#include "VertexBuffer.h" VertexBuffer::VertexBuffer(int sizeInBytes) { } void VertexBuffer::SetBufferData(const void* data, int64_t size) { } void VertexBuffer::SetBufferSubdata(int64_t destOffset, const void* data, int64_t size) { } ///////////////////////////////////////////////////////////////////////////// VertexBuffer* VertexBuffer_New(int sizeInBytes) { return new VertexBuffer(sizeInBytes); } void VertexBuffer_Delete(VertexBuffer* buffer) { delete buffer; } void VertexBuffer_SetBufferData(VertexBuffer* handle, void* data, int64_t size) { handle->SetBufferData(data, size); } void VertexBuffer_SetBufferSubdata(VertexBuffer* handle, int64_t destOffset, void* data, int64_t size) { handle->SetBufferSubdata(destOffset, data, size); }