namespace CodeImp.DoomBuilder.Controls { partial class ThingInfoPanel { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if(disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Component Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { System.Windows.Forms.Label label5; System.Windows.Forms.Label label4; System.Windows.Forms.Label label3; System.Windows.Forms.Label label2; System.Windows.Forms.Label label1; this.infopanel = new System.Windows.Forms.GroupBox(); this.arg5 = new System.Windows.Forms.Label(); this.arglbl5 = new System.Windows.Forms.Label(); this.arglbl4 = new System.Windows.Forms.Label(); this.arg4 = new System.Windows.Forms.Label(); this.arglbl3 = new System.Windows.Forms.Label(); this.arglbl2 = new System.Windows.Forms.Label(); this.arg3 = new System.Windows.Forms.Label(); this.arglbl1 = new System.Windows.Forms.Label(); this.arg2 = new System.Windows.Forms.Label(); this.arg1 = new System.Windows.Forms.Label(); this.angle = new System.Windows.Forms.Label(); this.tag = new System.Windows.Forms.Label(); this.position = new System.Windows.Forms.Label(); this.action = new System.Windows.Forms.Label(); this.type = new System.Windows.Forms.Label(); this.spritepanel = new System.Windows.Forms.GroupBox(); this.spritename = new System.Windows.Forms.Label(); this.spritetex = new System.Windows.Forms.Panel(); label5 = new System.Windows.Forms.Label(); label4 = new System.Windows.Forms.Label(); label3 = new System.Windows.Forms.Label(); label2 = new System.Windows.Forms.Label(); label1 = new System.Windows.Forms.Label(); this.infopanel.SuspendLayout(); this.spritepanel.SuspendLayout(); this.SuspendLayout(); // // label5 // label5.AutoSize = true; label5.Location = new System.Drawing.Point(165, 77); label5.Name = "label5"; label5.Size = new System.Drawing.Size(38, 14); label5.TabIndex = 8; label5.Text = "Angle:"; // // label4 // label4.AutoSize = true; label4.Location = new System.Drawing.Point(30, 77); label4.Name = "label4"; label4.Size = new System.Drawing.Size(28, 14); label4.TabIndex = 4; label4.Text = "Tag:"; // // label3 // label3.AutoSize = true; label3.Location = new System.Drawing.Point(11, 58); label3.Name = "label3"; label3.Size = new System.Drawing.Size(47, 14); label3.TabIndex = 3; label3.Text = "Position:"; // // label2 // label2.AutoSize = true; label2.Location = new System.Drawing.Point(17, 39); label2.Name = "label2"; label2.Size = new System.Drawing.Size(41, 14); label2.TabIndex = 2; label2.Text = "Action:"; // // label1 // label1.AutoSize = true; label1.Location = new System.Drawing.Point(24, 19); label1.Name = "label1"; label1.Size = new System.Drawing.Size(34, 14); label1.TabIndex = 0; label1.Text = "Type:"; // // infopanel // this.infopanel.Controls.Add(this.arg5); this.infopanel.Controls.Add(this.arglbl5); this.infopanel.Controls.Add(this.arglbl4); this.infopanel.Controls.Add(this.arg4); this.infopanel.Controls.Add(this.arglbl3); this.infopanel.Controls.Add(this.arglbl2); this.infopanel.Controls.Add(this.arg3); this.infopanel.Controls.Add(this.arglbl1); this.infopanel.Controls.Add(this.arg2); this.infopanel.Controls.Add(this.arg1); this.infopanel.Controls.Add(this.angle); this.infopanel.Controls.Add(label5); this.infopanel.Controls.Add(this.tag); this.infopanel.Controls.Add(this.position); this.infopanel.Controls.Add(this.action); this.infopanel.Controls.Add(label4); this.infopanel.Controls.Add(label3); this.infopanel.Controls.Add(label2); this.infopanel.Controls.Add(this.type); this.infopanel.Controls.Add(label1); this.infopanel.Location = new System.Drawing.Point(0, 0); this.infopanel.Name = "infopanel"; this.infopanel.Size = new System.Drawing.Size(473, 100); this.infopanel.TabIndex = 4; this.infopanel.TabStop = false; this.infopanel.Text = " Thing "; // // arg5 // this.arg5.AutoEllipsis = true; this.arg5.Location = new System.Drawing.Point(384, 79); this.arg5.Name = "arg5"; this.arg5.Size = new System.Drawing.Size(83, 14); this.arg5.TabIndex = 37; this.arg5.Text = "Arg 1:"; // // arglbl5 // this.arglbl5.AutoEllipsis = true; this.arglbl5.BackColor = System.Drawing.Color.Transparent; this.arglbl5.Location = new System.Drawing.Point(257, 79); this.arglbl5.Name = "arglbl5"; this.arglbl5.Size = new System.Drawing.Size(121, 14); this.arglbl5.TabIndex = 32; this.arglbl5.Text = "Arg 1:"; this.arglbl5.TextAlign = System.Drawing.ContentAlignment.TopRight; // // arglbl4 // this.arglbl4.AutoEllipsis = true; this.arglbl4.BackColor = System.Drawing.Color.Transparent; this.arglbl4.Location = new System.Drawing.Point(257, 64); this.arglbl4.Name = "arglbl4"; this.arglbl4.Size = new System.Drawing.Size(121, 14); this.arglbl4.TabIndex = 31; this.arglbl4.Text = "Arg 1:"; this.arglbl4.TextAlign = System.Drawing.ContentAlignment.TopRight; // // arg4 // this.arg4.AutoEllipsis = true; this.arg4.Location = new System.Drawing.Point(384, 64); this.arg4.Name = "arg4"; this.arg4.Size = new System.Drawing.Size(83, 14); this.arg4.TabIndex = 36; this.arg4.Text = "Arg 1:"; // // arglbl3 // this.arglbl3.AutoEllipsis = true; this.arglbl3.BackColor = System.Drawing.Color.Transparent; this.arglbl3.Location = new System.Drawing.Point(257, 49); this.arglbl3.Name = "arglbl3"; this.arglbl3.Size = new System.Drawing.Size(121, 14); this.arglbl3.TabIndex = 30; this.arglbl3.Text = "Arg 1:"; this.arglbl3.TextAlign = System.Drawing.ContentAlignment.TopRight; // // arglbl2 // this.arglbl2.AutoEllipsis = true; this.arglbl2.BackColor = System.Drawing.Color.Transparent; this.arglbl2.Location = new System.Drawing.Point(257, 34); this.arglbl2.Name = "arglbl2"; this.arglbl2.Size = new System.Drawing.Size(121, 14); this.arglbl2.TabIndex = 29; this.arglbl2.Text = "Arg 1:"; this.arglbl2.TextAlign = System.Drawing.ContentAlignment.TopRight; // // arg3 // this.arg3.AutoEllipsis = true; this.arg3.Location = new System.Drawing.Point(384, 49); this.arg3.Name = "arg3"; this.arg3.Size = new System.Drawing.Size(83, 14); this.arg3.TabIndex = 35; this.arg3.Text = "Arg 1:"; // // arglbl1 // this.arglbl1.AutoEllipsis = true; this.arglbl1.BackColor = System.Drawing.Color.Transparent; this.arglbl1.Location = new System.Drawing.Point(257, 19); this.arglbl1.Name = "arglbl1"; this.arglbl1.Size = new System.Drawing.Size(121, 14); this.arglbl1.TabIndex = 28; this.arglbl1.Text = "Arg 1:"; this.arglbl1.TextAlign = System.Drawing.ContentAlignment.TopRight; // // arg2 // this.arg2.AutoEllipsis = true; this.arg2.Location = new System.Drawing.Point(384, 34); this.arg2.Name = "arg2"; this.arg2.Size = new System.Drawing.Size(83, 14); this.arg2.TabIndex = 34; this.arg2.Text = "Arg 1:"; // // arg1 // this.arg1.AutoEllipsis = true; this.arg1.Location = new System.Drawing.Point(384, 19); this.arg1.Name = "arg1"; this.arg1.Size = new System.Drawing.Size(83, 14); this.arg1.TabIndex = 33; this.arg1.Text = "Arg 1:"; // // angle // this.angle.AutoSize = true; this.angle.Location = new System.Drawing.Point(206, 77); this.angle.Name = "angle"; this.angle.Size = new System.Drawing.Size(13, 14); this.angle.TabIndex = 11; this.angle.Text = "0"; // // tag // this.tag.AutoSize = true; this.tag.Location = new System.Drawing.Point(61, 77); this.tag.Name = "tag"; this.tag.Size = new System.Drawing.Size(13, 14); this.tag.TabIndex = 7; this.tag.Text = "0"; // // position // this.position.AutoSize = true; this.position.Location = new System.Drawing.Point(61, 58); this.position.Name = "position"; this.position.Size = new System.Drawing.Size(91, 14); this.position.TabIndex = 6; this.position.Text = "1024, 1024, 1024"; // // action // this.action.AutoEllipsis = true; this.action.Location = new System.Drawing.Point(61, 39); this.action.Name = "action"; this.action.Size = new System.Drawing.Size(210, 14); this.action.TabIndex = 5; this.action.Text = "0 - Spawn a Blue Poopie and Ammo"; // // type // this.type.AutoSize = true; this.type.Location = new System.Drawing.Point(61, 19); this.type.Name = "type"; this.type.Size = new System.Drawing.Size(99, 14); this.type.TabIndex = 1; this.type.Text = "0 - Big Brown Pimp"; // // spritepanel // this.spritepanel.Controls.Add(this.spritename); this.spritepanel.Controls.Add(this.spritetex); this.spritepanel.Location = new System.Drawing.Point(479, 0); this.spritepanel.Name = "spritepanel"; this.spritepanel.Size = new System.Drawing.Size(107, 100); this.spritepanel.TabIndex = 5; this.spritepanel.TabStop = false; this.spritepanel.Text = " Sprite "; // // spritename // this.spritename.Location = new System.Drawing.Point(11, 80); this.spritename.Name = "spritename"; this.spritename.Size = new System.Drawing.Size(84, 13); this.spritename.TabIndex = 1; this.spritename.Text = "BROWNHUG"; this.spritename.TextAlign = System.Drawing.ContentAlignment.TopCenter; // // spritetex // this.spritetex.BackColor = System.Drawing.SystemColors.AppWorkspace; this.spritetex.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; this.spritetex.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.spritetex.Location = new System.Drawing.Point(19, 19); this.spritetex.Name = "spritetex"; this.spritetex.Size = new System.Drawing.Size(68, 60); this.spritetex.TabIndex = 0; // // ThingInfoPanel // this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi; this.Controls.Add(this.spritepanel); this.Controls.Add(this.infopanel); this.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.MaximumSize = new System.Drawing.Size(10000, 100); this.MinimumSize = new System.Drawing.Size(100, 100); this.Name = "ThingInfoPanel"; this.Size = new System.Drawing.Size(650, 100); this.infopanel.ResumeLayout(false); this.infopanel.PerformLayout(); this.spritepanel.ResumeLayout(false); this.ResumeLayout(false); } #endregion private System.Windows.Forms.GroupBox spritepanel; private System.Windows.Forms.Label spritename; private System.Windows.Forms.Panel spritetex; private System.Windows.Forms.Label angle; private System.Windows.Forms.Label tag; private System.Windows.Forms.Label position; private System.Windows.Forms.Label action; private System.Windows.Forms.Label type; private System.Windows.Forms.Label arg5; private System.Windows.Forms.Label arglbl5; private System.Windows.Forms.Label arglbl4; private System.Windows.Forms.Label arg4; private System.Windows.Forms.Label arglbl3; private System.Windows.Forms.Label arglbl2; private System.Windows.Forms.Label arg3; private System.Windows.Forms.Label arglbl1; private System.Windows.Forms.Label arg2; private System.Windows.Forms.Label arg1; private System.Windows.Forms.GroupBox infopanel; } }