namespace CodeImp.DoomBuilder.Controls { partial class BuilderScriptControl { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if(disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Component Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.SuspendLayout(); // // BuilderScriptControl // this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None; this.Name = "BuilderScriptControl"; this.Size = new System.Drawing.Size(327, 234); this.ResumeLayout(false); } #endregion } }