#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using System.Windows.Forms; using System.IO; using System.Reflection; using CodeImp.DoomBuilder.Windows; using CodeImp.DoomBuilder.IO; using CodeImp.DoomBuilder.Map; using CodeImp.DoomBuilder.Rendering; using System.Diagnostics; using CodeImp.DoomBuilder.Actions; using ICSharpCode.SharpZipLib.BZip2; #endregion namespace CodeImp.DoomBuilder.Editing { public class UndoSnapshot { #region ================== Variables private MemoryStream mapdata; private string filename; private string description; private int ticketid; // For safe withdrawing private volatile bool storeondisk; private volatile bool isondisk; private bool isdisposed; #endregion #region ================== Properties internal MemoryStream MapData { get { return mapdata; } } public string Description { get { return description; } } public int TicketID { get { return ticketid; } } public bool StoreOnDisk { get { return storeondisk; } set { storeondisk = value; } } public bool IsOnDisk { get { return isondisk; } } #endregion #region ================== Constructor / Disposer // Constructor internal UndoSnapshot(string description, MemoryStream mapdata, int ticketid) { if(mapdata == null) General.Fail("Argument cannot be null!"); this.ticketid = ticketid; this.description = description; this.mapdata = mapdata; this.filename = null; } // Constructor internal UndoSnapshot(UndoSnapshot info, MemoryStream mapdata) { if(mapdata == null) General.Fail("Argument cannot be null!"); this.ticketid = info.ticketid; this.description = info.description; this.mapdata = mapdata; this.filename = null; } // Disposer public void Dispose() { lock(this) { isdisposed = true; if(mapdata != null) mapdata.Dispose(); mapdata = null; if(isondisk) File.Delete(filename); isondisk = false; } } #endregion #region ================== Methods // This moves the snapshot from memory to harddisk public void WriteToFile() { lock(this) { if(isdisposed) return; if(isondisk) return; isondisk = true; // Compress data mapdata.Seek(0, SeekOrigin.Begin); MemoryStream outstream = new MemoryStream((int)mapdata.Length); BZip2.Compress(mapdata, outstream, 300000); // Make temporary file filename = General.MakeTempFilename(General.Map.TempPath, "snapshot"); // Write data to file File.WriteAllBytes(filename, outstream.GetBuffer()); // Remove data from memory mapdata.Dispose(); mapdata = null; outstream.Dispose(); } } // This loads the snapshot from harddisk into memory public void RestoreFromFile() { lock(this) { if(isdisposed) return; if(!isondisk) return; isondisk = false; // Read the file data MemoryStream instream = new MemoryStream(File.ReadAllBytes(filename)); // Decompress data MemoryStream outstream = new MemoryStream((int)instream.Length * 4); instream.Seek(0, SeekOrigin.Begin); BZip2.Decompress(instream, outstream); mapdata = new MemoryStream(outstream.GetBuffer()); // Clean up instream.Dispose(); File.Delete(filename); filename = null; } } #endregion } }