#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using System.Windows.Forms; using System.IO; using System.Reflection; using CodeImp.DoomBuilder.Windows; using CodeImp.DoomBuilder.IO; using CodeImp.DoomBuilder.Map; using CodeImp.DoomBuilder.Rendering; using CodeImp.DoomBuilder.Geometry; using System.Drawing; using CodeImp.DoomBuilder.Editing; using CodeImp.DoomBuilder.Plugins; using CodeImp.DoomBuilder.Types; using CodeImp.DoomBuilder.Config; #endregion namespace CodeImp.DoomBuilder.BuilderModes { public struct Association { public int tag; public UniversalType type; // This sets up the association public Association(int tag, int type) { this.tag = tag; this.type = (UniversalType)type; } // This sets up the association public Association(int tag, UniversalType type) { this.tag = tag; this.type = type; } // This sets up the association public void Set(int tag, int type) { this.tag = tag; this.type = (UniversalType)type; } // This sets up the association public void Set(int tag, UniversalType type) { this.tag = tag; this.type = type; } // This compares an association public static bool operator ==(Association a, Association b) { return (a.tag == b.tag) && (a.type == b.type); } // This compares an association public static bool operator !=(Association a, Association b) { return (a.tag != b.tag) || (a.type != b.type); } } }