//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.269 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace CodeImp.DoomBuilder.Properties { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CodeImp.DoomBuilder.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } internal static System.Drawing.Bitmap Angle { get { object obj = ResourceManager.GetObject("Angle", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap CLogo { get { object obj = ResourceManager.GetObject("CLogo", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Close { get { object obj = ResourceManager.GetObject("Close", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap ColorPick { get { object obj = ResourceManager.GetObject("ColorPick", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Copy { get { object obj = ResourceManager.GetObject("Copy", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Cut { get { object obj = ResourceManager.GetObject("Cut", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap ErrorLarge { get { object obj = ResourceManager.GetObject("ErrorLarge", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Failed { get { object obj = ResourceManager.GetObject("Failed", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap File { get { object obj = ResourceManager.GetObject("File", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Filter { get { object obj = ResourceManager.GetObject("Filter", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap fog { get { object obj = ResourceManager.GetObject("fog", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Folder { get { object obj = ResourceManager.GetObject("Folder", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap fx { get { object obj = ResourceManager.GetObject("fx", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Grid2 { get { object obj = ResourceManager.GetObject("Grid2", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Grid2_arrowup { get { object obj = ResourceManager.GetObject("Grid2_arrowup", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Grid4 { get { object obj = ResourceManager.GetObject("Grid4", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Icon GZDB2 { get { object obj = ResourceManager.GetObject("GZDB2", resourceCulture); return ((System.Drawing.Icon)(obj)); } } internal static System.Drawing.Bitmap Help { get { object obj = ResourceManager.GetObject("Help", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Hourglass { get { object obj = ResourceManager.GetObject("Hourglass", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap KnownTextureSet { get { object obj = ResourceManager.GetObject("KnownTextureSet", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Light { get { object obj = ResourceManager.GetObject("Light", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Light_animate { get { object obj = ResourceManager.GetObject("Light_animate", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap List { get { object obj = ResourceManager.GetObject("List", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap List_Images { get { object obj = ResourceManager.GetObject("List_Images", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap mergegeometry { get { object obj = ResourceManager.GetObject("mergegeometry", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap mergegeometry2 { get { object obj = ResourceManager.GetObject("mergegeometry2", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap MissingTexture { get { object obj = ResourceManager.GetObject("MissingTexture", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Model { get { object obj = ResourceManager.GetObject("Model", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Model_selected { get { object obj = ResourceManager.GetObject("Model_selected", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Monster2 { get { object obj = ResourceManager.GetObject("Monster2", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Monster3 { get { object obj = ResourceManager.GetObject("Monster3", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap NewMap { get { object obj = ResourceManager.GetObject("NewMap", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap NewScript { get { object obj = ResourceManager.GetObject("NewScript", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap OpenMap { get { object obj = ResourceManager.GetObject("OpenMap", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap OpenScript { get { object obj = ResourceManager.GetObject("OpenScript", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Paste { get { object obj = ResourceManager.GetObject("Paste", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap PasteSpecial { get { object obj = ResourceManager.GetObject("PasteSpecial", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Prefab { get { object obj = ResourceManager.GetObject("Prefab", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Prefab2 { get { object obj = ResourceManager.GetObject("Prefab2", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Properties { get { object obj = ResourceManager.GetObject("Properties", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Question { get { object obj = ResourceManager.GetObject("Question", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Redo { get { object obj = ResourceManager.GetObject("Redo", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap SaveAll { get { object obj = ResourceManager.GetObject("SaveAll", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap SaveMap { get { object obj = ResourceManager.GetObject("SaveMap", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap SaveScript { get { object obj = ResourceManager.GetObject("SaveScript", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Script2 { get { object obj = ResourceManager.GetObject("Script2", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap ScriptCompile { get { object obj = ResourceManager.GetObject("ScriptCompile", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static byte[] ScriptConstant { get { object obj = ResourceManager.GetObject("ScriptConstant", resourceCulture); return ((byte[])(obj)); } } internal static byte[] ScriptError { get { object obj = ResourceManager.GetObject("ScriptError", resourceCulture); return ((byte[])(obj)); } } internal static System.Drawing.Bitmap ScriptHelp { get { object obj = ResourceManager.GetObject("ScriptHelp", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static byte[] ScriptKeyword { get { object obj = ResourceManager.GetObject("ScriptKeyword", resourceCulture); return ((byte[])(obj)); } } internal static System.Drawing.Bitmap ScriptPalette { get { object obj = ResourceManager.GetObject("ScriptPalette", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap SlimDX_small { get { object obj = ResourceManager.GetObject("SlimDX_small", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Splash3_small { get { object obj = ResourceManager.GetObject("Splash3_small", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Splash3_trans { get { object obj = ResourceManager.GetObject("Splash3_trans", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Status0 { get { object obj = ResourceManager.GetObject("Status0", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Status1 { get { object obj = ResourceManager.GetObject("Status1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Status10 { get { object obj = ResourceManager.GetObject("Status10", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Status11 { get { object obj = ResourceManager.GetObject("Status11", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Status12 { get { object obj = ResourceManager.GetObject("Status12", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Status2 { get { object obj = ResourceManager.GetObject("Status2", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Test { get { object obj = ResourceManager.GetObject("Test", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Text { get { object obj = ResourceManager.GetObject("Text", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap treeview { get { object obj = ResourceManager.GetObject("treeview", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Undo { get { object obj = ResourceManager.GetObject("Undo", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap UnknownImage { get { object obj = ResourceManager.GetObject("UnknownImage", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap ViewBrightness { get { object obj = ResourceManager.GetObject("ViewBrightness", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap ViewNormal { get { object obj = ResourceManager.GetObject("ViewNormal", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap ViewTextureCeiling { get { object obj = ResourceManager.GetObject("ViewTextureCeiling", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap ViewTextureFloor { get { object obj = ResourceManager.GetObject("ViewTextureFloor", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Warning { get { object obj = ResourceManager.GetObject("Warning", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap WarningLarge { get { object obj = ResourceManager.GetObject("WarningLarge", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap WarningOff { get { object obj = ResourceManager.GetObject("WarningOff", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Zoom { get { object obj = ResourceManager.GetObject("Zoom", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Zoom_arrowup { get { object obj = ResourceManager.GetObject("Zoom_arrowup", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } } }