Debug Win32 Debug x64 Release Win32 Release x64 {78938655-9807-485E-9D4B-46226DC7AD27} BuilderNative 10.0 DynamicLibrary v142 MultiByte true DynamicLibrary v142 MultiByte true DynamicLibrary v142 MultiByte DynamicLibrary v142 MultiByte <_ProjectFileVersion>14.0.25431.1 $(ProjectDir)..\..\Build\ $(Configuration)\ $(ProjectDir)..\..\Build\ $(Configuration)\ $(ProjectDir)..\..\Build\ $(Configuration)\ $(ProjectDir)..\..\Build\ $(Configuration)\ Disabled $(ProjectDir);%(AdditionalIncludeDirectories) WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) true EnableFastChecks MultiThreadedDebug Level3 EditAndContinue Use Precomp.h $(OutDir)BuilderNative.dll exports.def true Windows false true MachineX86 opengl32.lib;%(AdditionalDependencies) Disabled $(ProjectDir);%(AdditionalIncludeDirectories) WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) EnableFastChecks MultiThreadedDebug Level3 ProgramDatabase Use Precomp.h $(OutDir)BuilderNative.dll exports.def true Windows false true opengl32.lib;%(AdditionalDependencies) Disabled AnySuitable true Speed $(ProjectDir);%(AdditionalIncludeDirectories) WIN32;_RELEASE;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) MultiThreaded false true StreamingSIMDExtensions2 Fast Level3 ProgramDatabase Use Precomp.h $(OutDir)BuilderNative.dll exports.def true Windows true true false true MachineX86 opengl32.lib;%(AdditionalDependencies) Disabled AnySuitable true Speed $(ProjectDir);%(AdditionalIncludeDirectories) WIN32;_RELEASE;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) MultiThreaded false true StreamingSIMDExtensions2 Fast Level3 ProgramDatabase Use Precomp.h $(OutDir)BuilderNative.dll exports.def true Windows true true false true opengl32.lib;%(AdditionalDependencies) NotUsing NotUsing NotUsing NotUsing Create Create Create Create