EDGE_monsters { color = 12; // Light Red arrow = 1; title = "Edge: Monsters"; width = 20; sort = 1; height = 56; hangs = 0; blocking = 1; error = 2; 4050 { title = "Stealth Arachnotron"; height = 32; } 4051 { title = "Stealth Archvile"; height = 32; } 4052 { title = "Stealth Baron of Hell"; height = 32; } 4053 { title = "Stealth Cacodemon"; height = 32; } 4054 { title = "Stealth Heavy weapon dude"; height = 32; } 4055 { title = "Stealth Demon"; height = 32; } 4056 { title = "Stealth Hell knight"; height = 32; } 4057 { title = "Stealth Imp"; height = 32; } 4058 { title = "Stealth Mancubus"; height = 32; } 4059 { title = "Stealth Revenant"; height = 32; } 4060 { title = "Stealth Shotgun Guy"; height = 32; } 4061 { title = "Stealth Zombie man"; height = 32; } 7100 { title = "EDGE Revenant MKII"; height = 32; } 7101 { title = "EDGE Teleport spawner"; height = 32; } 7102 { title = "Arachnotron MKII"; height = 32; } 7103 { title = "Mancubus MKII"; height = 32; } } edge_powerups { color = 9; // Light Blue arrow = 0; title = "EDGE: Powerups"; width = 20; height = 20; hangs = 0; blocking = 0; sort = 1; 7000 { title = "EDGE Nightvision Specs"; sprite = "NVSCA0"; } 7020 { title = "EDGE Jetpack"; sprite = "JPCKA0"; } 7005 { title = "EDGE Stop Time"; sprite = "TSTPB0"; } } edge_glowlights { color = 9; // Light Blue arrow = 0; title = "EDGE: Sector Light FX"; sprite = "internal:light"; width = 20; height = 20; hangs = 0; blocking = 0; 7041 { title = "EDGE Nukage Glow"; height = 32; } 7042 { title = "EDGE Lava Glow"; height = 32; } 7043 { title = "EDGE Water Glow"; height = 32; } } edge_lights { color = 9; // Light Blue arrow = 0; title = "EDGE: Lights"; sprite = "internal:light"; width = 8; height = 20; hangs = 0; blocking = 0; 7044 { title = "White light: Floor"; height = 32; color = 15; } 7045 { title = "Yellow light: Floor"; height = 32; color = 15; } 7046 { title = "Red light: Floor"; height = 32; color = 15; } 7047 { title = "Blue light: Floor"; height = 32; color = 15; } 7048 { title = "Green light: Floor"; height = 32; color = 15; } 7049 { title = "Orange light: Floor"; height = 32; color = 15; } 7054 { title = "White light: Ceiling"; height = 16; hangs = 1; color = 15; } 7055 { title = "Yellow light: Ceiling"; height = 16; hangs = 1; color = 15; } 7056 { title = "Red light: Ceiling"; height = 16; hangs = 1; color = 15; } 7057 { title = "Blue light: Ceiling"; height = 16; hangs = 1; color = 15; } 7058 { title = "Green light: Ceiling"; height = 16; hangs = 1; color = 15; } 7059 { title = "Orange light: Ceiling"; height = 16; hangs = 1; color = 15; } } edge_keys { color = 13; // Light Magenta arrow = 0; title = "EDGE: Keys"; width = 20; sort = 1; height = 16; hangs = 0; blocking = 0; 7015 { title = "Green keycard"; sprite = "BKEYA0"; } 7017 { title = "Green skullkey"; sprite = "BSKUB0"; } } edge_armour { color = 1; // Blue arrow = 0; title = "EDGE: Armour"; width = 20; sort = 1; height = 16; hangs = 0; blocking = 0; 7031 { title = "Purple armor"; sprite = "ARM1A0"; } 7032 { title = "Yellow armor"; sprite = "ARM2A0"; } 7033 { title = "Red armor"; sprite = "ARM2A0"; } }