#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using System.Windows.Forms; using System.IO; using System.Reflection; using CodeImp.DoomBuilder.Windows; using CodeImp.DoomBuilder.IO; using CodeImp.DoomBuilder.Map; using CodeImp.DoomBuilder.Rendering; using CodeImp.DoomBuilder.Geometry; using CodeImp.DoomBuilder.Editing; using CodeImp.DoomBuilder.Actions; using CodeImp.DoomBuilder.Types; using CodeImp.DoomBuilder.Config; #endregion namespace CodeImp.DoomBuilder.BuilderModes { public class ResultStuckThingInLine : ErrorResult { #region ================== Variables private Thing thing; #endregion #region ================== Properties public override int Buttons { get { return 1; } } public override string Button1Text { get { return "Delete Thing"; } } #endregion #region ================== Constructor / Destructor // Constructor public ResultStuckThingInLine(Thing t) { // Initialize this.thing = t; this.viewobjects.Add(t); this.description = "This thing is stuck in a wall (single-sided line) and will likely not be able to move around."; } #endregion #region ================== Methods // This must return the string that is displayed in the listbox public override string ToString() { return General.Map.Data.GetThingInfo(thing.Type).Title + " is stuck in a wall at " + thing.Position.x + ", " + thing.Position.y; } // Rendering public override void RenderOverlaySelection(IRenderer2D renderer) { renderer.RenderThing(thing, renderer.DetermineThingColor(thing), 1.0f); } // This removes the thing public override bool Button1Click() { General.Map.UndoRedo.CreateUndo("Delete thing"); thing.Dispose(); General.Map.IsChanged = true; General.Map.ThingsFilter.Update(); return true; } #endregion } }