using System.Reflection; using System.Runtime.InteropServices; using System.Resources; using CodeImp.DoomBuilder; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Ultimate Zone Builder")] [assembly: AssemblyDescription("SRB2 UDMF map editor, based on Ultimate Doom Builder")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Sonic Team Junior")] [assembly: AssemblyProduct("Ultimate Zone Builder")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] // Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type. [assembly: ComVisible(false)] // The following GUID is for the ID of the typelib if this project is exposed to COM [assembly: Guid("767cd97a-8b1f-42b3-9086-a5ab9cdbe4ab")] // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // [assembly: AssemblyVersion("0.5.0.4096")] [assembly: NeutralResourcesLanguageAttribute("en")]