text = " Front Sidedef "; frontsector.Text = ""; frontsector.Visible = false; frontoffsetlabel.Enabled = false; frontoffset.Enabled = false; frontpanel.Enabled = false; frontoffset.Text = "--, --"; fronthighname.Text = ""; frontmidname.Text = ""; frontlowname.Text = ""; fronthightex.BackgroundImage = null; frontmidtex.BackgroundImage = null; frontlowtex.BackgroundImage = null; } // Back size available? if(l.Back != null) { // Show sidedef info backpanel.Text = " Back Sidedef " + l.Back.Index + " "; backsector.Text = " Sector " + l.Back.Sector.Index; backsector.Visible = true; backoffset.Text = l.Back.OffsetX + ", " + l.Back.OffsetY; backhighname.Text = l.Back.HighTexture; backmidname.Text = l.Back.MiddleTexture; backlowname.Text = l.Back.LowTexture; DisplaySidedefTexture(backhightex, l.Back.HighTexture, l.Back.HighRequired()); DisplaySidedefTexture(backmidtex, l.Back.MiddleTexture, l.Back.MiddleRequired()); DisplaySidedefTexture(backlowtex, l.Back.LowTexture, l.Back.LowRequired()); backoffsetlabel.Enabled = true; backoffset.Enabled = true; backpanel.Enabled = true; } else { // Show no info backpanel.Text = " Back Sidedef "; backsector.Text = ""; backsector.Visible = false; backoffsetlabel.Enabled = false; backoffset.Enabled = false; backpanel.Enabled = false; backoffset.Text = "--, --"; backhighname.Text = ""; backmidname.Text = ""; backlowname.Text = ""; backhightex.BackgroundImage = null; backmidtex.BackgroundImage = null; backlowtex.BackgroundImage = null; } // Position labels frontsector.Left = frontlowtex.Right - frontsector.Width; backsector.Left = backlowtex.Right - backsector.Width; // Show the whole thing this.Show(); this.Update(); } // When visible changed protected override void OnVisibleChanged(EventArgs e) { // Hiding panels if(!this.Visible) { fronthightex.BackgroundImage = null; frontmidtex.BackgroundImage = null; frontlowtex.BackgroundImage = null; backhightex.BackgroundImage = null; backmidtex.BackgroundImage = null; backlowtex.BackgroundImage = null; } // Call base base.OnVisibleChanged(e); } // This shows a sidedef texture in a panel private void DisplaySidedefTexture(Panel panel, string name, bool required) { // Check if name is a "none" texture if((name.Length < 1) || (name[0] == '-')) { // Determine image to show if(required) panel.BackgroundImage = CodeImp.DoomBuilder.Properties.Resources.MissingTexture; else panel.BackgroundImage = null; } else { // Set the image panel.BackgroundImage = General.Map.Data.GetTextureImage(name).GetPreview(); } // Image not null? if(panel.BackgroundImage != null) { // Small enough to fit in panel? if((panel.BackgroundImage.Size.Width < panel.ClientRectangle.Width) && (panel.BackgroundImage.Size.Height < panel.ClientRectangle.Height)) { // Display centered panel.BackgroundImageLayout = ImageLayout.Center; } else { // Display zoomed panel.BackgroundImageLayout = ImageLayout.Zoom; } } } } }