#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using System.Drawing; using System.Drawing.Imaging; using CodeImp.DoomBuilder.Rendering; using CodeImp.DoomBuilder.IO; using System.IO; #endregion namespace CodeImp.DoomBuilder.Data { public sealed class NullImage : ImageData { #region ================== Constructor / Disposer // Constructor public NullImage() { // Initialize this.width = 0; this.height = 0; SetName(""); // We have no destructor GC.SuppressFinalize(this); } #endregion #region ================== Methods // Dont do anything protected override void LocalLoadImage() { bitmap = CodeImp.DoomBuilder.Properties.Resources.UnknownImage; } internal override void CreateTexture() { } #endregion } }