#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Drawing; using System.Globalization; using System.Windows.Forms; using CodeImp.DoomBuilder.Data; using CodeImp.DoomBuilder.GZBuilder.Data; using CodeImp.DoomBuilder.Map; using CodeImp.DoomBuilder.Config; using CodeImp.DoomBuilder.Types; using CodeImp.DoomBuilder.GZBuilder; //mxd using System.Collections.Generic; #endregion namespace CodeImp.DoomBuilder.Controls { internal partial class ThingInfoPanel : UserControl { private readonly int hexenformatwidth; private readonly int doomformatwidth; // Constructor public ThingInfoPanel() { // Initialize InitializeComponent(); CodeImp.DoomBuilder.General.ApplyMonoListViewFix(flags); // Hide stuff when in Doom format hexenformatwidth = infopanel.Width; doomformatwidth = infopanel.Width - 190; } // This shows the info public void ShowInfo(Thing t) { // Show/hide stuff depending on format bool hasArgs = General.Map.FormatInterface.HasActionArgs; arglbl1.Visible = hasArgs; arglbl2.Visible = hasArgs; arglbl3.Visible = hasArgs; arglbl4.Visible = hasArgs; arglbl5.Visible = hasArgs; arg1.Visible = hasArgs; arg2.Visible = hasArgs; arg3.Visible = hasArgs; arg4.Visible = hasArgs; arg5.Visible = hasArgs; infopanel.Width = (hasArgs ? hexenformatwidth : doomformatwidth); //mxd action.Visible = General.Map.FormatInterface.HasThingAction; labelaction.Visible = General.Map.FormatInterface.HasThingAction; // Move panel spritepanel.Left = infopanel.Left + infopanel.Width + infopanel.Margin.Right + spritepanel.Margin.Left; flagsPanel.Left = spritepanel.Left + spritepanel.Width + spritepanel.Margin.Right + flagsPanel.Margin.Left; //mxd // Lookup thing info ThingTypeInfo ti = General.Map.Data.GetThingInfo(t.Type); // Get thing action information LinedefActionInfo act; if(General.Map.Config.LinedefActions.ContainsKey(t.Action)) act = General.Map.Config.LinedefActions[t.Action]; else if(t.Action == 0) act = new LinedefActionInfo(0, "None", true, false); else act = new LinedefActionInfo(t.Action, "Unknown", false, false); string actioninfo = act.ToString(); // Determine z info to show t.DetermineSector(); string zinfo; if(ti.AbsoluteZ || t.Sector == null) { zinfo = t.Position.z.ToString(CultureInfo.InvariantCulture) + " (abs.)"; //mxd } else { // Hangs from ceiling? if(ti.Hangs) zinfo = t.Position.z + " (" + Math.Round(Sector.GetCeilingPlane(t.Sector).GetZ(t.Position) - t.Position.z - ti.Height, General.Map.FormatInterface.VertexDecimals).ToString(CultureInfo.InvariantCulture) + ")"; //mxd else zinfo = t.Position.z + " (" + Math.Round(Sector.GetFloorPlane(t.Sector).GetZ(t.Position) + t.Position.z, General.Map.FormatInterface.VertexDecimals).ToString(CultureInfo.InvariantCulture) + ")"; //mxd } // Thing info infopanel.Text = " Thing " + t.Index + " "; type.Text = t.Type + " - " + ti.Title; if(ti.IsObsolete) type.Text += " - OBSOLETE"; //mxd action.Text = actioninfo; bool displayclassname = !string.IsNullOrEmpty(ti.ClassName) && !ti.ClassName.StartsWith("$"); //mxd labelclass.Enabled = displayclassname; //mxd classname.Enabled = displayclassname; //mxd classname.Text = (displayclassname ? ti.ClassName : "--"); //mxd position.Text = t.Position.x.ToString(CultureInfo.InvariantCulture) + ", " + t.Position.y.ToString(CultureInfo.InvariantCulture) + ", " + zinfo; tag.Text = t.Tag + (General.Map.Options.TagLabels.ContainsKey(t.Tag) ? " - " + General.Map.Options.TagLabels[t.Tag] : string.Empty); angle.Text = t.AngleDoom + "\u00B0"; anglecontrol.Angle = t.AngleDoom; anglecontrol.Left = angle.Right + 1; // Sprite if(ti.Sprite.ToLowerInvariant().StartsWith(DataManager.INTERNAL_PREFIX) && (ti.Sprite.Length > DataManager.INTERNAL_PREFIX.Length)) { spritename.Text = ""; spritetex.Image = General.Map.Data.GetSpriteImage(ti.Sprite).GetSpritePreview(); } else if((ti.Sprite.Length <= 8) && (ti.Sprite.Length > 0)) { spritename.Text = ti.Sprite; spritetex.Image = General.Map.Data.GetSpriteImage(ti.Sprite).GetPreview(); } else { spritename.Text = ""; spritetex.Image = null; } // Arguments ArgumentInfo[] arginfo = ((t.Action == 0 && ti.Args[0] != null) ? ti.Args : act.Args); //mxd //mxd. ACS script argument names bool isacsscript = (Array.IndexOf(GZGeneral.ACS_SPECIALS, t.Action) != -1); bool isarg0str = (General.Map.UDMF && t.Fields.ContainsKey("arg0str")); string arg0str = isarg0str ? t.Fields.GetValue("arg0str", string.Empty) : string.Empty; ScriptItem scriptitem = null; //mxd. Set default label colors arg1.ForeColor = SystemColors.ControlText; arglbl1.ForeColor = SystemColors.ControlText; // Named script? if (isacsscript && isarg0str && General.Map.NamedScripts.ContainsKey(arg0str.ToLowerInvariant())) { scriptitem = General.Map.NamedScripts[arg0str.ToLowerInvariant()]; } // Script number? else if (isacsscript && General.Map.NumberedScripts.ContainsKey(t.Args[0])) { scriptitem = General.Map.NumberedScripts[t.Args[0]]; arg0str = (scriptitem.HasCustomName ? scriptitem.Name : scriptitem.Index.ToString()); } // Apply script args? Label[] arglabels = { arglbl1, arglbl2, arglbl3, arglbl4, arglbl5 }; Label[] args = { arg1, arg2, arg3, arg4, arg5 }; if (scriptitem != null) { int first; string[] argnames = scriptitem.GetArgumentsDescriptions(t.Action, out first); for (int i = 0; i < first; i++) { arglabels[i].Text = (isarg0str ? arginfo[i].TitleStr : arginfo[i].Title) + ":"; arglabels[i].Enabled = arginfo[i].Used; args[i].Enabled = arginfo[i].Used; } for (int i = first; i < argnames.Length; i++) { if (!string.IsNullOrEmpty(argnames[i])) { arglabels[i].Text = argnames[i] + ":"; arglabels[i].Enabled = true; args[i].Enabled = true; } else { arglabels[i].Text = (isarg0str ? arginfo[i].TitleStr : arginfo[i].Title) + ":"; arglabels[i].Enabled = arginfo[i].Used; args[i].Enabled = arginfo[i].Used; } } } else { for (int i = 0; i < arginfo.Length; i++) { arglabels[i].Text = (isarg0str ? arginfo[i].TitleStr : arginfo[i].Title) + ":"; arglabels[i].Enabled = arginfo[i].Used; args[i].Enabled = arginfo[i].Used; } // Special cases: unknown script name/index if (isacsscript) { arglbl1.Text = "Unknown script " + (isarg0str ? "name" : "number") + ":"; arg1.ForeColor = Color.DarkRed; arglbl1.ForeColor = Color.DarkRed; } } //mxd. Set argument value and label if (isarg0str) arg1.Text = arg0str; else SetArgumentText(act.Args[0], arg1, t.Args[0]); SetArgumentText(arginfo[1], arg2, t.Args[1]); SetArgumentText(arginfo[2], arg3, t.Args[2]); SetArgumentText(arginfo[3], arg4, t.Args[3]); SetArgumentText(arginfo[4], arg5, t.Args[4]); //mxd. Flags flags.Items.Clear(); Dictionary flagsrename = ti.FlagsRename; foreach(KeyValuePair group in General.Map.Config.ThingFlags) { if(t.Flags.ContainsKey(group.Key) && t.Flags[group.Key]) { ListViewItem lvi = (flagsrename != null && flagsrename.ContainsKey(group.Key)) ? new ListViewItem(flagsrename[group.Key]) { ForeColor = SystemColors.HotTrack } : new ListViewItem(group.Value); lvi.Checked = true; flags.Items.Add(lvi); } } //mxd. Flags panel visibility and size flagsPanel.Visible = (flags.Items.Count > 0); if(flags.Items.Count > 0) { Rectangle rect = flags.GetItemRect(0); int itemspercolumn = 1; // Check how many items per column we have... for(int i = 1; i < flags.Items.Count; i++) { if(flags.GetItemRect(i).X != rect.X) break; itemspercolumn++; } flags.Width = rect.Width * (int)Math.Ceiling(flags.Items.Count / (float)itemspercolumn); flagsPanel.Width = flags.Width + flags.Left * 2; } // Show the whole thing this.Show(); //this.Update(); // ano - don't think this is needed, and is slow } //mxd private static void SetArgumentText(ArgumentInfo info, Label label, int value) { TypeHandler th = General.Types.GetArgumentHandler(info); th.SetValue(value); label.Text = th.GetStringValue(); } // When visible changed protected override void OnVisibleChanged(EventArgs e) { // Hiding panels if(!this.Visible) { spritetex.Image = null; } // Call base base.OnVisibleChanged(e); } } }