// Default lump name for new map defaultlumpname = "MAP01"; skyflatname = "F_SKY"; basegame = 3; // Decorate actors to include depending on actor game property decorategames = "hexen raven"; // Skill levels skills { include("Hexen_misc.cfg", "skills"); } // Door making makedoortrack = "D_END2"; makedoordoor = "D_WD07"; // Default thing filters // (these are not required, just useful for new users) /*thingsfilters { include("Hexen_misc.cfg", "thingsfilters"); } */ // How to compare thing flags (for the stuck things error checker) thingflagscompare { include("Hexen_misc.cfg", "thingflagscompare"); } // Default texture sets // (these are not required, but useful for new users) texturesets { include("Hexen_texturesets.cfg"); }