#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using System.Windows.Forms; using System.IO; using System.Reflection; using CodeImp.DoomBuilder.Windows; using CodeImp.DoomBuilder.IO; using CodeImp.DoomBuilder.Map; using CodeImp.DoomBuilder.Rendering; using CodeImp.DoomBuilder.Geometry; using System.Drawing; using CodeImp.DoomBuilder.Editing; #endregion namespace CodeImp.DoomBuilder.BuilderModes { internal class FindReplaceObject { #region ================== Variables private object obj; private string title; #endregion #region ================== Properties public object Object { get { return obj; } set { obj = value; } } public Sector Sector { get { return (Sector)obj; } } public Linedef Linedef { get { return (Linedef)obj; } } public Sidedef Sidedef { get { return (Sidedef)obj; } } public Thing Thing { get { return (Thing)obj; } } public Vertex Vertex { get { return (Vertex)obj; } } public string Title { get { return title; } set { title = value; } } #endregion #region ================== Constructor / Destructor // Constructor public FindReplaceObject(object obj, string title) { // Initialize this.obj = obj; this.title = title; } #endregion #region ================== Methods // String representation public override string ToString() { return title; } // This adds the vertices of the object used for view area calculation public void AddViewPoints(IList points) { if(obj is Vertex) { points.Add((obj as Vertex).Position); } else if(obj is Linedef) { points.Add((obj as Linedef).Start.Position); points.Add((obj as Linedef).End.Position); } else if(obj is Sidedef) { points.Add((obj as Sidedef).Line.Start.Position); points.Add((obj as Sidedef).Line.End.Position); } else if(obj is Sector) { Sector s = (obj as Sector); foreach(Sidedef sd in s.Sidedefs) { points.Add(sd.Line.Start.Position); points.Add(sd.Line.End.Position); } } else if(obj is Thing) { Thing t = (obj as Thing); Vector2D p = (Vector2D)t.Position; points.Add(p); points.Add(p + new Vector2D(t.Size * 2.0f, t.Size * 2.0f)); points.Add(p + new Vector2D(t.Size * 2.0f, -t.Size * 2.0f)); points.Add(p + new Vector2D(-t.Size * 2.0f, t.Size * 2.0f)); points.Add(p + new Vector2D(-t.Size * 2.0f, -t.Size * 2.0f)); } } #endregion } }