namespace CodeImp.DoomBuilder.BuilderEffects
{
partial class JitterSectorsForm
{
///
/// Required designer variable.
///
private System.ComponentModel.IContainer components = null;
///
/// Clean up any resources being used.
///
/// true if managed resources should be disposed; otherwise, false.
protected override void Dispose(bool disposing) {
if(disposing && (components != null)) {
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
private void InitializeComponent() {
this.bCancel = new System.Windows.Forms.Button();
this.bApply = new System.Windows.Forms.Button();
this.bUpdateTranslation = new System.Windows.Forms.Button();
this.bUpdateCeilingHeight = new System.Windows.Forms.Button();
this.bUpdateFloorHeight = new System.Windows.Forms.Button();
this.gbUpperTexture = new System.Windows.Forms.GroupBox();
this.textureUpper = new CodeImp.DoomBuilder.Controls.TextureSelectorControl();
this.cbPegTop = new System.Windows.Forms.CheckBox();
this.textureLower = new CodeImp.DoomBuilder.Controls.TextureSelectorControl();
this.cbPegBottom = new System.Windows.Forms.CheckBox();
this.cbUpperTexStyle = new System.Windows.Forms.ComboBox();
this.cbLowerTexStyle = new System.Windows.Forms.ComboBox();
this.gbLowerTexture = new System.Windows.Forms.GroupBox();
this.cbKeepExistingTextures = new System.Windows.Forms.CheckBox();
this.positionJitterAmmount = new IntControl();
this.floorHeightAmmount = new IntControl();
this.ceilingHeightAmmount = new IntControl();
this.cbUseFloorVertexHeights = new System.Windows.Forms.CheckBox();
this.cbUseCeilingVertexHeights = new System.Windows.Forms.CheckBox();
this.label1 = new System.Windows.Forms.Label();
this.ceiloffsetmode = new System.Windows.Forms.ComboBox();
this.flooroffsetmode = new System.Windows.Forms.ComboBox();
this.label2 = new System.Windows.Forms.Label();
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.groupBox2 = new System.Windows.Forms.GroupBox();
this.groupBox3 = new System.Windows.Forms.GroupBox();
this.groupBox4 = new System.Windows.Forms.GroupBox();
this.gbUpperTexture.SuspendLayout();
this.gbLowerTexture.SuspendLayout();
this.groupBox1.SuspendLayout();
this.groupBox2.SuspendLayout();
this.groupBox3.SuspendLayout();
this.groupBox4.SuspendLayout();
this.SuspendLayout();
//
// bCancel
//
this.bCancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.bCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.bCancel.Location = new System.Drawing.Point(296, 525);
this.bCancel.Name = "bCancel";
this.bCancel.Size = new System.Drawing.Size(75, 25);
this.bCancel.TabIndex = 10;
this.bCancel.Text = "Cancel";
this.bCancel.UseVisualStyleBackColor = true;
this.bCancel.Click += new System.EventHandler(this.bCancel_Click);
//
// bApply
//
this.bApply.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.bApply.Location = new System.Drawing.Point(195, 525);
this.bApply.Name = "bApply";
this.bApply.Size = new System.Drawing.Size(95, 25);
this.bApply.TabIndex = 9;
this.bApply.Text = "Apply";
this.bApply.UseVisualStyleBackColor = true;
this.bApply.Click += new System.EventHandler(this.bApply_Click);
//
// bUpdateTranslation
//
this.bUpdateTranslation.Image = global::CodeImp.DoomBuilder.BuilderEffects.Properties.Resources.Update;
this.bUpdateTranslation.Location = new System.Drawing.Point(327, 19);
this.bUpdateTranslation.Name = "bUpdateTranslation";
this.bUpdateTranslation.Size = new System.Drawing.Size(23, 25);
this.bUpdateTranslation.TabIndex = 11;
this.bUpdateTranslation.UseVisualStyleBackColor = true;
this.bUpdateTranslation.Click += new System.EventHandler(this.bUpdateTranslation_Click);
//
// bUpdateCeilingHeight
//
this.bUpdateCeilingHeight.Image = global::CodeImp.DoomBuilder.BuilderEffects.Properties.Resources.Update;
this.bUpdateCeilingHeight.Location = new System.Drawing.Point(327, 19);
this.bUpdateCeilingHeight.Name = "bUpdateCeilingHeight";
this.bUpdateCeilingHeight.Size = new System.Drawing.Size(23, 25);
this.bUpdateCeilingHeight.TabIndex = 15;
this.bUpdateCeilingHeight.UseVisualStyleBackColor = true;
this.bUpdateCeilingHeight.Click += new System.EventHandler(this.bUpdateCeilingHeight_Click);
//
// bUpdateFloorHeight
//
this.bUpdateFloorHeight.Image = global::CodeImp.DoomBuilder.BuilderEffects.Properties.Resources.Update;
this.bUpdateFloorHeight.Location = new System.Drawing.Point(327, 19);
this.bUpdateFloorHeight.Name = "bUpdateFloorHeight";
this.bUpdateFloorHeight.Size = new System.Drawing.Size(23, 25);
this.bUpdateFloorHeight.TabIndex = 16;
this.bUpdateFloorHeight.UseVisualStyleBackColor = true;
this.bUpdateFloorHeight.Click += new System.EventHandler(this.bUpdateFloorHeight_Click);
//
// gbUpperTexture
//
this.gbUpperTexture.Controls.Add(this.textureUpper);
this.gbUpperTexture.Controls.Add(this.cbPegTop);
this.gbUpperTexture.Location = new System.Drawing.Point(6, 71);
this.gbUpperTexture.Name = "gbUpperTexture";
this.gbUpperTexture.Size = new System.Drawing.Size(171, 159);
this.gbUpperTexture.TabIndex = 24;
this.gbUpperTexture.TabStop = false;
this.gbUpperTexture.Text = "Upper Texture:";
//
// textureUpper
//
this.textureUpper.Location = new System.Drawing.Point(47, 41);
this.textureUpper.MultipleTextures = false;
this.textureUpper.Name = "textureUpper";
this.textureUpper.Required = false;
this.textureUpper.Size = new System.Drawing.Size(83, 112);
this.textureUpper.TabIndex = 2;
this.textureUpper.TextureName = "";
this.textureUpper.OnValueChanged += new System.EventHandler(this.textureUpper_OnValueChanged);
//
// cbPegTop
//
this.cbPegTop.AutoSize = true;
this.cbPegTop.Location = new System.Drawing.Point(6, 19);
this.cbPegTop.Name = "cbPegTop";
this.cbPegTop.Size = new System.Drawing.Size(108, 17);
this.cbPegTop.TabIndex = 26;
this.cbPegTop.Text = "Upper Unpegged";
this.cbPegTop.UseVisualStyleBackColor = true;
this.cbPegTop.CheckedChanged += new System.EventHandler(this.cbPegTop_CheckedChanged);
//
// textureLower
//
this.textureLower.Location = new System.Drawing.Point(47, 41);
this.textureLower.MultipleTextures = false;
this.textureLower.Name = "textureLower";
this.textureLower.Required = false;
this.textureLower.Size = new System.Drawing.Size(83, 112);
this.textureLower.TabIndex = 4;
this.textureLower.TextureName = "";
this.textureLower.OnValueChanged += new System.EventHandler(this.textureLower_OnValueChanged);
//
// cbPegBottom
//
this.cbPegBottom.AutoSize = true;
this.cbPegBottom.Location = new System.Drawing.Point(6, 19);
this.cbPegBottom.Name = "cbPegBottom";
this.cbPegBottom.Size = new System.Drawing.Size(108, 17);
this.cbPegBottom.TabIndex = 28;
this.cbPegBottom.Text = "Lower Unpegged";
this.cbPegBottom.UseVisualStyleBackColor = true;
this.cbPegBottom.CheckedChanged += new System.EventHandler(this.cbPegBottom_CheckedChanged);
//
// cbUpperTexStyle
//
this.cbUpperTexStyle.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.cbUpperTexStyle.FormattingEnabled = true;
this.cbUpperTexStyle.Items.AddRange(new object[] {
"Don\'t change upper texture",
"Use ceiling texture",
"Pick upper texture"});
this.cbUpperTexStyle.Location = new System.Drawing.Point(6, 43);
this.cbUpperTexStyle.Name = "cbUpperTexStyle";
this.cbUpperTexStyle.Size = new System.Drawing.Size(171, 21);
this.cbUpperTexStyle.TabIndex = 26;
this.cbUpperTexStyle.SelectedIndexChanged += new System.EventHandler(this.cbUpperTexStyle_SelectedIndexChanged);
//
// cbLowerTexStyle
//
this.cbLowerTexStyle.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.cbLowerTexStyle.FormattingEnabled = true;
this.cbLowerTexStyle.Items.AddRange(new object[] {
"Don\'t change lower texture",
"Use floor texture",
"Pick lower texture"});
this.cbLowerTexStyle.Location = new System.Drawing.Point(181, 43);
this.cbLowerTexStyle.Name = "cbLowerTexStyle";
this.cbLowerTexStyle.Size = new System.Drawing.Size(171, 21);
this.cbLowerTexStyle.TabIndex = 27;
this.cbLowerTexStyle.SelectedIndexChanged += new System.EventHandler(this.cbLowerTexStyle_SelectedIndexChanged);
//
// gbLowerTexture
//
this.gbLowerTexture.Controls.Add(this.textureLower);
this.gbLowerTexture.Controls.Add(this.cbPegBottom);
this.gbLowerTexture.Location = new System.Drawing.Point(181, 71);
this.gbLowerTexture.Name = "gbLowerTexture";
this.gbLowerTexture.Size = new System.Drawing.Size(171, 159);
this.gbLowerTexture.TabIndex = 29;
this.gbLowerTexture.TabStop = false;
this.gbLowerTexture.Text = "Lower texture:";
//
// cbKeepExistingTextures
//
this.cbKeepExistingTextures.AutoSize = true;
this.cbKeepExistingTextures.Location = new System.Drawing.Point(8, 19);
this.cbKeepExistingTextures.Name = "cbKeepExistingTextures";
this.cbKeepExistingTextures.Size = new System.Drawing.Size(205, 17);
this.cbKeepExistingTextures.TabIndex = 30;
this.cbKeepExistingTextures.Text = "Don\'t change existing sidedef textures";
this.cbKeepExistingTextures.UseVisualStyleBackColor = true;
this.cbKeepExistingTextures.CheckedChanged += new System.EventHandler(this.cbKeepExistingTextures_CheckedChanged);
//
// positionJitterAmmount
//
this.positionJitterAmmount.AllowNegative = false;
this.positionJitterAmmount.ExtendedLimits = true;
this.positionJitterAmmount.Label = "Position:";
this.positionJitterAmmount.Location = new System.Drawing.Point(6, 19);
this.positionJitterAmmount.Maximum = 100;
this.positionJitterAmmount.Minimum = 0;
this.positionJitterAmmount.Name = "positionJitterAmmount";
this.positionJitterAmmount.Size = new System.Drawing.Size(315, 22);
this.positionJitterAmmount.TabIndex = 18;
this.positionJitterAmmount.Value = 0;
this.positionJitterAmmount.OnValueChanging += new System.EventHandler(this.positionJitterAmmount_OnValueChanging);
//
// floorHeightAmmount
//
this.floorHeightAmmount.AllowNegative = false;
this.floorHeightAmmount.ExtendedLimits = false;
this.floorHeightAmmount.Label = "Height:";
this.floorHeightAmmount.Location = new System.Drawing.Point(6, 19);
this.floorHeightAmmount.Maximum = 100;
this.floorHeightAmmount.Minimum = 0;
this.floorHeightAmmount.Name = "floorHeightAmmount";
this.floorHeightAmmount.Size = new System.Drawing.Size(315, 22);
this.floorHeightAmmount.TabIndex = 20;
this.floorHeightAmmount.Value = 0;
this.floorHeightAmmount.OnValueChanging += new System.EventHandler(this.floorHeightAmmount_OnValueChanging);
//
// ceilingHeightAmmount
//
this.ceilingHeightAmmount.AllowNegative = false;
this.ceilingHeightAmmount.ExtendedLimits = false;
this.ceilingHeightAmmount.Label = "Height:";
this.ceilingHeightAmmount.Location = new System.Drawing.Point(6, 19);
this.ceilingHeightAmmount.Maximum = 100;
this.ceilingHeightAmmount.Minimum = 0;
this.ceilingHeightAmmount.Name = "ceilingHeightAmmount";
this.ceilingHeightAmmount.Size = new System.Drawing.Size(315, 22);
this.ceilingHeightAmmount.TabIndex = 19;
this.ceilingHeightAmmount.Value = 0;
this.ceilingHeightAmmount.OnValueChanging += new System.EventHandler(this.ceilingHeightAmmount_OnValueChanging);
//
// cbUseFloorVertexHeights
//
this.cbUseFloorVertexHeights.AutoSize = true;
this.cbUseFloorVertexHeights.Location = new System.Drawing.Point(102, 75);
this.cbUseFloorVertexHeights.Name = "cbUseFloorVertexHeights";
this.cbUseFloorVertexHeights.Size = new System.Drawing.Size(114, 17);
this.cbUseFloorVertexHeights.TabIndex = 31;
this.cbUseFloorVertexHeights.Text = "Use vertex heights";
this.cbUseFloorVertexHeights.UseVisualStyleBackColor = true;
this.cbUseFloorVertexHeights.CheckedChanged += new System.EventHandler(this.cbUseFloorVertexHeights_CheckedChanged);
//
// cbUseCeilingVertexHeights
//
this.cbUseCeilingVertexHeights.AutoSize = true;
this.cbUseCeilingVertexHeights.Location = new System.Drawing.Point(102, 75);
this.cbUseCeilingVertexHeights.Name = "cbUseCeilingVertexHeights";
this.cbUseCeilingVertexHeights.Size = new System.Drawing.Size(114, 17);
this.cbUseCeilingVertexHeights.TabIndex = 32;
this.cbUseCeilingVertexHeights.Text = "Use vertex heights";
this.cbUseCeilingVertexHeights.UseVisualStyleBackColor = true;
this.cbUseCeilingVertexHeights.CheckedChanged += new System.EventHandler(this.cbUseCeilingVertexHeights_CheckedChanged);
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(26, 51);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(67, 13);
this.label1.TabIndex = 33;
this.label1.Text = "Offset mode:";
//
// ceiloffsetmode
//
this.ceiloffsetmode.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.ceiloffsetmode.FormattingEnabled = true;
this.ceiloffsetmode.Items.AddRange(new object[] {
"Raise and lower",
"Lower only",
"Raise only"});
this.ceiloffsetmode.Location = new System.Drawing.Point(102, 47);
this.ceiloffsetmode.Name = "ceiloffsetmode";
this.ceiloffsetmode.Size = new System.Drawing.Size(112, 21);
this.ceiloffsetmode.TabIndex = 34;
this.ceiloffsetmode.SelectedIndexChanged += new System.EventHandler(this.ceiloffsetmode_SelectedIndexChanged);
//
// flooroffsetmode
//
this.flooroffsetmode.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.flooroffsetmode.FormattingEnabled = true;
this.flooroffsetmode.Items.AddRange(new object[] {
"Raise and lower",
"Raise only",
"Lower only"});
this.flooroffsetmode.Location = new System.Drawing.Point(102, 47);
this.flooroffsetmode.Name = "flooroffsetmode";
this.flooroffsetmode.Size = new System.Drawing.Size(112, 21);
this.flooroffsetmode.TabIndex = 36;
this.flooroffsetmode.SelectedIndexChanged += new System.EventHandler(this.flooroffsetmode_SelectedIndexChanged);
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(26, 51);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(67, 13);
this.label2.TabIndex = 35;
this.label2.Text = "Offset mode:";
//
// groupBox1
//
this.groupBox1.Controls.Add(this.positionJitterAmmount);
this.groupBox1.Controls.Add(this.bUpdateTranslation);
this.groupBox1.Location = new System.Drawing.Point(12, 12);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(358, 54);
this.groupBox1.TabIndex = 37;
this.groupBox1.TabStop = false;
this.groupBox1.Text = "Position:";
//
// groupBox2
//
this.groupBox2.Controls.Add(this.ceilingHeightAmmount);
this.groupBox2.Controls.Add(this.bUpdateCeilingHeight);
this.groupBox2.Controls.Add(this.ceiloffsetmode);
this.groupBox2.Controls.Add(this.label1);
this.groupBox2.Controls.Add(this.cbUseCeilingVertexHeights);
this.groupBox2.Location = new System.Drawing.Point(12, 72);
this.groupBox2.Name = "groupBox2";
this.groupBox2.Size = new System.Drawing.Size(358, 100);
this.groupBox2.TabIndex = 38;
this.groupBox2.TabStop = false;
this.groupBox2.Text = "Ceiling:";
//
// groupBox3
//
this.groupBox3.Controls.Add(this.floorHeightAmmount);
this.groupBox3.Controls.Add(this.bUpdateFloorHeight);
this.groupBox3.Controls.Add(this.flooroffsetmode);
this.groupBox3.Controls.Add(this.cbUseFloorVertexHeights);
this.groupBox3.Controls.Add(this.label2);
this.groupBox3.Location = new System.Drawing.Point(12, 178);
this.groupBox3.Name = "groupBox3";
this.groupBox3.Size = new System.Drawing.Size(358, 100);
this.groupBox3.TabIndex = 35;
this.groupBox3.TabStop = false;
this.groupBox3.Text = "Floor:";
//
// groupBox4
//
this.groupBox4.Controls.Add(this.cbKeepExistingTextures);
this.groupBox4.Controls.Add(this.cbUpperTexStyle);
this.groupBox4.Controls.Add(this.cbLowerTexStyle);
this.groupBox4.Controls.Add(this.gbUpperTexture);
this.groupBox4.Controls.Add(this.gbLowerTexture);
this.groupBox4.Location = new System.Drawing.Point(12, 284);
this.groupBox4.Name = "groupBox4";
this.groupBox4.Size = new System.Drawing.Size(358, 236);
this.groupBox4.TabIndex = 39;
this.groupBox4.TabStop = false;
this.groupBox4.Text = "Textures:";
//
// JitterSectorsForm
//
this.AcceptButton = this.bApply;
this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
this.CancelButton = this.bCancel;
this.ClientSize = new System.Drawing.Size(382, 553);
this.Controls.Add(this.groupBox4);
this.Controls.Add(this.groupBox3);
this.Controls.Add(this.groupBox2);
this.Controls.Add(this.groupBox1);
this.Controls.Add(this.bCancel);
this.Controls.Add(this.bApply);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "JitterSectorsForm";
this.Opacity = 0;
this.ShowIcon = false;
this.ShowInTaskbar = false;
this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
this.Text = "Jitter Settings";
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.JitterSectorsForm_FormClosing);
this.HelpRequested += new System.Windows.Forms.HelpEventHandler(this.JitterSectorsForm_HelpRequested);
this.gbUpperTexture.ResumeLayout(false);
this.gbUpperTexture.PerformLayout();
this.gbLowerTexture.ResumeLayout(false);
this.gbLowerTexture.PerformLayout();
this.groupBox1.ResumeLayout(false);
this.groupBox2.ResumeLayout(false);
this.groupBox2.PerformLayout();
this.groupBox3.ResumeLayout(false);
this.groupBox3.PerformLayout();
this.groupBox4.ResumeLayout(false);
this.groupBox4.PerformLayout();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Button bUpdateTranslation;
private System.Windows.Forms.Button bCancel;
private System.Windows.Forms.Button bApply;
private System.Windows.Forms.Button bUpdateCeilingHeight;
private System.Windows.Forms.Button bUpdateFloorHeight;
private IntControl positionJitterAmmount;
private IntControl ceilingHeightAmmount;
private IntControl floorHeightAmmount;
private System.Windows.Forms.GroupBox gbUpperTexture;
private CodeImp.DoomBuilder.Controls.TextureSelectorControl textureLower;
private CodeImp.DoomBuilder.Controls.TextureSelectorControl textureUpper;
private System.Windows.Forms.CheckBox cbPegBottom;
private System.Windows.Forms.CheckBox cbPegTop;
private System.Windows.Forms.ComboBox cbUpperTexStyle;
private System.Windows.Forms.ComboBox cbLowerTexStyle;
private System.Windows.Forms.GroupBox gbLowerTexture;
private System.Windows.Forms.CheckBox cbKeepExistingTextures;
private System.Windows.Forms.CheckBox cbUseFloorVertexHeights;
private System.Windows.Forms.CheckBox cbUseCeilingVertexHeights;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.ComboBox ceiloffsetmode;
private System.Windows.Forms.ComboBox flooroffsetmode;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.GroupBox groupBox1;
private System.Windows.Forms.GroupBox groupBox2;
private System.Windows.Forms.GroupBox groupBox3;
private System.Windows.Forms.GroupBox groupBox4;
}
}