#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using CodeImp.DoomBuilder.IO; using CodeImp.DoomBuilder.Data; using System.IO; using System.Diagnostics; using System.Windows.Forms; using CodeImp.DoomBuilder.Config; #endregion namespace CodeImp.DoomBuilder.Types { /// /// Type Handler base class. A Type Handler takes care of editing, validating and /// displaying values of different types for UDMF fields and hexen arguments. /// internal abstract class TypeHandler { #region ================== Constants #endregion #region ================== Variables protected int index; protected ArgumentInfo arginfo; #endregion #region ================== Properties public int Index { get { return index; } } public virtual bool IsBrowseable { get { return false; } } public virtual bool IsEnumerable { get { return false; } } public virtual bool IsCustomType { get { return false; } } #endregion #region ================== Constructor // Constructor public TypeHandler() { // Get my attributes object[] attrs = this.GetType().GetCustomAttributes(typeof(TypeHandlerAttribute), false); if(attrs.Length > 0) { // Set index from attribute this.index = (attrs[0] as TypeHandlerAttribute).Index; } else { // Indexless this.index = -1; } } // This sets up the handler for arguments public virtual void SetupArgument(ArgumentInfo arginfo) { // Setup this.arginfo = arginfo; } #endregion #region ================== Methods // This must set the value // How the value is actually validated and stored is up to the implementation public abstract void SetValue(object value); // This must return the value as one of the primitive data types // supported by UDMF: int, string, float or bool public abstract object GetValue(); // This must return the value as integer (for arguments) public virtual int GetIntValue() { throw new NotSupportedException("Override this method to support it as integer for arguments"); } // This must return the value as a string for displaying public abstract string GetStringValue(); // This is called when the user presses the browse button public virtual void Browse(IWin32Window parent) { } // This must returns an enum list when IsEnumerable is true // When the user chooses an enum from this list, it will be // set using SetValue with the EnumItem as value. public virtual EnumList GetEnumList() { return null; } // String representation public override string ToString() { return this.GetStringValue(); } #endregion } }