#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Text; using System.Windows.Forms; using Microsoft.Win32; using System.Diagnostics; using CodeImp.DoomBuilder.Actions; using CodeImp.DoomBuilder.Data; using CodeImp.DoomBuilder.Config; using CodeImp.DoomBuilder.Rendering; using SlimDX.Direct3D9; using System.Drawing.Imaging; using System.Drawing.Drawing2D; #endregion namespace CodeImp.DoomBuilder.Controls { internal partial class ImageBrowserControl : UserControl { #region ================== Constants // Maximum loaded items private const int MAX_LOADED_ITEMS = 200; #endregion #region ================== Delegates / Events public delegate void SelectedItemChangedDelegate(); public event SelectedItemChangedDelegate SelectedItemChanged; #endregion #region ================== Variables // States private bool updating; // All items private List items; // Loaded items private LinkedList loadeditems; #endregion #region ================== Properties public string LabelText { get { return label.Text; } set { label.Text = value; objectname.Left = label.Right + label.Margin.Right + objectname.Margin.Left; } } public ListViewItem SelectedItem { get { if(list.SelectedItems.Count > 0) return list.SelectedItems[0]; else return null; } } #endregion #region ================== Constructor / Disposer // Constructor public ImageBrowserControl() { // Initialize InitializeComponent(); items = new List(); loadeditems = new LinkedList(); // Move textbox with label objectname.Left = label.Right + label.Margin.Right + objectname.Margin.Left; } // This applies the color settings public void ApplyColorSettings() { // Force black background? if(General.Settings.BlackBrowsers) { list.BackColor = Color.Black; list.ForeColor = Color.White; } } // This cleans everything up (we can't override Dispose?) public virtual void CleanUp() { // Stop refresh timer refreshtimer.Enabled = false; // Begin updating list updating = true; list.SuspendLayout(); list.BeginUpdate(); // Go for all items foreach(ImageBrowserItem i in list.Items) { // Queue image for unloading if only temporary if(i.icon.IsLoaded && i.icon.Temporary) General.Map.Data.BackgroundLoadImage(i.icon, false); // Dispose item i.Dispose(); } // Trash list items list.Clear(); loadeditems.Clear(); // Done updating list updating = false; list.EndUpdate(); list.ResumeLayout(); } #endregion #region ================== Rendering // Draw item private void list_DrawItem(object sender, DrawListViewItemEventArgs e) { if(!updating) e.Graphics.DrawImageUnscaled((e.Item as ImageBrowserItem).GetImage(e.Bounds), e.Bounds); } // Refresher private void refreshtimer_Tick(object sender, EventArgs e) { // Go for all items foreach(ImageBrowserItem i in list.Items) { // Bounds within view? if(i.Bounds.IntersectsWith(list.ClientRectangle)) { // Remove from loaded list if in there if(i.LoadedTicket != null) loadeditems.Remove(i.LoadedTicket); // Image not loaded? if(!i.icon.IsLoaded && !i.IsImageLoaded) { // Queue for background loading General.Map.Data.BackgroundLoadImage(i.icon, true); } // Items needs to be redrawn? if(i.CheckRedrawNeeded(i.Bounds)) { // Redraw item i.GetImage(i.Bounds); // Refresh item in list list.RedrawItems(i.Index, i.Index, false); } else { // Queue for unloading if only temporary if(i.icon.IsLoaded && i.icon.Temporary) General.Map.Data.BackgroundLoadImage(i.icon, false); } // Add to loaded list i.LoadedTicket = loadeditems.AddLast(i); } else { // Queue for unloading if only temporary if(i.icon.IsLoaded && i.icon.Temporary) General.Map.Data.BackgroundLoadImage(i.icon, false); else General.Map.Data.BackgroundCancelImage(i.icon); } } // More items laoded than allowed? if(loadeditems.Count > MAX_LOADED_ITEMS) { // Unload items for(int i = 0; i < (loadeditems.Count - MAX_LOADED_ITEMS); i++) { loadeditems.First.Value.ReleaseImage(); loadeditems.First.Value.LoadedTicket = null; loadeditems.RemoveFirst(); } } } #endregion #region ================== Events // Name typed private void objectname_TextChanged(object sender, EventArgs e) { // Update list RefillList(false); // No item selected? if(list.SelectedItems.Count == 0) { // Select first SelectFirstItem(); } } // Key pressed private void objectname_KeyDown(object sender, KeyEventArgs e) { // Check what key is pressed switch(e.KeyData) { // Cursor keys case Keys.Left: SelectNextItem(SearchDirectionHint.Left); e.SuppressKeyPress = true; break; case Keys.Right: SelectNextItem(SearchDirectionHint.Right); e.SuppressKeyPress = true; break; case Keys.Up: SelectNextItem(SearchDirectionHint.Up); e.SuppressKeyPress = true; break; case Keys.Down: SelectNextItem(SearchDirectionHint.Down); e.SuppressKeyPress = true; break; } } // Selection changed private void list_ItemSelectionChanged(object sender, ListViewItemSelectionChangedEventArgs e) { // Raise event if(SelectedItemChanged != null) SelectedItemChanged(); } #endregion #region ================== Methods // This selects an item by name public void SelectItem(string name) { ListViewItem lvi; // Find item with this text lvi = list.FindItemWithText(name); if(lvi != null) { // Does the text really match? if(lvi.Text == name) { // Select this item list.SelectedItems.Clear(); lvi.Selected = true; lvi.EnsureVisible(); } } } // This performs item sleection by keys private void SelectNextItem(SearchDirectionHint dir) { ListViewItem lvi; Point spos; // Nothing selected? if(list.SelectedItems.Count == 0) { // Select first SelectFirstItem(); } else { // Get selected item lvi = list.SelectedItems[0]; // Determine point to start searching from switch(dir) { case SearchDirectionHint.Left: spos = new Point(lvi.Bounds.Left - 1, lvi.Bounds.Top + 1); break; case SearchDirectionHint.Right: spos = new Point(lvi.Bounds.Left + 1, lvi.Bounds.Top + 1); break; case SearchDirectionHint.Up: spos = new Point(lvi.Bounds.Left + 1, lvi.Bounds.Top - 1); break; case SearchDirectionHint.Down: spos = new Point(lvi.Bounds.Left + 1, lvi.Bounds.Bottom + 1); break; default: spos = new Point(0, 0); break; } // Find next item //lvi = list.SelectedItems[0].FindNearestItem(dir); lvi = list.FindNearestItem(dir, spos); if(lvi != null) { // Select next item list.SelectedItems.Clear(); lvi.Selected = true; } // Make selection visible if(list.SelectedItems.Count > 0) list.SelectedItems[0].EnsureVisible(); } } // This selectes the first item private void SelectFirstItem() { ListViewItem lvi; // Select first if(list.Items.Count > 0) { list.SelectedItems.Clear(); //lvi = list.FindNearestItem(SearchDirectionHint.Down, new Point(1, -100000)); lvi = list.Items[0]; if(lvi != null) { lvi.Selected = true; lvi.EnsureVisible(); } } } // This adds a group public ListViewGroup AddGroup(string name) { ListViewGroup grp = new ListViewGroup(name); list.Groups.Add(grp); return grp; } // This begins adding items public void BeginAdding() { // Stop updating refreshtimer.Enabled = false; } // This ends adding items public void EndAdding() { // Fill list with items RefillList(true); // Start updating refreshtimer.Enabled = true; } // This adds an item public void Add(string text, ImageData image, object tag, ListViewGroup group) { ImageBrowserItem i = new ImageBrowserItem(text, image, tag); i.ListGroup = group; i.Group = group; items.Add(i); } // This fills the list based on the objectname filter private void RefillList(bool selectfirst) { List showitems = new List(); // Begin updating list updating = true; list.SuspendLayout(); list.BeginUpdate(); // Clear list first // Group property of items will be set to null, we will restore it later list.Items.Clear(); // Go for all items foreach(ImageBrowserItem i in items) { // Add item if valid if(ValidateItem(i)) { i.Group = i.ListGroup; i.Selected = false; showitems.Add(i); } } // Fill list list.Items.AddRange(showitems.ToArray()); // Select first item? if(selectfirst) SelectFirstItem(); // Done updating list updating = false; list.EndUpdate(); list.ResumeLayout(); // Raise event if(SelectedItemChanged != null) SelectedItemChanged(); } // This validates an item private bool ValidateItem(ImageBrowserItem i) { return i.Text.Contains(objectname.Text); } // This sends the focus to the textbox public void FocusTextbox() { objectname.Focus(); } #endregion } }