#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections.Generic; using System.Drawing; using System.Windows.Forms; using CodeImp.DoomBuilder.Config; using CodeImp.DoomBuilder.Map; #endregion namespace CodeImp.DoomBuilder.BuilderModes { [FindReplace("Sector Effect", BrowseButton = true)] internal class FindSectorEffect : BaseFindSector { #region ================== Constants #endregion #region ================== Variables #endregion #region ================== Properties public override Image BrowseImage { get { return Properties.Resources.List; } } #endregion #region ================== Constructor / Destructor #endregion #region ================== Methods // This is called when the browse button is pressed public override string Browse(string initialvalue) { int effect; int.TryParse(initialvalue, out effect); return General.Interface.BrowseSectorEffect(BuilderPlug.Me.FindReplaceForm, effect, true).ToString(); } //mxd. This is called when the browse replace button is pressed public override string BrowseReplace(string initialvalue) { int effect; int.TryParse(initialvalue, out effect); return General.Interface.BrowseSectorEffect(BuilderPlug.Me.FindReplaceForm, effect).ToString(); } // This is called to perform a search (and replace) // Returns a list of items to show in the results list // replacewith is null when not replacing public override FindReplaceObject[] Find(string value, bool withinselection, bool replace, string replacewith, bool keepselection) { List objs = new List(); // Interpret the replacement int replaceeffect = 0; if(replace) { // If it cannot be interpreted, set replacewith to null (not replacing at all) if(!int.TryParse(replacewith, out replaceeffect)) replacewith = null; if(replaceeffect < 0) replacewith = null; if(replaceeffect > Int16.MaxValue) replacewith = null; if(replacewith == null) { MessageBox.Show("Invalid replace value for this search type!", "Find and Replace", MessageBoxButtons.OK, MessageBoxIcon.Error); return objs.ToArray(); } } // Interpret the number given int effect; if(int.TryParse(value, out effect)) { //mxd SectorEffectData sd = General.Map.Config.GetSectorEffectData(effect); // Where to search? ICollection list = (withinselection ? General.Map.Map.GetSelectedSectors(true) : General.Map.Map.Sectors); // Go for all sectors foreach(Sector s in list) { bool match = false; //mxd. Effect matches? -1 means any effect if(effect == -1) { match = s.Effect > 0; } else if(effect == s.Effect) { match = true; } else if(General.Map.Config.GeneralizedEffects && effect != 0 && s.Effect != 0) { SectorEffectData sdo = General.Map.Config.GetSectorEffectData(s.Effect); // It's a bit complicated, so use the following logic: // Searching for normal effect + generalized effect -> sector has to have both (plus optionally other generalized effects) // Searching for generalized effect -> sector has to have this generalized effect (plus optionally other generalized effects) and optionally any normal effect // Searching for normal effect -> sector has to have normal effect and optionally any generalized effect if (sd.Effect != 0 && sd.GeneralizedBits.Count > 0) match = sd.Effect == sdo.Effect && sd.GeneralizedBits.IsSubsetOf(sdo.GeneralizedBits); else if (sd.GeneralizedBits.Count > 0) match = sd.GeneralizedBits.IsSubsetOf(sdo.GeneralizedBits); else if (sd.Effect == sdo.Effect) match = true; } if(match) { // Replace if(replace) s.Effect = replaceeffect; SectorEffectInfo info = General.Map.Config.GetSectorEffectInfo(s.Effect); if(!info.IsNull) objs.Add(new FindReplaceObject(s, "Sector " + s.Index + " (" + info.Title + ")")); else objs.Add(new FindReplaceObject(s, "Sector " + s.Index)); } } } return objs.ToArray(); } #endregion } }