#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.IO; #endregion namespace CodeImp.DoomBuilder.IO { internal class ClippedStream : Stream { #region ================== Variables // Base stream private Stream basestream; // Data limit private int offset; private int length; private long position; // Disposing private bool isdisposed = false; #endregion #region ================== Properties public override long Length { get { return length; } } public override long Position { get { return position; } set { this.Seek(value, SeekOrigin.Begin); } } public override bool CanRead { get { return basestream.CanRead; } } public override bool CanSeek { get { return basestream.CanSeek; } } public override bool CanWrite { get { return basestream.CanWrite; } } public bool IsDisposed { get { return isdisposed; } } #endregion #region ================== Constructor / Disposer // Constructor public ClippedStream(Stream basestream, int offset, int length) { // Can only create from a stream that can seek if(!basestream.CanSeek) throw new ArgumentException("ClippedStream can only be created with a Stream that allows Seeking."); // Initialize this.basestream = basestream; this.position = 0; this.offset = offset; this.length = length; // We have no destructor GC.SuppressFinalize(this); } // Disposer public new void Dispose() { // Not already disposed? if(!isdisposed) { // Already set isdisposed to prevent recursion isdisposed = true; // Clean up basestream = null; // Dispose base base.Dispose(); } } #endregion #region ================== Methods // This flushes the written changes public override void Flush() { // Flush base stream basestream.Flush(); } // This reads from the stream public override int Read(byte[] buffer, int offset, int count) { // Check if this exceeds limits if((this.position + count) > (this.length + 1)) { // Read only within limits count = this.length - (int)this.position; } // Anything to read? if(count > 0) { // Seek if needed if(basestream.Position != (this.offset + this.position)) basestream.Seek(this.offset + this.position, SeekOrigin.Begin); // Read from base stream position += count; return basestream.Read(buffer, offset, count); } else { return 0; } } // This writes to the stream public override void Write(byte[] buffer, int offset, int count) { // Check if this exceeds limits if((this.position + count) > (this.length + 1)) throw new ArgumentException("Attempted to write outside the range of the stream."); // Seek if needed if(basestream.Position != (this.offset + this.position)) basestream.Seek(this.offset + this.position, SeekOrigin.Begin); // Read from base stream position += count; basestream.Write(buffer, offset, count); } // Seek within clipped buffer public override long Seek(long offset, SeekOrigin origin) { // Seeking from beginning if(origin == SeekOrigin.Begin) { // Check if this exceeds limits if((offset > this.length) || (offset < 0)) throw new ArgumentException("Attempted to seek outside the range of the stream."); // Seek position = basestream.Seek(this.offset + offset, SeekOrigin.Begin) - this.offset; } // Seeking from current position else if(origin == SeekOrigin.Current) { // Check if this exceeds limits if((this.position + offset > this.length) || (this.position + offset < 0)) throw new ArgumentException("Attempted to seek outside the range of the stream."); // Seek position = basestream.Seek(this.offset + this.position + offset, SeekOrigin.Begin) - this.offset; } // Seeking from end else { // Check if this exceeds limits if((offset > 0) || (this.length + offset < 0)) throw new ArgumentException("Attempted to seek outside the range of the stream."); // Seek position = basestream.Seek(this.offset + this.length + offset, SeekOrigin.Begin) - this.offset; } // Return new position return position; } // Change the length of the steam public override void SetLength(long value) { // Not supported throw new NotSupportedException("This operation is not supported."); } // Asynchronous read from stream public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state) { // Check if this exceeds limits if((this.position + count) > (this.length + 1)) throw new ArgumentException("Attempted to read outside the range of the stream."); // Seek if needed if(basestream.Position != (this.offset + this.position)) basestream.Seek(this.offset + this.position, SeekOrigin.Begin); // Read position += count; return base.BeginRead(buffer, offset, count, callback, state); } // Asynchronous write to stream public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state) { // Check if this exceeds limits if((this.position + count) > (this.length + 1)) throw new ArgumentException("Attempted to write outside the range of the stream."); // Seek if needed if(basestream.Position != (this.offset + this.position)) basestream.Seek(this.offset + this.position, SeekOrigin.Begin); // Write position += count; return base.BeginWrite(buffer, offset, count, callback, state); } // This closes the stream public override void Close() { basestream = null; base.Close(); this.Dispose(); } // This reads a single byte from the stream public override int ReadByte() { // Check if this exceeds limits if((this.position + 1) > (this.length + 1)) throw new ArgumentException("Attempted to read outside the range of the stream."); // Seek if needed if(basestream.Position != (this.offset + this.position)) basestream.Seek(this.offset + this.position, SeekOrigin.Begin); // Read from base stream position++; return basestream.ReadByte(); } // This writes a single byte to the stream public override void WriteByte(byte value) { // Check if this exceeds limits if((this.position + 1) > (this.length + 1)) throw new ArgumentException("Attempted to write outside the range of the stream."); // Seek if needed if(basestream.Position != (this.offset + this.position)) basestream.Seek(this.offset + this.position, SeekOrigin.Begin); // Read from base stream position++; basestream.WriteByte(value); } // This returns all the bytes in the stream public byte[] ReadAllBytes() { byte[] bytes = new byte[length]; Seek(0, SeekOrigin.Begin); Read(bytes, 0, length); return bytes; } #endregion } }