#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.IO; using System.Text; using System.Globalization; using System.Collections.Generic; #endregion namespace CodeImp.DoomBuilder.IO { public sealed class UniversalParser { #region ================== Constants // Path seperator public const string DEFAULT_SEPERATOR = "."; // Allowed characters in a key public const string KEY_CHARACTERS = "abcdefghijklmnopqrstuvwxyz0123456789_"; // Parse mode constants private const int PM_NOTHING = 0; private const int PM_ASSIGNMENT = 1; private const int PM_NUMBER = 2; private const int PM_STRING = 3; private const int PM_KEYWORD = 4; // Error strings private const string ERROR_KEYMISSING = "Missing key name in assignment or scope."; private const string ERROR_KEYCHARACTERS = "Invalid characters in key name."; //private const string ERROR_ASSIGNINVALID = "Invalid assignment. Missing a previous terminator symbol?"; private const string ERROR_VALUEINVALID = "Invalid value in assignment. Missing a previous terminator symbol?"; private const string ERROR_VALUETOOBIG = "Value too big."; private const string ERROR_KEYWITHOUTVALUE = "Key has no value assigned."; private const string ERROR_KEYWORDUNKNOWN = "Unknown keyword in assignment. Missing a previous terminator symbol?"; #endregion #region ================== Variables // Error result private int cpErrorResult; private string cpErrorDescription = ""; private int cpErrorLine; // Configuration root private UniversalCollection root; private const string newline = "\n"; private StringBuilder key; //mxd private StringBuilder val; //mxd private Dictionary matches; //mxd // Settings private bool strictchecking = true; #endregion #region ================== Properties // Properties public int ErrorResult { get { return cpErrorResult; } } public string ErrorDescription { get { return cpErrorDescription; } } public int ErrorLine { get { return cpErrorLine; } } public UniversalCollection Root { get { return root; } } public bool StrictChecking { get { return strictchecking; } set { strictchecking = value; } } #endregion #region ================== Constructor / Destructor // Constructor public UniversalParser() { // Standard new configuration NewConfiguration(); // We have no destructor GC.SuppressFinalize(this); } // Constructor to load a file immediately public UniversalParser(string filename) { // Load configuration from file LoadConfiguration(filename); // We have no destructor GC.SuppressFinalize(this); } #endregion #region ================== Private Methods // This returns a string added with escape characters private string EscapedString(string str) { // Replace the \ with \\ first! str = str.Replace("\\", "\\\\"); str = str.Replace(newline, "\\n"); str = str.Replace("\r", "\\r"); str = str.Replace("\t", "\\t"); str = str.Replace("\"", "\\\""); // Return result return str; } // This raises an error private void RaiseError(int line, string description) { // Raise error cpErrorResult = 1; cpErrorDescription = description; cpErrorLine = line + 1; //mxd } // This validates a given key and sets // error properties if key is invalid and errorline > -1 private bool ValidateKey(string key, int errorline) { bool validateresult = true; // Check if key is an empty string if(key.Length == 0) { // ERROR: Missing key name in statement if(errorline > -1) RaiseError(errorline, ERROR_KEYMISSING); validateresult = false; } else if(strictchecking) //Only when strict checking { // Check if all characters are valid foreach(char c in key) { if(KEY_CHARACTERS.IndexOf(c) == -1) { // ERROR: Invalid characters in key name if(errorline > -1) RaiseError(errorline, ERROR_KEYCHARACTERS); validateresult = false; break; } } } // Return result return validateresult; } // This parses a structure in the given data starting // from the given pos and line and updates pos and line. private UniversalCollection InputStructure(ref string[] data, ref int pos, ref int line, bool topLevel) { char c; // current data character int pm = PM_NOTHING; // current parse mode key.Remove(0, key.Length); val.Remove(0, val.Length); string s; bool escape = false; // escape sequence? bool endofstruct = false; // true as soon as this level struct ends UniversalCollection cs = new UniversalCollection(); // Go through all of the data until // the end or until the struct closes // or when an arror occurred while ((cpErrorResult == 0) && (endofstruct == false)) { // Get current character if(line == data.Length - 1) break; if(pos > data[line].Length - 1) { pos = 0; line++; } c = data[line][pos]; // ================ What parse mode are we at? if(pm == PM_NOTHING) { // Now check what character this is switch(c) { case '{': // Begin of new struct // Validate key s = key.ToString().Trim(); if(ValidateKey(s, line)) { // Next character pos++; // Parse this struct and add it cs.Add(new UniversalEntry(s.ToLowerInvariant(), InputStructure(ref data, ref pos, ref line, false))); // Check the last character pos--; // Reset the key key.Remove(0, key.Length); } // Leave switch break; case '}': // End of this struct // Stop parsing in this struct endofstruct = true; // Leave the loop break; case '=': // Assignment // Validate key if(ValidateKey(key.ToString().Trim(), line)) { // Now parsing assignment pm = PM_ASSIGNMENT; } // Leave switch break; case ';': // Terminator // Validate key if(ValidateKey(key.ToString().Trim(), line)) { // Error: No value RaiseError(line, ERROR_KEYWITHOUTVALUE); } // Leave switch break; case '\n': // New line // Count the line line++; pos = -1; // Add this to the key as a space. // Spaces are not allowed, but it will be trimmed // when its the first or last character. key.Append(" "); // Leave switch break; case '\\': // Possible comment case '/': // Check for the line comment // if(data[line].Substring(pos, 2) == "//") { // Skip everything on this line pos = -1; // Have next line? if(line < data.Length - 1) line++; } // Check for the block comment /* */ else if(data[line].Substring(pos, 2) == "/*") { // Block comment closes on the same line?.. (mxd) int np = data[line].IndexOf("*/", pos); if (np > -1) { pos = np + 1; } else { // Find the next closing block comment line++; while((np = data[line].IndexOf("*/", 0)) == -1) { if(line == data.Length - 1) break; line++; } // Closing block comment found? if(np > -1) { // Skip everything in this block pos = np + 1; } } } // Leave switch break; default: // Everything else if (!topLevel && pos == 0) { while(matches.ContainsKey(data[line])) { cs.Add(matches[data[line]].Key, matches[data[line]].Value); line++; pos = -1; } } // Add character to key if(pos != -1) key.Append(c); // Leave switch break; } } // ================ Parsing an assignment else if(pm == PM_ASSIGNMENT) { // Check for string opening if(c == '\"') { // Now parsing string pm = PM_STRING; //numbers } // Check for numeric character numbers else if(Configuration.NUMBERS2.IndexOf(c) > -1) { // Now parsing number pm = PM_NUMBER; // Go one byte back, because this // byte is part of the number! pos--; } // Check for new line else if(c == '\n') { // Count the new line line++; } // Check if assignment ends else if(c == ';') { // End of assignment pm = PM_NOTHING; // Remove this if it causes problems key.Remove(0, key.Length); val.Remove(0, val.Length); } // Otherwise (if not whitespace) it will be a keyword else if((c != ' ') && (c != '\t')) { // Now parsing a keyword pm = PM_KEYWORD; // Go one byte back, because this // byte is part of the keyword! pos--; } } // ================ Parsing a number else if(pm == PM_NUMBER) { // Check if number ends here if(c == ';') { // Hexadecimal? s = val.ToString(); if((s.Length > 2) && s.StartsWith("0x", StringComparison.InvariantCultureIgnoreCase)) { // Convert to int try { // Convert to value int ival = Convert.ToInt32(s.Substring(2).Trim(), 16); // Add it to struct UniversalEntry entry = new UniversalEntry(key.ToString().Trim().ToLowerInvariant(), ival); cs.Add(entry); matches.Add(data[line], entry); } catch(OverflowException) { // Too large for Int32, try Int64 try { // Convert to value long lval = Convert.ToInt64(s.Substring(2).Trim(), 16); // Add it to struct UniversalEntry entry = new UniversalEntry(key.ToString().Trim().ToLowerInvariant(), lval); cs.Add(entry); matches.Add(data[line], entry); } catch(OverflowException) { // Too large for Int64, return error RaiseError(line, ERROR_VALUETOOBIG); } catch(FormatException) { // ERROR: Invalid value in assignment RaiseError(line, ERROR_VALUEINVALID); } } catch(FormatException) { // ERROR: Invalid value in assignment RaiseError(line, ERROR_VALUEINVALID); } } // Floating point? else if(s.IndexOf('.') > -1) { float fval = 0; // Convert to float (remove the f first) try { fval = Convert.ToSingle(s.Trim(), CultureInfo.InvariantCulture); } catch(FormatException) { // ERROR: Invalid value in assignment RaiseError(line, ERROR_VALUEINVALID); } // Add it to struct UniversalEntry entry = new UniversalEntry(key.ToString().Trim().ToLowerInvariant(), fval); cs.Add(entry); matches.Add(data[line], entry); } else { // Convert to int try { // Convert to value int ival = Convert.ToInt32(s.Trim(), CultureInfo.InvariantCulture); // Add it to struct UniversalEntry entry = new UniversalEntry(key.ToString().Trim().ToLowerInvariant(), ival); cs.Add(entry); matches.Add(data[line], entry); } catch(OverflowException) { // Too large for Int32, try Int64 try { // Convert to value long lval = Convert.ToInt64(s.Trim(), CultureInfo.InvariantCulture); // Add it to struct UniversalEntry entry = new UniversalEntry(key.ToString().Trim().ToLowerInvariant(), lval); cs.Add(entry); matches.Add(data[line], entry); } catch(OverflowException) { // Too large for Int64, return error RaiseError(line, ERROR_VALUETOOBIG); } catch(FormatException) { // ERROR: Invalid value in assignment RaiseError(line, ERROR_VALUEINVALID); } } catch(FormatException) { // ERROR: Invalid value in assignment RaiseError(line, ERROR_VALUEINVALID); } } // Reset key and value key.Remove(0, key.Length); val.Remove(0, val.Length); // End of assignment pm = PM_NOTHING; } // Check for new line else if(c == '\n') { // Count the new line line++; pos = -1; } // Everything else is part of the value else { val.Append(c); } } // ================ Parsing a string else if(pm == PM_STRING) { // Check if in an escape sequence if(escape) { // What character? switch(c) { case '\\': val.Append('\\'); break; case 'n': val.Append(newline); break; case '\"': val.Append('\"'); break; case 'r': val.Append('\r'); break; case 't': val.Append('\t'); break; default: // Is it a number? if(Configuration.NUMBERS.IndexOf(c) > -1) { int vv = 0; char vc = '0'; // Convert the next 3 characters to a number string v = data[line].Substring(pos, 3); try { vv = Convert.ToInt32(v.Trim(), CultureInfo.InvariantCulture); } catch(FormatException) { // ERROR: Invalid value in assignment RaiseError(line, ERROR_VALUEINVALID); } // Convert the number to a char try { vc = Convert.ToChar(vv, CultureInfo.InvariantCulture); } catch(FormatException) { // ERROR: Invalid value in assignment RaiseError(line, ERROR_VALUEINVALID); } // Add the char val.Append(vc); } else { // Add the character as it is val.Append(c); } // Leave switch break; } // End of escape sequence escape = false; } else { // Check for sequence start if(c == '\\') { // Next character is of escape sequence escape = true; } // Check if string ends else if(c == '\"') { // Add string to struct UniversalEntry entry = new UniversalEntry(key.ToString().Trim().ToLowerInvariant(), val.ToString()); cs.Add(entry); matches.Add(data[line], entry); // End of assignment pm = PM_ASSIGNMENT; // Reset key and value key.Remove(0, key.Length); val.Remove(0, val.Length); } // Check for new line else if(c == '\n') { // Count the new line line++; pos = -1; } // Everything else is just part of string else { // Add to value val.Append(c); } } } // ================ Parsing a keyword else if(pm == PM_KEYWORD) { // Check if keyword ends if(c == ';') { // Add to the struct depending on the keyword switch(val.ToString().Trim().ToLowerInvariant()) { case "true": // Add boolean true UniversalEntry t = new UniversalEntry(key.ToString().Trim().ToLowerInvariant(), true); cs.Add(t); matches.Add(data[line], t); break; case "false": // Add boolean false UniversalEntry f = new UniversalEntry(key.ToString().Trim().ToLowerInvariant(), false); cs.Add(f); matches.Add(data[line], f); break; default: // Unknown keyword RaiseError(line, ERROR_KEYWORDUNKNOWN + "\nUnrecognized token: '" + val.ToString().Trim().ToLowerInvariant() + "'"); break; } // End of assignment pm = PM_NOTHING; // Reset key and value key.Remove(0, key.Length); val.Remove(0, val.Length); } // Check for new line else if(c == '\n') { // Count the new line line++; pos = -1; } // Everything else is just part of keyword else { // Add to value val.Append(c); } } // Next character pos++; } // Return the parsed result return cs; } // This will create a data structure from the given object private string OutputStructure(UniversalCollection cs, int level, string newline, bool whitespace) { string leveltabs = ""; string spacing = ""; StringBuilder db = new StringBuilder(""); // Check if this ConfigStruct is not empty if(cs.Count > 0) { // Create whitespace if(whitespace) { for(int i = 0; i < level; i++) leveltabs += "\t"; spacing = " "; } // Go for each item for(int i = 0; i < cs.Count; i++) { // Check if the value if of collection type if(cs[i].Value is UniversalCollection) { UniversalCollection c = (UniversalCollection)cs[i].Value; // Output recursive structure if(whitespace) { db.Append(leveltabs); db.Append(newline); } db.Append(leveltabs); db.Append(cs[i].Key); if(!string.IsNullOrEmpty(c.Comment)) { if(whitespace) db.Append("\t"); db.Append("// " + c.Comment); } db.Append(newline); db.Append(leveltabs); db.Append("{"); db.Append(newline); db.Append(OutputStructure(c, level + 1, newline, whitespace)); db.Append(leveltabs); db.Append("}"); db.Append(newline); if(whitespace) { db.Append(leveltabs); db.Append(newline); } } // Check if the value is of boolean type else if(cs[i].Value is bool) { db.Append(leveltabs); db.Append(cs[i].Key); db.Append(spacing); db.Append("="); db.Append(spacing); db.Append((bool)cs[i].Value ? "true;" : "false;"); db.Append(newline); } // Check if value is of float type else if(cs[i].Value is float) { // Output the value as float (3 decimals) float f = (float)cs[i].Value; db.Append(leveltabs); db.Append(cs[i].Key); db.Append(spacing); db.Append("="); db.Append(spacing); db.Append(f.ToString("0.000", CultureInfo.InvariantCulture)); db.Append(";"); db.Append(newline); } // Check if value is of other numeric type else if(cs[i].Value.GetType().IsPrimitive) { // Output the value unquoted db.Append(leveltabs); db.Append(cs[i].Key); db.Append(spacing); db.Append("="); db.Append(spacing); db.Append(String.Format(CultureInfo.InvariantCulture, "{0}", cs[i].Value)); db.Append(";"); db.Append(newline); } else { // Output the value with quotes and escape characters db.Append(leveltabs); db.Append(cs[i].Key); db.Append(spacing); db.Append("="); db.Append(spacing); db.Append("\""); db.Append(EscapedString(cs[i].Value.ToString())); db.Append("\";"); db.Append(newline); } } } // Return the structure return db.ToString(); } #endregion #region ================== Public Methods // This clears the last error public void ClearError() { // Clear error cpErrorResult = 0; cpErrorDescription = ""; cpErrorLine = 0; } // This creates a new configuration public void NewConfiguration() { // Create new configuration root = new UniversalCollection(); } // This will save the current configuration to the specified file public bool SaveConfiguration(string filename) { return SaveConfiguration(filename, "\r\n", true); } public bool SaveConfiguration(string filename, string newline) { return SaveConfiguration(filename, newline, true); } public bool SaveConfiguration(string filename, string newline, bool whitespace) { // Kill the file if it exists if(File.Exists(filename)) File.Delete(filename); // Open file stream for writing FileStream fstream = File.OpenWrite(filename); // Create output structure and write to file string data = OutputConfiguration(newline, whitespace); byte[] baData= Encoding.ASCII.GetBytes(data); fstream.Write(baData, 0, baData.Length); fstream.Flush(); fstream.Close(); // Return true when done, false when errors occurred return cpErrorResult == 0; } // This will output the current configuration as a string public string OutputConfiguration() { return OutputConfiguration("\r\n", true); } public string OutputConfiguration(string newline) { return OutputConfiguration(newline, true); } public string OutputConfiguration(string newline, bool whitespace) { // Simply return the configuration structure as string return OutputStructure(root, 0, newline, whitespace); } // This will load a configuration from file public bool LoadConfiguration(string filename) { // Check if the file is missing if(!File.Exists(filename)) { throw(new FileNotFoundException("File not found \"" + filename + "\"", filename)); } else { // Load the file contents List data = new List(100); using(FileStream stream = File.OpenRead(filename)) { StreamReader reader = new StreamReader(stream, Encoding.ASCII); while(!reader.EndOfStream) { string line = reader.ReadLine(); if(string.IsNullOrEmpty(line)) continue; data.Add(line); } } // Load the configuration from this data return InputConfiguration(data.ToArray()); } } // This will load a configuration from string public bool InputConfiguration(string[] data) { // Clear errors ClearError(); // Parse the data to the root structure int pos = 0; int line = 0; //mxd matches = new Dictionary(StringComparer.Ordinal); //mxd key = new StringBuilder(16); //mxd val = new StringBuilder(16); //mxd root = InputStructure(ref data, ref pos, ref line, true); // Return true when done, false when errors occurred return (cpErrorResult == 0); } #endregion } }