0 = "Normal"; 1 = "Light Blinks (Randomly)"; 2 = "Light Blinks (0.5s)"; 3 = "Light Blinks (1.0s)"; 4 = "Damage (5 Points, Fast, Fire), Light Blinks (0.5s), Scroll East (Fast)"; 5 = "Damage (5 Points, Fast, Fire)"; 7 = "Damage (4 Points, Slow, Normal)"; 8 = "Light Glows (1.0s)"; 9 = "Secret"; 10 = "Door Close Stay (After 30s)"; 12 = "Light Blinks (0.5s Synchronized)"; 13 = "Light Blinks (1.0s Synchronized)"; 14 = "Door Open Stay (After 300s)"; 15 = "Friction"; 16 = "Damage (8 Points, Fast, Fire)"; 20 = "Scroll East (Slowest)"; 21 = "Scroll East (Slow)"; 22 = "Scroll East (Medium)"; 23 = "Scroll East (Fast)"; 24 = "Scroll East (Fastest)"; 25 = "Scroll North (Slowest)"; 26 = "Scroll North (Slow)"; 27 = "Scroll North (Medium)"; 28 = "Scroll North (Fast)"; 29 = "Scroll North (Fastest)"; 30 = "Scroll South (Slowest)"; 31 = "Scroll South (Slow)"; 32 = "Scroll South (Medium)"; 33 = "Scroll South (Fast)"; 34 = "Scroll South (Fastest)"; 35 = "Scroll West (Slowest)"; 36 = "Scroll West (Slow)"; 37 = "Scroll West (Medium)"; 38 = "Scroll West (Fast)"; 39 = "Scroll West (Fastest)"; 40 = "Wind East (Weak)"; 41 = "Wind East (Medium)"; 42 = "Wind East (Strong)"; 43 = "Wind North (Weak)"; 44 = "Wind North (Medium)"; 45 = "Wind North (Strong)"; 46 = "Wind South (Weak)"; 47 = "Wind South (Medium)"; 48 = "Wind South (Strong)"; 49 = "Wind West (Weak)"; 50 = "Wind West (Medium)"; 51 = "Wind West (Strong)";