#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using CodeImp.DoomBuilder.IO; using CodeImp.DoomBuilder.Data; using System.IO; using System.Diagnostics; using System.Windows.Forms; using CodeImp.DoomBuilder.Compilers; #endregion namespace CodeImp.DoomBuilder.Config { internal class NodebuilderInfo : IComparable { #region ================== Constants #endregion #region ================== Variables private string name; private string title; private CompilerInfo compiler; private string parameters; private bool specialoutputfile; #endregion #region ================== Properties public string Name { get { return name; } } public string Title { get { return title; } } public CompilerInfo Compiler { get { return compiler; } } public string Parameters { get { return parameters; } } public bool HasSpecialOutputFile { get { return specialoutputfile; } } #endregion #region ================== Constructor / Disposer // Constructor public NodebuilderInfo(string filename, string name, Configuration cfg) { string compilername; General.WriteLogLine("Registered nodebuilder configuration '" + name + "' from '" + filename + "'"); // Initialize this.name = name; this.compiler = null; this.title = cfg.ReadSetting("nodebuilders." + name + ".title", ""); compilername = cfg.ReadSetting("nodebuilders." + name + ".compiler", ""); this.parameters = cfg.ReadSetting("nodebuilders." + name + ".parameters", ""); // Check for special output filename this.specialoutputfile = this.parameters.Contains("%FO"); // Find compiler foreach(CompilerInfo c in General.Compilers) { // Compiler name matches? if(c.Name == compilername) { // Apply compiler this.compiler = c; break; } } // No compiler found? if(this.compiler == null) throw new Exception("No such compiler defined: '" + compilername + "'"); } #endregion #region ================== Methods // This compares it to other ConfigurationInfo objects public int CompareTo(NodebuilderInfo other) { // Compare return name.CompareTo(other.name); } // String representation public override string ToString() { return title; } // This runs the nodebuilder public Compiler CreateCompiler() { return compiler.Create(); } #endregion } }