#region ================== Copyright (c) 2012 Pascal vd Heiden /* * Copyright (c) 2012 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using System.IO; using System.Reflection; using CodeImp.DoomBuilder.Actions; using CodeImp.DoomBuilder.Plugins.VisplaneExplorer.Properties; using CodeImp.DoomBuilder.Windows; using CodeImp.DoomBuilder.IO; using CodeImp.DoomBuilder.Map; using CodeImp.DoomBuilder.Rendering; using CodeImp.DoomBuilder.Geometry; using System.Drawing; using CodeImp.DoomBuilder.Editing; using CodeImp.DoomBuilder.Plugins; using CodeImp.DoomBuilder.Types; using CodeImp.DoomBuilder.Config; using CodeImp.DoomBuilder.Data; #endregion namespace CodeImp.DoomBuilder.Plugins.VisplaneExplorer { public class BuilderPlug : Plug { #region ================== Variables // Objects private static BuilderPlug me; private VPOManager vpo; private InterfaceForm interfaceform; // Palettes private Palette[] palettes; #endregion #region ================== Properties // Properties public static BuilderPlug Me { get { return me; } } public override string Name { get { return "VisplaneExplorer"; } } internal static VPOManager VPO { get { return me.vpo; } } internal static InterfaceForm InterfaceForm { get { return me.interfaceform; } } internal static Palette[] Palettes { get { return me.palettes; } } public override int MinimumRevision { get { return 1545; } } #endregion #region ================== Initialize / Dispose // This event is called when the plugin is initialized public override void OnInitialize() { base.OnInitialize(); //General.Actions.BindMethods(this); //mxd. But... we have no methods to bind! // Load interface controls interfaceform = new InterfaceForm(); // Load VPO manager (manages multithreading and communication with vpo.dll) vpo = new VPOManager(); // Keep a static reference me = this; } //mxd. This, actually, can also happen public override void OnMapNewBegin() { OnMapOpenBegin(); } // Some things cannot be initialized at plugin start, so we do them here public override void OnMapOpenBegin() { base.OnMapOpenBegin(); if (palettes == null) { // Load palettes palettes = new Palette[(int)ViewStats.NumStats]; palettes[(int)ViewStats.Visplanes] = new Palette(Resources.Visplanes_pal); palettes[(int)ViewStats.Drawsegs] = new Palette(Resources.Drawsegs_pal); palettes[(int)ViewStats.Solidsegs] = new Palette(Resources.Solidsegs_pal); palettes[(int)ViewStats.Openings] = new Palette(Resources.Openings_pal); ApplyUserColors(); } } // Preferences changed public override void OnClosePreferences(PreferencesController controller) { base.OnClosePreferences(controller); ApplyUserColors(); } // This is called when the plugin is terminated public override void Dispose() { // Clean up interfaceform.Dispose(); interfaceform = null; vpo.Dispose(); vpo = null; //General.Actions.UnbindMethods(this); //mxd. But... we have no methods to unbind! base.Dispose(); } #endregion #region ================== Methods // This applies user-defined appearance colors to the palettes private void ApplyUserColors() { if(palettes != null) { // Override special palette indices with user-defined colors for(int i = 0; i < palettes.Length; i++) { palettes[i].SetColor(Tile.POINT_VOID_B, General.Colors.Background.WithAlpha(0).ToInt()); } } } // This returns a unique temp filename public static string MakeTempFilename(string extension) { string filename; string chars = "abcdefghijklmnopqrstuvwxyz1234567890"; Random rnd = new Random(); int i; do { // Generate a filename filename = ""; for(i = 0; i < 8; i++) filename += chars[rnd.Next(chars.Length)]; filename = Path.Combine(General.TempPath, filename + extension); } // Continue while file is not unique while(File.Exists(filename) || Directory.Exists(filename)); // Return the filename return filename; } #endregion } }