namespace CodeImp.DoomBuilder.BuilderEffects { partial class JitterSectorsForm { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if(disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.bCancel = new System.Windows.Forms.Button(); this.bApply = new System.Windows.Forms.Button(); this.bUpdateTranslation = new System.Windows.Forms.Button(); this.bUpdateCeilingHeight = new System.Windows.Forms.Button(); this.bUpdateFloorHeight = new System.Windows.Forms.Button(); this.gbUpperTexture = new System.Windows.Forms.GroupBox(); this.textureUpper = new CodeImp.DoomBuilder.Controls.TextureSelectorControl(); this.cbPegTop = new System.Windows.Forms.CheckBox(); this.textureLower = new CodeImp.DoomBuilder.Controls.TextureSelectorControl(); this.cbPegBottom = new System.Windows.Forms.CheckBox(); this.cbUpperTexStyle = new System.Windows.Forms.ComboBox(); this.cbLowerTexStyle = new System.Windows.Forms.ComboBox(); this.gbLowerTexture = new System.Windows.Forms.GroupBox(); this.cbKeepExistingTextures = new System.Windows.Forms.CheckBox(); this.positionJitterAmmount = new IntControl(); this.floorHeightAmmount = new IntControl(); this.ceilingHeightAmmount = new IntControl(); this.cbUseFloorVertexHeights = new System.Windows.Forms.CheckBox(); this.cbUseCeilingVertexHeights = new System.Windows.Forms.CheckBox(); this.label1 = new System.Windows.Forms.Label(); this.ceiloffsetmode = new System.Windows.Forms.ComboBox(); this.flooroffsetmode = new System.Windows.Forms.ComboBox(); this.label2 = new System.Windows.Forms.Label(); this.groupBox1 = new System.Windows.Forms.GroupBox(); this.groupBox2 = new System.Windows.Forms.GroupBox(); this.groupBox3 = new System.Windows.Forms.GroupBox(); this.groupBox4 = new System.Windows.Forms.GroupBox(); this.gbUpperTexture.SuspendLayout(); this.gbLowerTexture.SuspendLayout(); this.groupBox1.SuspendLayout(); this.groupBox2.SuspendLayout(); this.groupBox3.SuspendLayout(); this.groupBox4.SuspendLayout(); this.SuspendLayout(); // // bCancel // this.bCancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); this.bCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel; this.bCancel.Location = new System.Drawing.Point(296, 525); this.bCancel.Name = "bCancel"; this.bCancel.Size = new System.Drawing.Size(75, 25); this.bCancel.TabIndex = 10; this.bCancel.Text = "Cancel"; this.bCancel.UseVisualStyleBackColor = true; this.bCancel.Click += new System.EventHandler(this.bCancel_Click); // // bApply // this.bApply.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); this.bApply.Location = new System.Drawing.Point(195, 525); this.bApply.Name = "bApply"; this.bApply.Size = new System.Drawing.Size(95, 25); this.bApply.TabIndex = 9; this.bApply.Text = "Apply"; this.bApply.UseVisualStyleBackColor = true; this.bApply.Click += new System.EventHandler(this.bApply_Click); // // bUpdateTranslation // this.bUpdateTranslation.Image = global::CodeImp.DoomBuilder.BuilderEffects.Properties.Resources.Update; this.bUpdateTranslation.Location = new System.Drawing.Point(327, 19); this.bUpdateTranslation.Name = "bUpdateTranslation"; this.bUpdateTranslation.Size = new System.Drawing.Size(23, 25); this.bUpdateTranslation.TabIndex = 11; this.bUpdateTranslation.UseVisualStyleBackColor = true; this.bUpdateTranslation.Click += new System.EventHandler(this.bUpdateTranslation_Click); // // bUpdateCeilingHeight // this.bUpdateCeilingHeight.Image = global::CodeImp.DoomBuilder.BuilderEffects.Properties.Resources.Update; this.bUpdateCeilingHeight.Location = new System.Drawing.Point(327, 19); this.bUpdateCeilingHeight.Name = "bUpdateCeilingHeight"; this.bUpdateCeilingHeight.Size = new System.Drawing.Size(23, 25); this.bUpdateCeilingHeight.TabIndex = 15; this.bUpdateCeilingHeight.UseVisualStyleBackColor = true; this.bUpdateCeilingHeight.Click += new System.EventHandler(this.bUpdateCeilingHeight_Click); // // bUpdateFloorHeight // this.bUpdateFloorHeight.Image = global::CodeImp.DoomBuilder.BuilderEffects.Properties.Resources.Update; this.bUpdateFloorHeight.Location = new System.Drawing.Point(327, 19); this.bUpdateFloorHeight.Name = "bUpdateFloorHeight"; this.bUpdateFloorHeight.Size = new System.Drawing.Size(23, 25); this.bUpdateFloorHeight.TabIndex = 16; this.bUpdateFloorHeight.UseVisualStyleBackColor = true; this.bUpdateFloorHeight.Click += new System.EventHandler(this.bUpdateFloorHeight_Click); // // gbUpperTexture // this.gbUpperTexture.Controls.Add(this.textureUpper); this.gbUpperTexture.Controls.Add(this.cbPegTop); this.gbUpperTexture.Location = new System.Drawing.Point(6, 71); this.gbUpperTexture.Name = "gbUpperTexture"; this.gbUpperTexture.Size = new System.Drawing.Size(171, 159); this.gbUpperTexture.TabIndex = 24; this.gbUpperTexture.TabStop = false; this.gbUpperTexture.Text = "Upper Texture:"; // // textureUpper // this.textureUpper.Location = new System.Drawing.Point(47, 41); this.textureUpper.MultipleTextures = false; this.textureUpper.Name = "textureUpper"; this.textureUpper.Required = false; this.textureUpper.Size = new System.Drawing.Size(83, 112); this.textureUpper.TabIndex = 2; this.textureUpper.TextureName = ""; this.textureUpper.OnValueChanged += new System.EventHandler(this.textureUpper_OnValueChanged); // // cbPegTop // this.cbPegTop.AutoSize = true; this.cbPegTop.Location = new System.Drawing.Point(6, 19); this.cbPegTop.Name = "cbPegTop"; this.cbPegTop.Size = new System.Drawing.Size(108, 17); this.cbPegTop.TabIndex = 26; this.cbPegTop.Text = "Upper Unpegged"; this.cbPegTop.UseVisualStyleBackColor = true; this.cbPegTop.CheckedChanged += new System.EventHandler(this.cbPegTop_CheckedChanged); // // textureLower // this.textureLower.Location = new System.Drawing.Point(47, 41); this.textureLower.MultipleTextures = false; this.textureLower.Name = "textureLower"; this.textureLower.Required = false; this.textureLower.Size = new System.Drawing.Size(83, 112); this.textureLower.TabIndex = 4; this.textureLower.TextureName = ""; this.textureLower.OnValueChanged += new System.EventHandler(this.textureLower_OnValueChanged); // // cbPegBottom // this.cbPegBottom.AutoSize = true; this.cbPegBottom.Location = new System.Drawing.Point(6, 19); this.cbPegBottom.Name = "cbPegBottom"; this.cbPegBottom.Size = new System.Drawing.Size(108, 17); this.cbPegBottom.TabIndex = 28; this.cbPegBottom.Text = "Lower Unpegged"; this.cbPegBottom.UseVisualStyleBackColor = true; this.cbPegBottom.CheckedChanged += new System.EventHandler(this.cbPegBottom_CheckedChanged); // // cbUpperTexStyle // this.cbUpperTexStyle.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; this.cbUpperTexStyle.FormattingEnabled = true; this.cbUpperTexStyle.Items.AddRange(new object[] { "Don\'t change upper texture", "Use ceiling texture", "Pick upper texture"}); this.cbUpperTexStyle.Location = new System.Drawing.Point(6, 43); this.cbUpperTexStyle.Name = "cbUpperTexStyle"; this.cbUpperTexStyle.Size = new System.Drawing.Size(171, 21); this.cbUpperTexStyle.TabIndex = 26; this.cbUpperTexStyle.SelectedIndexChanged += new System.EventHandler(this.cbUpperTexStyle_SelectedIndexChanged); // // cbLowerTexStyle // this.cbLowerTexStyle.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; this.cbLowerTexStyle.FormattingEnabled = true; this.cbLowerTexStyle.Items.AddRange(new object[] { "Don\'t change lower texture", "Use floor texture", "Pick lower texture"}); this.cbLowerTexStyle.Location = new System.Drawing.Point(181, 43); this.cbLowerTexStyle.Name = "cbLowerTexStyle"; this.cbLowerTexStyle.Size = new System.Drawing.Size(171, 21); this.cbLowerTexStyle.TabIndex = 27; this.cbLowerTexStyle.SelectedIndexChanged += new System.EventHandler(this.cbLowerTexStyle_SelectedIndexChanged); // // gbLowerTexture // this.gbLowerTexture.Controls.Add(this.textureLower); this.gbLowerTexture.Controls.Add(this.cbPegBottom); this.gbLowerTexture.Location = new System.Drawing.Point(181, 71); this.gbLowerTexture.Name = "gbLowerTexture"; this.gbLowerTexture.Size = new System.Drawing.Size(171, 159); this.gbLowerTexture.TabIndex = 29; this.gbLowerTexture.TabStop = false; this.gbLowerTexture.Text = "Lower texture:"; // // cbKeepExistingTextures // this.cbKeepExistingTextures.AutoSize = true; this.cbKeepExistingTextures.Location = new System.Drawing.Point(8, 19); this.cbKeepExistingTextures.Name = "cbKeepExistingTextures"; this.cbKeepExistingTextures.Size = new System.Drawing.Size(205, 17); this.cbKeepExistingTextures.TabIndex = 30; this.cbKeepExistingTextures.Text = "Don\'t change existing sidedef textures"; this.cbKeepExistingTextures.UseVisualStyleBackColor = true; this.cbKeepExistingTextures.CheckedChanged += new System.EventHandler(this.cbKeepExistingTextures_CheckedChanged); // // positionJitterAmmount // this.positionJitterAmmount.AllowNegative = false; this.positionJitterAmmount.ExtendedLimits = true; this.positionJitterAmmount.Label = "Position:"; this.positionJitterAmmount.Location = new System.Drawing.Point(6, 19); this.positionJitterAmmount.Maximum = 100; this.positionJitterAmmount.Minimum = 0; this.positionJitterAmmount.Name = "positionJitterAmmount"; this.positionJitterAmmount.Size = new System.Drawing.Size(315, 22); this.positionJitterAmmount.TabIndex = 18; this.positionJitterAmmount.Value = 0; this.positionJitterAmmount.OnValueChanging += new System.EventHandler(this.positionJitterAmmount_OnValueChanging); // // floorHeightAmmount // this.floorHeightAmmount.AllowNegative = false; this.floorHeightAmmount.ExtendedLimits = false; this.floorHeightAmmount.Label = "Height:"; this.floorHeightAmmount.Location = new System.Drawing.Point(6, 19); this.floorHeightAmmount.Maximum = 100; this.floorHeightAmmount.Minimum = 0; this.floorHeightAmmount.Name = "floorHeightAmmount"; this.floorHeightAmmount.Size = new System.Drawing.Size(315, 22); this.floorHeightAmmount.TabIndex = 20; this.floorHeightAmmount.Value = 0; this.floorHeightAmmount.OnValueChanging += new System.EventHandler(this.floorHeightAmmount_OnValueChanging); // // ceilingHeightAmmount // this.ceilingHeightAmmount.AllowNegative = false; this.ceilingHeightAmmount.ExtendedLimits = false; this.ceilingHeightAmmount.Label = "Height:"; this.ceilingHeightAmmount.Location = new System.Drawing.Point(6, 19); this.ceilingHeightAmmount.Maximum = 100; this.ceilingHeightAmmount.Minimum = 0; this.ceilingHeightAmmount.Name = "ceilingHeightAmmount"; this.ceilingHeightAmmount.Size = new System.Drawing.Size(315, 22); this.ceilingHeightAmmount.TabIndex = 19; this.ceilingHeightAmmount.Value = 0; this.ceilingHeightAmmount.OnValueChanging += new System.EventHandler(this.ceilingHeightAmmount_OnValueChanging); // // cbUseFloorVertexHeights // this.cbUseFloorVertexHeights.AutoSize = true; this.cbUseFloorVertexHeights.Location = new System.Drawing.Point(102, 75); this.cbUseFloorVertexHeights.Name = "cbUseFloorVertexHeights"; this.cbUseFloorVertexHeights.Size = new System.Drawing.Size(114, 17); this.cbUseFloorVertexHeights.TabIndex = 31; this.cbUseFloorVertexHeights.Text = "Use vertex heights"; this.cbUseFloorVertexHeights.UseVisualStyleBackColor = true; this.cbUseFloorVertexHeights.CheckedChanged += new System.EventHandler(this.cbUseFloorVertexHeights_CheckedChanged); // // cbUseCeilingVertexHeights // this.cbUseCeilingVertexHeights.AutoSize = true; this.cbUseCeilingVertexHeights.Location = new System.Drawing.Point(102, 75); this.cbUseCeilingVertexHeights.Name = "cbUseCeilingVertexHeights"; this.cbUseCeilingVertexHeights.Size = new System.Drawing.Size(114, 17); this.cbUseCeilingVertexHeights.TabIndex = 32; this.cbUseCeilingVertexHeights.Text = "Use vertex heights"; this.cbUseCeilingVertexHeights.UseVisualStyleBackColor = true; this.cbUseCeilingVertexHeights.CheckedChanged += new System.EventHandler(this.cbUseCeilingVertexHeights_CheckedChanged); // // label1 // this.label1.AutoSize = true; this.label1.Location = new System.Drawing.Point(26, 51); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(67, 13); this.label1.TabIndex = 33; this.label1.Text = "Offset mode:"; // // ceiloffsetmode // this.ceiloffsetmode.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; this.ceiloffsetmode.FormattingEnabled = true; this.ceiloffsetmode.Items.AddRange(new object[] { "Raise and lower", "Lower only", "Raise only"}); this.ceiloffsetmode.Location = new System.Drawing.Point(102, 47); this.ceiloffsetmode.Name = "ceiloffsetmode"; this.ceiloffsetmode.Size = new System.Drawing.Size(112, 21); this.ceiloffsetmode.TabIndex = 34; this.ceiloffsetmode.SelectedIndexChanged += new System.EventHandler(this.ceiloffsetmode_SelectedIndexChanged); // // flooroffsetmode // this.flooroffsetmode.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; this.flooroffsetmode.FormattingEnabled = true; this.flooroffsetmode.Items.AddRange(new object[] { "Raise and lower", "Raise only", "Lower only"}); this.flooroffsetmode.Location = new System.Drawing.Point(102, 47); this.flooroffsetmode.Name = "flooroffsetmode"; this.flooroffsetmode.Size = new System.Drawing.Size(112, 21); this.flooroffsetmode.TabIndex = 36; this.flooroffsetmode.SelectedIndexChanged += new System.EventHandler(this.flooroffsetmode_SelectedIndexChanged); // // label2 // this.label2.AutoSize = true; this.label2.Location = new System.Drawing.Point(26, 51); this.label2.Name = "label2"; this.label2.Size = new System.Drawing.Size(67, 13); this.label2.TabIndex = 35; this.label2.Text = "Offset mode:"; // // groupBox1 // this.groupBox1.Controls.Add(this.positionJitterAmmount); this.groupBox1.Controls.Add(this.bUpdateTranslation); this.groupBox1.Location = new System.Drawing.Point(12, 12); this.groupBox1.Name = "groupBox1"; this.groupBox1.Size = new System.Drawing.Size(358, 54); this.groupBox1.TabIndex = 37; this.groupBox1.TabStop = false; this.groupBox1.Text = "Position:"; // // groupBox2 // this.groupBox2.Controls.Add(this.ceilingHeightAmmount); this.groupBox2.Controls.Add(this.bUpdateCeilingHeight); this.groupBox2.Controls.Add(this.ceiloffsetmode); this.groupBox2.Controls.Add(this.label1); this.groupBox2.Controls.Add(this.cbUseCeilingVertexHeights); this.groupBox2.Location = new System.Drawing.Point(12, 72); this.groupBox2.Name = "groupBox2"; this.groupBox2.Size = new System.Drawing.Size(358, 100); this.groupBox2.TabIndex = 38; this.groupBox2.TabStop = false; this.groupBox2.Text = "Ceiling:"; // // groupBox3 // this.groupBox3.Controls.Add(this.floorHeightAmmount); this.groupBox3.Controls.Add(this.bUpdateFloorHeight); this.groupBox3.Controls.Add(this.flooroffsetmode); this.groupBox3.Controls.Add(this.cbUseFloorVertexHeights); this.groupBox3.Controls.Add(this.label2); this.groupBox3.Location = new System.Drawing.Point(12, 178); this.groupBox3.Name = "groupBox3"; this.groupBox3.Size = new System.Drawing.Size(358, 100); this.groupBox3.TabIndex = 35; this.groupBox3.TabStop = false; this.groupBox3.Text = "Floor:"; // // groupBox4 // this.groupBox4.Controls.Add(this.cbKeepExistingTextures); this.groupBox4.Controls.Add(this.cbUpperTexStyle); this.groupBox4.Controls.Add(this.cbLowerTexStyle); this.groupBox4.Controls.Add(this.gbUpperTexture); this.groupBox4.Controls.Add(this.gbLowerTexture); this.groupBox4.Location = new System.Drawing.Point(12, 284); this.groupBox4.Name = "groupBox4"; this.groupBox4.Size = new System.Drawing.Size(358, 236); this.groupBox4.TabIndex = 39; this.groupBox4.TabStop = false; this.groupBox4.Text = "Textures:"; // // JitterSectorsForm // this.AcceptButton = this.bApply; this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi; this.CancelButton = this.bCancel; this.ClientSize = new System.Drawing.Size(382, 553); this.Controls.Add(this.groupBox4); this.Controls.Add(this.groupBox3); this.Controls.Add(this.groupBox2); this.Controls.Add(this.groupBox1); this.Controls.Add(this.bCancel); this.Controls.Add(this.bApply); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; this.MaximizeBox = false; this.MinimizeBox = false; this.Name = "JitterSectorsForm"; this.Opacity = 0; this.ShowIcon = false; this.ShowInTaskbar = false; this.StartPosition = System.Windows.Forms.FormStartPosition.Manual; this.Text = "Jitter Settings"; this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.JitterSectorsForm_FormClosing); this.HelpRequested += new System.Windows.Forms.HelpEventHandler(this.JitterSectorsForm_HelpRequested); this.gbUpperTexture.ResumeLayout(false); this.gbUpperTexture.PerformLayout(); this.gbLowerTexture.ResumeLayout(false); this.gbLowerTexture.PerformLayout(); this.groupBox1.ResumeLayout(false); this.groupBox2.ResumeLayout(false); this.groupBox2.PerformLayout(); this.groupBox3.ResumeLayout(false); this.groupBox3.PerformLayout(); this.groupBox4.ResumeLayout(false); this.groupBox4.PerformLayout(); this.ResumeLayout(false); } #endregion private System.Windows.Forms.Button bUpdateTranslation; private System.Windows.Forms.Button bCancel; private System.Windows.Forms.Button bApply; private System.Windows.Forms.Button bUpdateCeilingHeight; private System.Windows.Forms.Button bUpdateFloorHeight; private IntControl positionJitterAmmount; private IntControl ceilingHeightAmmount; private IntControl floorHeightAmmount; private System.Windows.Forms.GroupBox gbUpperTexture; private CodeImp.DoomBuilder.Controls.TextureSelectorControl textureLower; private CodeImp.DoomBuilder.Controls.TextureSelectorControl textureUpper; private System.Windows.Forms.CheckBox cbPegBottom; private System.Windows.Forms.CheckBox cbPegTop; private System.Windows.Forms.ComboBox cbUpperTexStyle; private System.Windows.Forms.ComboBox cbLowerTexStyle; private System.Windows.Forms.GroupBox gbLowerTexture; private System.Windows.Forms.CheckBox cbKeepExistingTextures; private System.Windows.Forms.CheckBox cbUseFloorVertexHeights; private System.Windows.Forms.CheckBox cbUseCeilingVertexHeights; private System.Windows.Forms.Label label1; private System.Windows.Forms.ComboBox ceiloffsetmode; private System.Windows.Forms.ComboBox flooroffsetmode; private System.Windows.Forms.Label label2; private System.Windows.Forms.GroupBox groupBox1; private System.Windows.Forms.GroupBox groupBox2; private System.Windows.Forms.GroupBox groupBox3; private System.Windows.Forms.GroupBox groupBox4; } }