#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using CodeImp.DoomBuilder.Geometry; using CodeImp.DoomBuilder.Rendering; using SlimDX.Direct3D9; using System.Drawing; using CodeImp.DoomBuilder.Types; #endregion namespace CodeImp.DoomBuilder.Map { public class UniValue { #region ================== Constants private const string NAME_CHARS = "abcdefghijklmnopqrstuvwxyz0123456789_"; #endregion #region ================== Variables private object value; private int type; #endregion #region ================== Properties public object Value { get { return this.value; } set { // Value may only be a primitive type if((!(value is int) && !(value is float) && !(value is string) && !(value is bool)) || (value == null)) throw new ArgumentException("Universal field values can only be of type int, float, string or bool."); this.value = value; } } public int Type { get { return this.type; } set { this.type = value; } } #endregion #region ================== Constructor // Constructor public UniValue(int type, object value) { this.type = type; this.value = value; // We have no destructor GC.SuppressFinalize(this); } // Constructor public UniValue(UniValue v) { this.type = v.type; this.value = v.value; // We have no destructor GC.SuppressFinalize(this); } // Constructor public UniValue() { // We have no destructor GC.SuppressFinalize(this); } #endregion #region ================== Methods // This validates a UDMF field name and returns the valid part public static string ValidateName(string name) { // Keep only valid characters string fieldname = name.Trim().ToLowerInvariant(); string validname = ""; for(int c = 0; c < fieldname.Length; c++) { if(NAME_CHARS.IndexOf(fieldname[c]) > -1) validname += fieldname[c]; } return validname; } #endregion } }