#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using CodeImp.DoomBuilder.IO; using CodeImp.DoomBuilder.Data; using System.IO; using System.Diagnostics; using System.Windows.Forms; using CodeImp.DoomBuilder.Rendering; #endregion namespace CodeImp.DoomBuilder.Config { public class LinedefActionCategory : IComparable { #region ================== Constants #endregion #region ================== Variables // Category properties private string name; // Actions private List actions; // Disposing private bool isdisposed = false; #endregion #region ================== Properties public string Name { get { return name; } } public List Actions { get { return actions; } } public bool IsDisposed { get { return isdisposed; } } #endregion #region ================== Constructor / Disposer // Constructor internal LinedefActionCategory(string name) { // Initialize this.name = name; this.actions = new List(); // We have no destructor GC.SuppressFinalize(this); } // Disposer internal void Dispose() { // Not already disposed? if(!isdisposed) { // Clean up actions = null; // Done isdisposed = true; } } #endregion #region ================== Methods // This adds an action to this category internal void Add(LinedefActionInfo a) { // Make it so. actions.Add(a); } // This compares against another action category public int CompareTo(LinedefActionCategory other) { return string.Compare(this.name, other.name); } #endregion } }