#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System.Collections.Generic; using CodeImp.DoomBuilder.Map; using CodeImp.DoomBuilder.Rendering; #endregion namespace CodeImp.DoomBuilder.BuilderModes { [FindReplace("Vertex Index", BrowseButton = false)] internal class FindVertexNumber : FindReplaceType { #region ================== Constants #endregion #region ================== Variables #endregion #region ================== Properties #endregion #region ================== Constructor / Destructor #endregion #region ================== Methods //mxd public override bool CanReplace() { return false; } // This is called to perform a search (and replace) // Returns a list of items to show in the results list // replacewith is null when not replacing public override FindReplaceObject[] Find(string value, bool withinselection, bool replace, string replacewith, bool keepselection) { List objs = new List(); // Interpret the number given int index; if(int.TryParse(value, out index)) { Vertex v = General.Map.Map.GetVertexByIndex(index); if(v != null) objs.Add(new FindReplaceObject(v, "Vertex " + index)); } return objs.ToArray(); } // This is called when a specific object is selected from the list public override void ObjectSelected(FindReplaceObject[] selection) { if(selection.Length == 1) { ZoomToSelection(selection); General.Interface.ShowVertexInfo(selection[0].Vertex); } else General.Interface.HideInfo(); General.Map.Map.ClearAllSelected(); foreach(FindReplaceObject obj in selection) obj.Vertex.Selected = true; } // Render selection public override void PlotSelection(IRenderer2D renderer, FindReplaceObject[] selection) { foreach(FindReplaceObject o in selection) { renderer.PlotVertex(o.Vertex, ColorCollection.SELECTION); } } // Edit objects public override void EditObjects(FindReplaceObject[] selection) { HashSet vertices = new HashSet(); foreach(FindReplaceObject o in selection) if(!vertices.Contains(o.Vertex)) vertices.Add(o.Vertex); General.Interface.ShowEditVertices(vertices); General.Map.Map.Update(); } #endregion } }