namespace CodeImp.DoomBuilder.BuilderEffects { partial class JitterThingsForm { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if(disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.components = new System.ComponentModel.Container(); this.bApply = new System.Windows.Forms.Button(); this.bCancel = new System.Windows.Forms.Button(); this.bUpdateTranslation = new System.Windows.Forms.Button(); this.positionJitterAmount = new IntControl(); this.bUpdateAngle = new System.Windows.Forms.Button(); this.rotationJitterAmount = new IntControl(); this.heightJitterAmount = new IntControl(); this.bUpdateHeight = new System.Windows.Forms.Button(); this.pitchAmount = new IntControl(); this.rollAmount = new IntControl(); this.bUpdatePitch = new System.Windows.Forms.Button(); this.bUpdateRoll = new System.Windows.Forms.Button(); this.groupBox1 = new System.Windows.Forms.GroupBox(); this.groupBox2 = new System.Windows.Forms.GroupBox(); this.cbNegativeRoll = new System.Windows.Forms.CheckBox(); this.cbNegativePitch = new System.Windows.Forms.CheckBox(); this.cbRelativeRoll = new System.Windows.Forms.CheckBox(); this.cbRelativePitch = new System.Windows.Forms.CheckBox(); this.scalegroup = new System.Windows.Forms.GroupBox(); this.cbRelativeScale = new System.Windows.Forms.CheckBox(); this.bUpdateScale = new System.Windows.Forms.Button(); this.label3 = new System.Windows.Forms.Label(); this.maxScale = new System.Windows.Forms.NumericUpDown(); this.label2 = new System.Windows.Forms.Label(); this.minScale = new System.Windows.Forms.NumericUpDown(); this.toolTip = new System.Windows.Forms.ToolTip(this.components); this.groupBox1.SuspendLayout(); this.groupBox2.SuspendLayout(); this.scalegroup.SuspendLayout(); ((System.ComponentModel.ISupportInitialize)(this.maxScale)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.minScale)).BeginInit(); this.SuspendLayout(); // // bApply // this.bApply.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); this.bApply.Location = new System.Drawing.Point(115, 346); this.bApply.Name = "bApply"; this.bApply.Size = new System.Drawing.Size(95, 23); this.bApply.TabIndex = 0; this.bApply.Text = "Apply"; this.bApply.UseVisualStyleBackColor = true; this.bApply.Click += new System.EventHandler(this.bApply_Click); // // bCancel // this.bCancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); this.bCancel.Location = new System.Drawing.Point(216, 346); this.bCancel.Name = "bCancel"; this.bCancel.Size = new System.Drawing.Size(75, 23); this.bCancel.TabIndex = 1; this.bCancel.Text = "Cancel"; this.bCancel.UseVisualStyleBackColor = true; this.bCancel.Click += new System.EventHandler(this.bCancel_Click); // // bUpdateTranslation // this.bUpdateTranslation.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.bUpdateTranslation.Image = global::CodeImp.DoomBuilder.BuilderEffects.Properties.Resources.Update; this.bUpdateTranslation.Location = new System.Drawing.Point(246, 18); this.bUpdateTranslation.Name = "bUpdateTranslation"; this.bUpdateTranslation.Size = new System.Drawing.Size(23, 23); this.bUpdateTranslation.TabIndex = 5; this.bUpdateTranslation.UseVisualStyleBackColor = true; this.bUpdateTranslation.Click += new System.EventHandler(this.bUpdateTranslation_Click); // // positionJitterAmount // this.positionJitterAmount.AllowNegative = false; this.positionJitterAmount.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.positionJitterAmount.ExtendedLimits = true; this.positionJitterAmount.Label = "Position:"; this.positionJitterAmount.Location = new System.Drawing.Point(-26, 19); this.positionJitterAmount.Maximum = 100; this.positionJitterAmount.Minimum = 0; this.positionJitterAmount.Name = "positionJitterAmount"; this.positionJitterAmount.Size = new System.Drawing.Size(266, 22); this.positionJitterAmount.TabIndex = 6; this.positionJitterAmount.Value = 0; this.positionJitterAmount.OnValueChanging += new System.EventHandler(this.positionJitterAmount_OnValueChanged); // // bUpdateAngle // this.bUpdateAngle.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.bUpdateAngle.Image = global::CodeImp.DoomBuilder.BuilderEffects.Properties.Resources.Update; this.bUpdateAngle.Location = new System.Drawing.Point(246, 18); this.bUpdateAngle.Name = "bUpdateAngle"; this.bUpdateAngle.Size = new System.Drawing.Size(23, 23); this.bUpdateAngle.TabIndex = 5; this.bUpdateAngle.UseVisualStyleBackColor = true; this.bUpdateAngle.Click += new System.EventHandler(this.bUpdateAngle_Click); // // rotationJitterAmount // this.rotationJitterAmount.AllowNegative = false; this.rotationJitterAmount.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.rotationJitterAmount.ExtendedLimits = false; this.rotationJitterAmount.Label = "Angle:"; this.rotationJitterAmount.Location = new System.Drawing.Point(-26, 19); this.rotationJitterAmount.Maximum = 359; this.rotationJitterAmount.Minimum = 0; this.rotationJitterAmount.Name = "rotationJitterAmount"; this.rotationJitterAmount.Size = new System.Drawing.Size(266, 22); this.rotationJitterAmount.TabIndex = 8; this.rotationJitterAmount.Value = 0; this.rotationJitterAmount.OnValueChanging += new System.EventHandler(this.rotationJitterAmount_OnValueChanged); // // heightJitterAmount // this.heightJitterAmount.AllowNegative = false; this.heightJitterAmount.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.heightJitterAmount.ExtendedLimits = false; this.heightJitterAmount.Label = "Height:"; this.heightJitterAmount.Location = new System.Drawing.Point(-26, 47); this.heightJitterAmount.Maximum = 100; this.heightJitterAmount.Minimum = 0; this.heightJitterAmount.Name = "heightJitterAmount"; this.heightJitterAmount.Size = new System.Drawing.Size(266, 22); this.heightJitterAmount.TabIndex = 6; this.heightJitterAmount.Value = 0; this.heightJitterAmount.OnValueChanging += new System.EventHandler(this.heightJitterAmount_OnValueChanging); // // bUpdateHeight // this.bUpdateHeight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.bUpdateHeight.Image = global::CodeImp.DoomBuilder.BuilderEffects.Properties.Resources.Update; this.bUpdateHeight.Location = new System.Drawing.Point(246, 46); this.bUpdateHeight.Name = "bUpdateHeight"; this.bUpdateHeight.Size = new System.Drawing.Size(23, 23); this.bUpdateHeight.TabIndex = 5; this.bUpdateHeight.UseVisualStyleBackColor = true; this.bUpdateHeight.Click += new System.EventHandler(this.bUpdateHeight_Click); // // pitchAmount // this.pitchAmount.AllowNegative = false; this.pitchAmount.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.pitchAmount.ExtendedLimits = false; this.pitchAmount.Label = "Pitch:"; this.pitchAmount.Location = new System.Drawing.Point(-26, 47); this.pitchAmount.Maximum = 359; this.pitchAmount.Minimum = 0; this.pitchAmount.Name = "pitchAmount"; this.pitchAmount.Size = new System.Drawing.Size(266, 24); this.pitchAmount.TabIndex = 13; this.pitchAmount.Value = 0; this.pitchAmount.OnValueChanging += new System.EventHandler(this.pitchAmount_OnValueChanging); // // rollAmount // this.rollAmount.AllowNegative = false; this.rollAmount.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.rollAmount.ExtendedLimits = false; this.rollAmount.Label = "Roll:"; this.rollAmount.Location = new System.Drawing.Point(-26, 77); this.rollAmount.Maximum = 359; this.rollAmount.Minimum = 0; this.rollAmount.Name = "rollAmount"; this.rollAmount.Size = new System.Drawing.Size(266, 24); this.rollAmount.TabIndex = 14; this.rollAmount.Value = 0; this.rollAmount.OnValueChanging += new System.EventHandler(this.rollAmount_OnValueChanging); // // bUpdatePitch // this.bUpdatePitch.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.bUpdatePitch.Image = global::CodeImp.DoomBuilder.BuilderEffects.Properties.Resources.Update; this.bUpdatePitch.Location = new System.Drawing.Point(246, 47); this.bUpdatePitch.Name = "bUpdatePitch"; this.bUpdatePitch.Size = new System.Drawing.Size(23, 23); this.bUpdatePitch.TabIndex = 15; this.bUpdatePitch.UseVisualStyleBackColor = true; this.bUpdatePitch.Click += new System.EventHandler(this.bUpdatePitch_Click); // // bUpdateRoll // this.bUpdateRoll.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.bUpdateRoll.Image = global::CodeImp.DoomBuilder.BuilderEffects.Properties.Resources.Update; this.bUpdateRoll.Location = new System.Drawing.Point(246, 76); this.bUpdateRoll.Name = "bUpdateRoll"; this.bUpdateRoll.Size = new System.Drawing.Size(23, 23); this.bUpdateRoll.TabIndex = 16; this.bUpdateRoll.UseVisualStyleBackColor = true; this.bUpdateRoll.Click += new System.EventHandler(this.bUpdateRoll_Click); // // groupBox1 // this.groupBox1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.groupBox1.Controls.Add(this.positionJitterAmount); this.groupBox1.Controls.Add(this.bUpdateTranslation); this.groupBox1.Controls.Add(this.bUpdateHeight); this.groupBox1.Controls.Add(this.heightJitterAmount); this.groupBox1.Location = new System.Drawing.Point(12, 12); this.groupBox1.Name = "groupBox1"; this.groupBox1.Size = new System.Drawing.Size(279, 82); this.groupBox1.TabIndex = 17; this.groupBox1.TabStop = false; this.groupBox1.Text = " Position: "; // // groupBox2 // this.groupBox2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.groupBox2.Controls.Add(this.cbNegativeRoll); this.groupBox2.Controls.Add(this.cbNegativePitch); this.groupBox2.Controls.Add(this.cbRelativeRoll); this.groupBox2.Controls.Add(this.cbRelativePitch); this.groupBox2.Controls.Add(this.rotationJitterAmount); this.groupBox2.Controls.Add(this.bUpdateAngle); this.groupBox2.Controls.Add(this.bUpdateRoll); this.groupBox2.Controls.Add(this.pitchAmount); this.groupBox2.Controls.Add(this.rollAmount); this.groupBox2.Controls.Add(this.bUpdatePitch); this.groupBox2.Location = new System.Drawing.Point(12, 100); this.groupBox2.Name = "groupBox2"; this.groupBox2.Size = new System.Drawing.Size(279, 159); this.groupBox2.TabIndex = 18; this.groupBox2.TabStop = false; this.groupBox2.Text = " Rotation: "; // // cbNegativeRoll // this.cbNegativeRoll.AutoSize = true; this.cbNegativeRoll.Location = new System.Drawing.Point(150, 134); this.cbNegativeRoll.Name = "cbNegativeRoll"; this.cbNegativeRoll.Size = new System.Drawing.Size(105, 17); this.cbNegativeRoll.TabIndex = 20; this.cbNegativeRoll.Text = "Use negative roll"; this.toolTip.SetToolTip(this.cbNegativeRoll, "When checked, 50% of the time \r\nnegative roll will be used"); this.cbNegativeRoll.UseVisualStyleBackColor = true; // // cbNegativePitch // this.cbNegativePitch.AutoSize = true; this.cbNegativePitch.Location = new System.Drawing.Point(150, 110); this.cbNegativePitch.Name = "cbNegativePitch"; this.cbNegativePitch.Size = new System.Drawing.Size(115, 17); this.cbNegativePitch.TabIndex = 19; this.cbNegativePitch.Text = "Use negative pitch"; this.toolTip.SetToolTip(this.cbNegativePitch, "When checked, 50% of the time \r\nnegative pitch will be used."); this.cbNegativePitch.UseVisualStyleBackColor = true; // // cbRelativeRoll // this.cbRelativeRoll.AutoSize = true; this.cbRelativeRoll.Location = new System.Drawing.Point(9, 134); this.cbRelativeRoll.Name = "cbRelativeRoll"; this.cbRelativeRoll.Size = new System.Drawing.Size(119, 17); this.cbRelativeRoll.TabIndex = 18; this.cbRelativeRoll.Text = "Relative to initial roll"; this.cbRelativeRoll.UseVisualStyleBackColor = true; // // cbRelativePitch // this.cbRelativePitch.AutoSize = true; this.cbRelativePitch.Location = new System.Drawing.Point(9, 110); this.cbRelativePitch.Name = "cbRelativePitch"; this.cbRelativePitch.Size = new System.Drawing.Size(129, 17); this.cbRelativePitch.TabIndex = 17; this.cbRelativePitch.Text = "Relative to initial pitch"; this.cbRelativePitch.UseVisualStyleBackColor = true; // // scalegroup // this.scalegroup.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.scalegroup.Controls.Add(this.cbRelativeScale); this.scalegroup.Controls.Add(this.bUpdateScale); this.scalegroup.Controls.Add(this.label3); this.scalegroup.Controls.Add(this.maxScale); this.scalegroup.Controls.Add(this.label2); this.scalegroup.Controls.Add(this.minScale); this.scalegroup.Location = new System.Drawing.Point(12, 265); this.scalegroup.Name = "scalegroup"; this.scalegroup.Size = new System.Drawing.Size(279, 70); this.scalegroup.TabIndex = 19; this.scalegroup.TabStop = false; this.scalegroup.Text = " Scale: "; // // cbRelativeScale // this.cbRelativeScale.AutoSize = true; this.cbRelativeScale.Location = new System.Drawing.Point(9, 48); this.cbRelativeScale.Name = "cbRelativeScale"; this.cbRelativeScale.Size = new System.Drawing.Size(131, 17); this.cbRelativeScale.TabIndex = 13; this.cbRelativeScale.Text = "Relative to initial scale"; this.cbRelativeScale.UseVisualStyleBackColor = true; // // bUpdateScale // this.bUpdateScale.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.bUpdateScale.Image = global::CodeImp.DoomBuilder.BuilderEffects.Properties.Resources.Update; this.bUpdateScale.Location = new System.Drawing.Point(246, 19); this.bUpdateScale.Name = "bUpdateScale"; this.bUpdateScale.Size = new System.Drawing.Size(23, 23); this.bUpdateScale.TabIndex = 17; this.bUpdateScale.UseVisualStyleBackColor = true; this.bUpdateScale.Click += new System.EventHandler(this.bUpdateScale_Click); // // label3 // this.label3.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.label3.AutoSize = true; this.label3.Location = new System.Drawing.Point(146, 25); this.label3.Name = "label3"; this.label3.Size = new System.Drawing.Size(32, 13); this.label3.TabIndex = 4; this.label3.Text = "max.:"; // // maxScale // this.maxScale.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.maxScale.DecimalPlaces = 2; this.maxScale.Increment = new decimal(new int[] { 1, 0, 0, 65536}); this.maxScale.Location = new System.Drawing.Point(185, 22); this.maxScale.Minimum = new decimal(new int[] { 100, 0, 0, -2147483648}); this.maxScale.Name = "maxScale"; this.maxScale.Size = new System.Drawing.Size(55, 20); this.maxScale.TabIndex = 3; this.maxScale.Value = new decimal(new int[] { 1, 0, 0, 0}); this.maxScale.ValueChanged += new System.EventHandler(this.minScale_ValueChanged); // // label2 // this.label2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.label2.AutoSize = true; this.label2.Location = new System.Drawing.Point(18, 25); this.label2.Name = "label2"; this.label2.Size = new System.Drawing.Size(60, 13); this.label2.TabIndex = 2; this.label2.Text = "Width min.:"; // // minScale // this.minScale.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.minScale.DecimalPlaces = 2; this.minScale.Increment = new decimal(new int[] { 1, 0, 0, 65536}); this.minScale.Location = new System.Drawing.Point(83, 22); this.minScale.Minimum = new decimal(new int[] { 100, 0, 0, -2147483648}); this.minScale.Name = "minScale"; this.minScale.Size = new System.Drawing.Size(55, 20); this.minScale.TabIndex = 1; this.minScale.Value = new decimal(new int[] { 1, 0, 0, 0}); this.minScale.ValueChanged += new System.EventHandler(this.minScale_ValueChanged); // // JitterThingsForm // this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi; this.ClientSize = new System.Drawing.Size(303, 378); this.Controls.Add(this.scalegroup); this.Controls.Add(this.groupBox2); this.Controls.Add(this.groupBox1); this.Controls.Add(this.bCancel); this.Controls.Add(this.bApply); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; this.MaximizeBox = false; this.MinimizeBox = false; this.Name = "JitterThingsForm"; this.Opacity = 0D; this.ShowIcon = false; this.ShowInTaskbar = false; this.StartPosition = System.Windows.Forms.FormStartPosition.Manual; this.Text = "Randomize Things!"; this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.JitterThingsForm_FormClosing); this.groupBox1.ResumeLayout(false); this.groupBox2.ResumeLayout(false); this.groupBox2.PerformLayout(); this.scalegroup.ResumeLayout(false); this.scalegroup.PerformLayout(); ((System.ComponentModel.ISupportInitialize)(this.maxScale)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.minScale)).EndInit(); this.ResumeLayout(false); } #endregion private System.Windows.Forms.Button bApply; private System.Windows.Forms.Button bCancel; private System.Windows.Forms.Button bUpdateTranslation; private System.Windows.Forms.Button bUpdateAngle; private System.Windows.Forms.Button bUpdateHeight; private CodeImp.DoomBuilder.BuilderEffects.IntControl positionJitterAmount; private CodeImp.DoomBuilder.BuilderEffects.IntControl rotationJitterAmount; private CodeImp.DoomBuilder.BuilderEffects.IntControl heightJitterAmount; private CodeImp.DoomBuilder.BuilderEffects.IntControl pitchAmount; private CodeImp.DoomBuilder.BuilderEffects.IntControl rollAmount; private System.Windows.Forms.Button bUpdatePitch; private System.Windows.Forms.Button bUpdateRoll; private System.Windows.Forms.GroupBox groupBox1; private System.Windows.Forms.GroupBox groupBox2; private System.Windows.Forms.GroupBox scalegroup; private System.Windows.Forms.NumericUpDown minScale; private System.Windows.Forms.CheckBox cbRelativeScale; private System.Windows.Forms.Button bUpdateScale; private System.Windows.Forms.Label label3; private System.Windows.Forms.NumericUpDown maxScale; private System.Windows.Forms.Label label2; private System.Windows.Forms.CheckBox cbRelativeRoll; private System.Windows.Forms.CheckBox cbRelativePitch; private System.Windows.Forms.ToolTip toolTip; private System.Windows.Forms.CheckBox cbNegativeRoll; private System.Windows.Forms.CheckBox cbNegativePitch; } }