#region ================== Namespaces using System; using CodeImp.DoomBuilder.Map; using CodeImp.DoomBuilder.Rendering; #endregion namespace CodeImp.DoomBuilder.BuilderModes { public class ResultVertexOverlappingVertex : ErrorResult { #region ================== Variables private readonly Vertex vertex1; private readonly Vertex vertex2; #endregion #region ================== Properties public override int Buttons { get { return 1; } } public override string Button1Text { get { return "Merge Vertices"; } } #endregion #region ================== Constructor / Destructor // Constructor public ResultVertexOverlappingVertex(Vertex v1, Vertex v2) { // Initialize vertex1 = v1; vertex2 = v2; viewobjects.Add(v1); viewobjects.Add(v2); hidden = (v1.IgnoredErrorChecks.Contains(this.GetType()) && v2.IgnoredErrorChecks.Contains(this.GetType())); //mxd description = "These vertices have the same position."; } #endregion #region ================== Methods // This sets if this result is displayed in ErrorCheckForm (mxd) internal override void Hide(bool hide) { hidden = hide; Type t = this.GetType(); if(hide) { vertex1.IgnoredErrorChecks.Add(t); vertex2.IgnoredErrorChecks.Add(t); } else { if(vertex1.IgnoredErrorChecks.Contains(t)) vertex1.IgnoredErrorChecks.Remove(t); if(vertex2.IgnoredErrorChecks.Contains(t)) vertex2.IgnoredErrorChecks.Remove(t); } } // This must return the string that is displayed in the listbox public override string ToString() { return "Vertices " + vertex1.Index + " and " + vertex2.Index + " have the same position"; } // Rendering public override void PlotSelection(IRenderer2D renderer) { renderer.PlotVertex(vertex1, ColorCollection.SELECTION); } // Fix by splitting the line public override bool Button1Click(bool batchMode) { if(!batchMode) General.Map.UndoRedo.CreateUndo("Merge vertices"); vertex2.Join(vertex1); General.Map.Map.Update(); return true; } #endregion } }