namespace CodeImp.DoomBuilder.Controls
{
partial class ThingInfoPanel
{
///
/// Required designer variable.
///
private System.ComponentModel.IContainer components = null;
///
/// Clean up any resources being used.
///
/// true if managed resources should be disposed; otherwise, false.
protected override void Dispose(bool disposing)
{
if(disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
private void InitializeComponent()
{
System.Windows.Forms.Label label5;
System.Windows.Forms.Label label4;
System.Windows.Forms.Label label3;
System.Windows.Forms.Label label2;
System.Windows.Forms.Label label1;
this.infopanel = new System.Windows.Forms.GroupBox();
this.arg5 = new System.Windows.Forms.Label();
this.arglbl5 = new System.Windows.Forms.Label();
this.arglbl4 = new System.Windows.Forms.Label();
this.arg4 = new System.Windows.Forms.Label();
this.arglbl3 = new System.Windows.Forms.Label();
this.arglbl2 = new System.Windows.Forms.Label();
this.arg3 = new System.Windows.Forms.Label();
this.arglbl1 = new System.Windows.Forms.Label();
this.arg2 = new System.Windows.Forms.Label();
this.arg1 = new System.Windows.Forms.Label();
this.angle = new System.Windows.Forms.Label();
this.tag = new System.Windows.Forms.Label();
this.position = new System.Windows.Forms.Label();
this.action = new System.Windows.Forms.Label();
this.type = new System.Windows.Forms.Label();
this.spritepanel = new System.Windows.Forms.GroupBox();
this.spritename = new System.Windows.Forms.Label();
this.spritetex = new System.Windows.Forms.Panel();
label5 = new System.Windows.Forms.Label();
label4 = new System.Windows.Forms.Label();
label3 = new System.Windows.Forms.Label();
label2 = new System.Windows.Forms.Label();
label1 = new System.Windows.Forms.Label();
this.infopanel.SuspendLayout();
this.spritepanel.SuspendLayout();
this.SuspendLayout();
//
// label5
//
label5.AutoSize = true;
label5.Location = new System.Drawing.Point(165, 77);
label5.Name = "label5";
label5.Size = new System.Drawing.Size(38, 14);
label5.TabIndex = 8;
label5.Text = "Angle:";
//
// label4
//
label4.AutoSize = true;
label4.Location = new System.Drawing.Point(30, 77);
label4.Name = "label4";
label4.Size = new System.Drawing.Size(28, 14);
label4.TabIndex = 4;
label4.Text = "Tag:";
//
// label3
//
label3.AutoSize = true;
label3.Location = new System.Drawing.Point(11, 58);
label3.Name = "label3";
label3.Size = new System.Drawing.Size(47, 14);
label3.TabIndex = 3;
label3.Text = "Position:";
//
// label2
//
label2.AutoSize = true;
label2.Location = new System.Drawing.Point(17, 39);
label2.Name = "label2";
label2.Size = new System.Drawing.Size(41, 14);
label2.TabIndex = 2;
label2.Text = "Action:";
//
// label1
//
label1.AutoSize = true;
label1.Location = new System.Drawing.Point(24, 19);
label1.Name = "label1";
label1.Size = new System.Drawing.Size(34, 14);
label1.TabIndex = 0;
label1.Text = "Type:";
//
// infopanel
//
this.infopanel.Controls.Add(this.arg5);
this.infopanel.Controls.Add(this.arglbl5);
this.infopanel.Controls.Add(this.arglbl4);
this.infopanel.Controls.Add(this.arg4);
this.infopanel.Controls.Add(this.arglbl3);
this.infopanel.Controls.Add(this.arglbl2);
this.infopanel.Controls.Add(this.arg3);
this.infopanel.Controls.Add(this.arglbl1);
this.infopanel.Controls.Add(this.arg2);
this.infopanel.Controls.Add(this.arg1);
this.infopanel.Controls.Add(this.angle);
this.infopanel.Controls.Add(label5);
this.infopanel.Controls.Add(this.tag);
this.infopanel.Controls.Add(this.position);
this.infopanel.Controls.Add(this.action);
this.infopanel.Controls.Add(label4);
this.infopanel.Controls.Add(label3);
this.infopanel.Controls.Add(label2);
this.infopanel.Controls.Add(this.type);
this.infopanel.Controls.Add(label1);
this.infopanel.Location = new System.Drawing.Point(0, 0);
this.infopanel.Name = "infopanel";
this.infopanel.Size = new System.Drawing.Size(473, 100);
this.infopanel.TabIndex = 4;
this.infopanel.TabStop = false;
this.infopanel.Text = " Thing ";
//
// arg5
//
this.arg5.AutoEllipsis = true;
this.arg5.Location = new System.Drawing.Point(384, 79);
this.arg5.Name = "arg5";
this.arg5.Size = new System.Drawing.Size(83, 14);
this.arg5.TabIndex = 37;
this.arg5.Text = "Arg 1:";
//
// arglbl5
//
this.arglbl5.AutoEllipsis = true;
this.arglbl5.BackColor = System.Drawing.Color.Transparent;
this.arglbl5.Location = new System.Drawing.Point(257, 79);
this.arglbl5.Name = "arglbl5";
this.arglbl5.Size = new System.Drawing.Size(121, 14);
this.arglbl5.TabIndex = 32;
this.arglbl5.Text = "Arg 1:";
this.arglbl5.TextAlign = System.Drawing.ContentAlignment.TopRight;
//
// arglbl4
//
this.arglbl4.AutoEllipsis = true;
this.arglbl4.BackColor = System.Drawing.Color.Transparent;
this.arglbl4.Location = new System.Drawing.Point(257, 64);
this.arglbl4.Name = "arglbl4";
this.arglbl4.Size = new System.Drawing.Size(121, 14);
this.arglbl4.TabIndex = 31;
this.arglbl4.Text = "Arg 1:";
this.arglbl4.TextAlign = System.Drawing.ContentAlignment.TopRight;
//
// arg4
//
this.arg4.AutoEllipsis = true;
this.arg4.Location = new System.Drawing.Point(384, 64);
this.arg4.Name = "arg4";
this.arg4.Size = new System.Drawing.Size(83, 14);
this.arg4.TabIndex = 36;
this.arg4.Text = "Arg 1:";
//
// arglbl3
//
this.arglbl3.AutoEllipsis = true;
this.arglbl3.BackColor = System.Drawing.Color.Transparent;
this.arglbl3.Location = new System.Drawing.Point(257, 49);
this.arglbl3.Name = "arglbl3";
this.arglbl3.Size = new System.Drawing.Size(121, 14);
this.arglbl3.TabIndex = 30;
this.arglbl3.Text = "Arg 1:";
this.arglbl3.TextAlign = System.Drawing.ContentAlignment.TopRight;
//
// arglbl2
//
this.arglbl2.AutoEllipsis = true;
this.arglbl2.BackColor = System.Drawing.Color.Transparent;
this.arglbl2.Location = new System.Drawing.Point(257, 34);
this.arglbl2.Name = "arglbl2";
this.arglbl2.Size = new System.Drawing.Size(121, 14);
this.arglbl2.TabIndex = 29;
this.arglbl2.Text = "Arg 1:";
this.arglbl2.TextAlign = System.Drawing.ContentAlignment.TopRight;
//
// arg3
//
this.arg3.AutoEllipsis = true;
this.arg3.Location = new System.Drawing.Point(384, 49);
this.arg3.Name = "arg3";
this.arg3.Size = new System.Drawing.Size(83, 14);
this.arg3.TabIndex = 35;
this.arg3.Text = "Arg 1:";
//
// arglbl1
//
this.arglbl1.AutoEllipsis = true;
this.arglbl1.BackColor = System.Drawing.Color.Transparent;
this.arglbl1.Location = new System.Drawing.Point(257, 19);
this.arglbl1.Name = "arglbl1";
this.arglbl1.Size = new System.Drawing.Size(121, 14);
this.arglbl1.TabIndex = 28;
this.arglbl1.Text = "Arg 1:";
this.arglbl1.TextAlign = System.Drawing.ContentAlignment.TopRight;
//
// arg2
//
this.arg2.AutoEllipsis = true;
this.arg2.Location = new System.Drawing.Point(384, 34);
this.arg2.Name = "arg2";
this.arg2.Size = new System.Drawing.Size(83, 14);
this.arg2.TabIndex = 34;
this.arg2.Text = "Arg 1:";
//
// arg1
//
this.arg1.AutoEllipsis = true;
this.arg1.Location = new System.Drawing.Point(384, 19);
this.arg1.Name = "arg1";
this.arg1.Size = new System.Drawing.Size(83, 14);
this.arg1.TabIndex = 33;
this.arg1.Text = "Arg 1:";
//
// angle
//
this.angle.AutoSize = true;
this.angle.Location = new System.Drawing.Point(206, 77);
this.angle.Name = "angle";
this.angle.Size = new System.Drawing.Size(13, 14);
this.angle.TabIndex = 11;
this.angle.Text = "0";
//
// tag
//
this.tag.AutoSize = true;
this.tag.Location = new System.Drawing.Point(61, 77);
this.tag.Name = "tag";
this.tag.Size = new System.Drawing.Size(13, 14);
this.tag.TabIndex = 7;
this.tag.Text = "0";
//
// position
//
this.position.AutoSize = true;
this.position.Location = new System.Drawing.Point(61, 58);
this.position.Name = "position";
this.position.Size = new System.Drawing.Size(91, 14);
this.position.TabIndex = 6;
this.position.Text = "1024, 1024, 1024";
//
// action
//
this.action.AutoEllipsis = true;
this.action.Location = new System.Drawing.Point(61, 39);
this.action.Name = "action";
this.action.Size = new System.Drawing.Size(210, 14);
this.action.TabIndex = 5;
this.action.Text = "0 - Spawn a Blue Poopie and Ammo";
//
// type
//
this.type.AutoSize = true;
this.type.Location = new System.Drawing.Point(61, 19);
this.type.Name = "type";
this.type.Size = new System.Drawing.Size(99, 14);
this.type.TabIndex = 1;
this.type.Text = "0 - Big Brown Pimp";
//
// spritepanel
//
this.spritepanel.Controls.Add(this.spritename);
this.spritepanel.Controls.Add(this.spritetex);
this.spritepanel.Location = new System.Drawing.Point(479, 0);
this.spritepanel.Name = "spritepanel";
this.spritepanel.Size = new System.Drawing.Size(107, 100);
this.spritepanel.TabIndex = 5;
this.spritepanel.TabStop = false;
this.spritepanel.Text = " Sprite ";
//
// spritename
//
this.spritename.Location = new System.Drawing.Point(11, 80);
this.spritename.Name = "spritename";
this.spritename.Size = new System.Drawing.Size(84, 13);
this.spritename.TabIndex = 1;
this.spritename.Text = "BROWNHUG";
this.spritename.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// spritetex
//
this.spritetex.BackColor = System.Drawing.SystemColors.AppWorkspace;
this.spritetex.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.spritetex.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.spritetex.Location = new System.Drawing.Point(19, 19);
this.spritetex.Name = "spritetex";
this.spritetex.Size = new System.Drawing.Size(68, 60);
this.spritetex.TabIndex = 0;
//
// ThingInfoPanel
//
this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
this.Controls.Add(this.spritepanel);
this.Controls.Add(this.infopanel);
this.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.MaximumSize = new System.Drawing.Size(10000, 100);
this.MinimumSize = new System.Drawing.Size(100, 100);
this.Name = "ThingInfoPanel";
this.Size = new System.Drawing.Size(650, 100);
this.infopanel.ResumeLayout(false);
this.infopanel.PerformLayout();
this.spritepanel.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.GroupBox spritepanel;
private System.Windows.Forms.Label spritename;
private System.Windows.Forms.Panel spritetex;
private System.Windows.Forms.Label angle;
private System.Windows.Forms.Label tag;
private System.Windows.Forms.Label position;
private System.Windows.Forms.Label action;
private System.Windows.Forms.Label type;
private System.Windows.Forms.Label arg5;
private System.Windows.Forms.Label arglbl5;
private System.Windows.Forms.Label arglbl4;
private System.Windows.Forms.Label arg4;
private System.Windows.Forms.Label arglbl3;
private System.Windows.Forms.Label arglbl2;
private System.Windows.Forms.Label arg3;
private System.Windows.Forms.Label arglbl1;
private System.Windows.Forms.Label arg2;
private System.Windows.Forms.Label arg1;
private System.Windows.Forms.GroupBox infopanel;
}
}