#region ================== Namespaces using System; using System.Drawing; using CodeImp.DoomBuilder.Map; using CodeImp.DoomBuilder.Rendering; #endregion namespace CodeImp.DoomBuilder.BuilderModes { public class ResultShortLinedef : ErrorResult { #region ================== Variables private readonly Linedef line; #endregion #region ================== Properties public override int Buttons { get { return 0; } } #endregion #region ================== Constructor / Destructor // Constructor public ResultShortLinedef(Linedef l) { // Initialize line = l; viewobjects.Add(l); hidden = l.IgnoredErrorChecks.Contains(this.GetType()); //mxd description = "This linedef is shorter than 1 map unit. This can potentially cause nodebuilding errors."; } #endregion #region ================== Methods // This sets if this result is displayed in ErrorCheckForm (mxd) internal override void Hide(bool hide) { hidden = hide; Type t = this.GetType(); if(hide) line.IgnoredErrorChecks.Add(t); else if(line.IgnoredErrorChecks.Contains(t)) line.IgnoredErrorChecks.Remove(t); } // This must return the string that is displayed in the listbox public override string ToString() { return "Linedef " + line.Index + " is shorter than 1 mu."; } // Rendering public override void PlotSelection(IRenderer2D renderer) { renderer.PlotLinedef(line, General.Colors.Selection); renderer.PlotVertex(line.Start, ColorCollection.VERTICES); renderer.PlotVertex(line.End, ColorCollection.VERTICES); } // We must zoom in way more than usual... public override RectangleF GetZoomArea() { // Get Area RectangleF area = base.GetZoomArea(); // Remove padding area.Inflate(-97f, -97f); // Return area return area; } #endregion } }