Commit graph

  • 0f9b5ba059 Show trigger tag associations from sectors to linedefs spherallic 2024-05-01 12:26:48 +0200
  • b33b609c96 Properly check for invalid act numbers spherallic 2024-04-28 23:31:05 +0200
  • 0846e8f4ea Merge remote-tracking branch 'udb/master' spherallic 2024-04-26 13:09:38 +0200
  • a3badb6501 Allow relative operations and expressions for linedef executor delay and sector trigger tag fields spherallic 2024-04-26 11:29:08 +0200
  • da4808d2b7 Make fog blocks invisible spherallic 2024-04-23 23:58:10 +0200
  • e780de2ae9 Add setting to scale flat offsets, matching SRB2 spherallic 2024-04-23 13:55:12 +0200
  • e527b8bb78 More changes to get it to compile with Visual Studio 2022 biwa 2024-04-21 19:19:34 +0200
  • 81ab73c8db Fixes to make it compile with Visual Studio 2022 biwa 2024-04-21 19:01:45 +0200
  • 77c1fb8aab Updated build script to use Visual Studio 2022 biwa 2024-04-21 17:08:15 +0200
  • b853f11236 Changed BuilderNative project file to work in Visual Studio 2022 biwa 2024-04-21 16:44:49 +0200
  • 6f5f53aee6 Texture browser: properly sort subfolders spherallic 2024-04-18 00:12:29 +0200
  • 8e5b5b03ca Forgot to stage the removal of linedef action prefixes spherallic 2024-04-17 13:03:44 +0200
  • 18b984c455 Allow filtering by action/type number for linedef actions and things Also remove number prefixes from linedef actions to reduce clutter spherallic 2024-04-17 13:03:27 +0200
  • 768ea8fbad Added string arguments to linedef info panel spherallic 2024-04-16 22:43:29 +0200
  • b39dabb8cb Reorganized thing info panel: - Added string arguments - Added pitch/roll - Removed class/action spherallic 2024-04-16 22:04:24 +0200
  • af8b070363 Fix incorrect ceiling height check for things with centered hitbox spherallic 2024-04-09 16:36:14 +0200
  • 66965674a6 Clean up example UDBScripts some more spherallic 2024-04-05 16:54:20 +0200
  • f3e7e80866 Take sector trigger tag fields into account when looking for new/unused tag spherallic 2024-04-05 16:03:04 +0200
  • 2b627b0e8a Merge remote-tracking branch 'udb/master' spherallic 2024-04-05 15:25:28 +0200
  • df743740c0 ZScript parser: added support for "final" and "sealed" classes. Fixes #1033 biwa 2024-03-31 22:56:41 +0200
  • 5726421c9d GZDoom game configuration: removed support for path nodes, because the feature was removed from GZDoom biwa 2024-03-31 18:36:31 +0200
  • 2ca05336dd Add 3 example scripts that recreate ZB actions spherallic 2024-03-13 18:45:28 +0100
  • 01ad1d07f9 Add flags for disabling equation slope physics spherallic 2024-03-13 18:44:48 +0100
  • 77d45c78f9 Merge remote-tracking branch 'udb/master' spherallic 2024-03-13 18:39:54 +0100
  • a023633c16
    GZDoom Game Configuration: Added support for PathNodes. (#1032) MajorCooke 2024-03-09 07:14:12 -0600
  • a1658c66b3 Merge remote-tracking branch 'udb/master' spherallic 2024-03-07 12:52:54 +0100
  • 2df6004bf0 Fixed a crash when trying to load a voxel that could not be found multiple times. Fixes #1024 Fixed a problem where voxels defined in VOXELDEF would not be found biwa 2024-03-03 17:43:22 +0100
  • f28a4b10a8 UDBScript examples: fixed a problem in the "Create Line Portal" script where not all arguments of the selected lines were reset. Fixes #1026 biwa 2024-03-03 10:50:04 +0100
  • cb4608d073 Rename gzstretchview to doomstretchview spherallic 2024-02-24 22:09:57 +0100
  • e970b2eda3 Update Randomize Things to change mobjscale instead of sprite scale spherallic 2024-02-20 16:20:56 +0100
  • 192ddc9e6c - Expose GetFloorPlane and GetCeilingPlane to UDBScript - Add two new example scripts, remove one useless example script spherallic 2024-02-20 15:25:13 +0100
  • 59492bfbf5 Linedef config changes: - Add action 6: "Sector Set Portal" - Fix flags for wind/current (action 541) not showing up spherallic 2024-02-13 16:51:09 +0100
  • 0ed632bb81 - Fix executor delay not being editable - Show mobjscale by default in Custom tab of things, for convenience - Officially enable texture scaling (NOTE: only works in 2.2.14 nightly builds) spherallic 2024-02-11 12:46:18 +0100
  • f0ad463637 Small cleanup spherallic 2024-02-10 18:44:52 +0100
  • 1b93dcb114 Fix only one SOC_ or LUA_ prefixed lump being rad from WAD files spherallic 2024-02-10 17:16:34 +0100
  • 4c75fa7f6a Fix classic rendering toggle not being part of the Rendering group spherallic 2024-02-10 14:41:35 +0100
  • 0d6d51e809 Merge branch 'master' of git.do.srb2.org:STJr/UltimateZoneBuilder spherallic 2024-02-09 22:47:17 +0100
  • 8b7bd3ce8c Add workaround for double slashes in SOC causing freezes spherallic 2024-02-09 22:47:00 +0100
  • 6d4135fdfa Further README.md tweaks sphere 2024-02-09 01:49:57 +0000
  • 85bc168377 Update version number to 0.7 v0.7 spherallic 2024-02-09 02:41:26 +0100
  • b910d5efe2 Small config tweaks spherallic 2024-02-09 02:08:15 +0100
  • 13388c99f9 Add tooltip to linedef actions that use "tag 0 = front sector" behavior spherallic 2024-02-09 02:07:43 +0100
  • 659e8fb13e Merge remote-tracking branch 'udb/master' spherallic 2024-02-09 02:05:11 +0100
  • 77d2e23424 Fixed closing the back sidedef's custom fields window closing the entire linedef window spherallic 2024-02-08 21:46:01 +0100
  • e04a0d59a4 Tweak README.md sphere 2024-02-08 20:39:29 +0000
  • 9ac8360fab Fix Visual Mode handling of flipped/hanging things with absolute Z spherallic 2024-02-07 18:49:13 +0100
  • 0ea7cdc429 Fix some SOC parsing bugs, use MT_ constant as default name if no object name is provided spherallic 2024-02-07 18:28:12 +0100
  • d5d1593a6a Lower minimum sprite radius spherallic 2024-02-05 01:47:00 +0100
  • f9dd98695b SNDINFO parser: added support for GZDoom's new sound assignment format. Fixes #1017 biwa 2024-02-03 15:10:56 +0100
  • 29643d98b4 OBJ model exporter: fixed a problem where texture UV values were NaN when a texture was not fully loaded prior to exporting. Fixes #1015 biwa 2024-02-03 14:19:04 +0100
  • 5f93c570df Further improve fracunit parsing (it still sucks) spherallic 2024-01-31 22:33:47 +0100
  • cde9ac0cfd Apparently FU is a valid constant spherallic 2024-01-31 22:08:30 +0100
  • 96028766f8 Merge branch 'master' of git.do.srb2.org:STJr/UltimateZoneBuilder spherallic 2024-01-29 13:33:32 +0100
  • c65806da72 Make "OK" the initally highlighted option again when pasting properties spherallic 2024-01-29 13:32:36 +0100
  • 3726bb5a3b Merge remote-tracking branch 'udb/master' spherallic 2024-01-28 22:36:53 +0100
  • 741666b912 Merge branch 'srb2ci' into 'master' sphere 2024-01-28 21:33:36 +0000
  • f72fef247f Use srb2ci image Alam Ed Arias 2024-01-28 21:33:35 +0000
  • a83b92fbdd GZDoom game configuration: added UDMF sidedef fields for wall colors biwa 2024-01-28 18:40:39 +0100
  • 0a3cda013a Internal: Add BccCompiler.cs to BuilderMono.csproj ZZYZX 2024-01-28 02:40:15 +0200
  • 4e34897ac1 Fixed BCS compiler error reporting ZZYZX 2024-01-28 02:16:42 +0200
  • 14a494078a Text parser: fixed a problem where the stream's position was not set correctly when checking the next token. Fixes #1010 biwa 2024-01-14 20:29:18 +0100
  • 66a0618e83 DECORATE parser: fixed a problem where parsing would fail when there was no space between the "States" label and the following curly brace biwa 2024-01-14 15:14:41 +0100
  • ce961501b9 Fixed a crash when trying to load a map from the command line and specifying a non-existent map using the -map parameter. Fixes 934 Fixed a crash when trying to load a map from the command line when the game configuration specified in the DBS file does not exist biwa 2024-01-13 20:20:30 +0100
  • 6fcb5d2f57 DECORATE parser: fixed an issue where state block cast types were not recognized. Fixes #977 biwa 2024-01-13 19:18:52 +0100
  • fcc5a0b2f8 Fixed a problem where the tag and high tag arguments of line actions 121 and 160 were not pasted correctly in Hexen format. Fixes #987 biwa 2024-01-12 15:56:50 +0100
  • 77ed089917 Linedefs Mode: fixed an issue where aligning flats to lines through the "Linedefs" menu would round the offsets to whole numbers. Now it rounds to 6 decimal places, which is in line with aligning flats in Visual Mode biwa 2024-01-12 14:14:38 +0100
  • d5a6d7f242 Classic Modes: sector brightness is now displayed correctly in brightness level view mode is enabled even if displaying full brightness is enabled. Fixes #986 biwa 2024-01-11 17:45:31 +0100
  • f7deef9ca3 UDMF map element editing forms: fixed a problem where some fields were rounded to two decimal places (they are not rounded anymore). Fixes #1004 biwa 2024-01-11 16:07:02 +0100
  • f63be092dc Improved error message when a CVAR used for actor distance check is not of type int. Fixes #1008 biwa 2024-01-11 12:03:18 +0100
  • b5f482e9dc Merge remote-tracking branch 'udb/master' spherallic 2024-01-09 14:06:45 +0100
  • 5ff0bc76db Sectors Mode: fixed a problem where dragging a single highlighted sector did not move the things in the sector when synchronized things editing was enabled biwa 2024-01-06 15:15:39 +0100
  • cff1d000b7 Update Updater to work with the new URL (actually) ZZYZX 2023-12-30 21:59:35 +0200
  • 5df832585b Update Updater to work with the new URL ZZYZX 2023-12-30 21:48:07 +0200
  • 3846f15d32 Show light & fade alpha values in sector info panel spherallic 2023-12-28 15:16:34 +0100
  • 5e330496ad Fix small error in light/fade alpha and fade end field handling spherallic 2023-12-22 11:42:28 +0100
  • 1691b4a395 More light/fade alpha & start/end fixes: - Prevent from showing up in Custom tab - Make sure their sectors are updated upon value changes spherallic 2023-12-17 19:18:26 +0100
  • 39be7a722c Preferences dialog: made tabs multiline. Fixed some panel sizes. biwa 2023-12-15 23:01:06 +0100
  • 957bec7f43
    Autosave map functionality (#995) biwa 2023-12-15 22:49:28 +0100
  • a13329e7a0 Fix light/fade color and fade start/end not being editable spherallic 2023-12-12 01:44:34 +0100
  • 63bb82a1d7 Apparently VertexDecimals affects every single numeric field, so revert its change spherallic 2023-12-09 14:23:09 +0100
  • 0f874f4da7 Merge branch 'gitlab-ci' into 'master' sphere 2023-12-09 12:46:21 +0000
  • d337096132 Merge branch 'fix-gplusplus-name-mangling' into 'master' sphere 2023-12-09 12:46:15 +0000
  • 2df910f915 Merge remote-tracking branch 'udb/master' spherallic 2023-12-06 14:22:37 +0100
  • 6d5098a075 3D Floor Mode: fixed a problem where the previous state of linedef arguments were not preserved for undo snapshots. Fixes #967 biwa 2023-12-02 22:16:12 +0100
  • 124d87129d Script Editor: fixed a crash when the find/replace dialog was opened and the previously selected script tabs do not exist anymore. Fixes #993 biwa 2023-12-02 16:18:41 +0100
  • 53c4952986 Sound Propagation Mode: fixed a problem where removed sector geometry was still shown when undoing/redoing. Fixes #992 biwa 2023-12-02 15:20:50 +0100
  • 1999799d65 Fix symbol lookup error caused by GL_GetProcAddress name being mangled by g++ Indev 2023-11-26 17:15:24 +0300
  • 0d4778be40 Fixed a problem where portal render style could not be set for the Eternity Engine game configuration biwa 2023-11-22 21:28:12 +0100
  • 6e08cc8e68 Visual Mode: more skewing fixes biwa 2023-11-19 16:56:13 +0100
  • f7373f7534 Visual Mode: fixed a problem where texture skewing didn't work correctly for textures scaled through sidedef properties. Fixes #985 biwa 2023-11-19 16:53:36 +0100
  • 34792d7047 Clang: remove unused private fields Alam Ed Arias 2023-11-12 14:47:55 -0500
  • 0adccb89a6 Makefile: shared flag is only for the linker Alam Ed Arias 2023-11-12 14:46:25 -0500
  • 6746084c7b Update .gitlab-ci.yml file Alam Ed Arias 2023-11-12 19:26:22 +0000
  • 2e15760e7f Matrix: disable SSE for non i386, x86_64, include ARM and ARM64 but not for ARM64EC Alam Ed Arias 2023-11-12 14:22:07 -0500
  • 40c897cf0a Makefile: error on warnings Alam Ed Arias 2023-11-12 13:26:11 -0500
  • df95bdc398 Native: fix support for Linux/GNU Alam Ed Arias 2023-11-12 13:16:03 -0500
  • 37f55485f8 Update fasttrig.h Alam Ed Arias 2023-11-08 08:44:08 -0500
  • fd7895f880 Update OpenGLContext.cpp Alam Ed Arias 2023-11-08 00:04:59 -0500
  • 71f0ac3144 Update .gitlab-ci.yml file Alam Ed Arias 2023-11-08 04:53:40 +0000
  • ae8ccaf2f0 Mingw support Alam Ed Arias 2023-11-07 23:50:29 -0500