// SECTOR TYPES
sectortypes
{
	18 = "Water Liquid Extrafloor SCROLL/PUSH North";
	19 = "Water Liquid Extrafloor SCROLL/PUSH North East";
	20 = "Water Liquid Extrafloor SCROLL/PUSH East";
	21 = "Water Liquid Extrafloor SCROLL/PUSH South East";
	22 = "Water Liquid Extrafloor SCROLL/PUSH South";
	23 = "Water Liquid Extrafloor SCROLL/PUSH South West";
	24 = "Water Liquid Extrafloor SCROLL/PUSH West";
	25 = "Water Liquid Extrafloor SCROLL/PUSH North West";
	26 = "Slime Liquid Extrafloor SCROLL/PUSH North";
	27 = "Slime Liquid Extrafloor SCROLL/PUSH North East";
	28 = "Slime Liquid Extrafloor SCROLL/PUSH East";
	29 = "Slime Liquid Extrafloor SCROLL/PUSH South East";
	30 = "Slime Liquid Extrafloor SCROLL/PUSH South";
	31 = "Slime Liquid Extrafloor SCROLL/PUSH South West";
	32 = "Slime Liquid Extrafloor SCROLL/PUSH West";
	33 = "Slime Liquid Extrafloor SCROLL/PUSH North West";
	34 = "Lava Liquid Extrafloor SCROLL/PUSH North";
	35 = "Lava Liquid Extrafloor SCROLL/PUSH North East";
	36 = "Lava Liquid Extrafloor SCROLL/PUSH East";
	37 = "Lava Liquid Extrafloor SCROLL/PUSH South East";
	38 = "Lava Liquid Extrafloor SCROLL/PUSH South";
	39 = "Lava Liquid Extrafloor SCROLL/PUSH South West";
	40 = "Lava Liquid Extrafloor SCROLL/PUSH West";
	41 = "Lava Liquid Extrafloor SCROLL/PUSH North West";
	42 = "Push North";
	43 = "Push North East";
	44 = "Push East";
	45 = "Push South East";
	46 = "Push South";
	47 = "Push South West";
	48 = "Push West";
	49 = "Push North West";
	50 = "Scroll Floor Texture North";
	51 = "Scroll Floor Texture North East";
	52 = "Scroll Floor Texture East";
	53 = "Scroll Floor Texture South East";
	54 = "Scroll Floor Texture South";
	55 = "Scroll Floor Texture South West";
	56 = "Scroll Floor Texture West";
	57 = "Scroll Floor Texture North West";
	58 = "Scroll Floor Texture/Push North";
	59 = "Scroll Floor Texture/Push  North East";
	60 = "Scroll Floor Texture/Push  East";
	61 = "Scroll Floor Texture/Push  South East";
	62 = "Scroll Floor Texture/Push  South";
	63 = "Scroll Floor Texture/Push  South West";
	64 = "Scroll Floor Texture/Push  West";
	65 = "Scroll Floor Texture/Push  North West";
	66 = "Blue Hue (Swimable Water)";
	67 = "Green Hue";
	68 = "Green Hue + Damage";
	69 = "Red Hue";
	70 = "Red Hue + Damage";
}