#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using System.Windows.Forms; using System.IO; using System.Reflection; using System.Drawing; using System.ComponentModel; using CodeImp.DoomBuilder.Map; using SlimDX.Direct3D9; using SlimDX; using CodeImp.DoomBuilder.Geometry; using System.Drawing.Imaging; using CodeImp.DoomBuilder.Data; using CodeImp.DoomBuilder.Editing; #endregion namespace CodeImp.DoomBuilder.Windows { public struct StatusInfo { public StatusType type; public string message; internal bool displayed; internal StatusInfo(StatusType type, string message) { this.type = type; this.message = message; this.displayed = false; } } public enum StatusType : int { /// /// When no particular information is to be displayed. The messages displayed depends on running background processes. /// Ready, /// /// Shows action information and flashes up the status icon once. /// Action, /// /// Shows information without flashing the icon. /// Info, /// /// Shows information with the busy icon. /// Busy, /// /// Shows a warning, makes a warning sound and flashes a warning icon. /// Warning } }