// Default lump name for new map defaultlumpname = "MAP01"; basegame = 2; // Decorate actors to include depending on actor game property decorategames = "heretic raven"; // Skill levels skills { include("Heretic_misc.cfg", "skills"); } // Door making makedoortrack = "METL2"; // Default thing filters // (these are not required, just useful for new users) /*thingsfilters { include("Doom_misc.cfg", "thingsfilters"); }*/ // Default texture sets // (these are not required, but useful for new users) texturesets { include("Heretic_texturesets.cfg"); }