Commit graph

  • 7a5c7e5090 Linedefs Mode: increased rendering speed biwa 2020-10-31 21:06:24 +0100
  • 4a0e1d7c62 Sectors Mode: significantly increased rendering speed biwa 2020-10-31 20:45:05 +0100
  • 0cca1bfb29 Hexen configuration: added proper heights to many things (thanks to Alper002). Fixes #494 biwa 2020-10-31 16:16:13 +0100
  • 4991c323c3 Linedefs Mode, Sectors Mode, Vertices Mode, Sound Environment Mode, Sound Propagation Mode: slightly improved performance when moving the mouse biwa 2020-10-31 16:09:22 +0100
  • d831d22217 Visual Mode: fixed a problem where wide classic skies were not rendered with the correct orientation biwa 2020-10-29 20:21:42 +0100
  • bb5780cf28 Thing/Linedef/Sector editing dialog: fixed a crash when pressing the up key in the action input box when the last action is selected. Fixes #493. biwa 2020-10-25 01:52:49 +0200
  • 8330c70a41 Configuration file parser: floating point numbers without the "f" suffix are now parsed as double precision floating point numbers biwa 2020-10-24 23:27:04 +0200
  • 0fc2296ce9 ACS parser: fixed a bug that prevented scripts from being recognized when the previous line ended with an empty line comment biwa 2020-10-24 21:23:06 +0200
  • ee6aad4150 Texture browser: filtering for a texture name now automatically selects the best matching texture name. Addresses #483. biwa 2020-10-23 23:30:07 +0200
  • 09e40d2bae DECALDEF parser: fixed a crash when there are duplicate decal group entries in the DECALDEF files biwa 2020-10-23 21:04:49 +0200
  • d92ab46838 Visual Mode: fixed a bug where selected 3D floor tops/bottoms would appear to be selected after undo, but actually weren't selected anymore biwa 2020-10-23 20:56:50 +0200
  • f91bf312fb 3D Floor Mode: fixed typo in the 3D floor editing window biwa 2020-10-23 20:31:08 +0200
  • eec2c40dcc Visual Mode: fixed a bug where the line slope things (9500 and 9501) would slope the same sector multiple times when multiple lines of the same sector were tagged to the thing. Fixes #491. biwa 2020-10-22 21:11:12 +0200
  • 9c10069d58 Visual Mode: improved support for GZDoom UDMF rendering styles. Partially addresses #485 biwa 2020-10-19 21:42:34 +0200
  • 2217e6f633 Visual Sloping: fixed a problem where slopes were not computed correctly in certain cases biwa 2020-10-19 17:32:34 +0200
  • 7b76002f2b Update README with more detailed instructions for building on Linux biwa 2020-10-18 11:35:28 +0200
  • 79a507a8a7 DECALDEF parser: fixed a crash when there are duplicate entries in the DECALDEF files biwa 2020-10-17 23:11:44 +0200
  • 0a1e40f11d Export selection as image: potentially decreased memory usage when also exporting brightmaps biwa 2020-10-17 12:42:23 +0200
  • 14e4162d35 Copy/Past thing properties: fixed a crash when pasting properties from a thing that has no model assigned to a thing that has a model applied biwa 2020-10-17 11:09:53 +0200
  • a7791754c1 Draw Grid Mode: fixed a crash when locking sliced while using a rotated grid biwa 2020-10-16 14:45:59 +0200
  • 722c79d894 Added preliminary DECALDEFS support. Parsing works, indexed decals and decal groups can be selected as the first argument of the Decal thing. Decals are not displayed in Visual Mode, decals without an index are not supported biwa 2020-10-11 22:36:07 +0200
  • 3af704b7a6 Fixed a bug where PNG sprites without an offset incorrectly had their offset centered instead of using (0, 0) biwa 2020-10-11 13:18:08 +0200
  • 0486845a1f Add a search input control Magnus Norddahl 2020-10-11 05:50:15 +0200
  • 50c00991d3 Fixed typo. biwa 2020-10-11 01:07:36 +0200
  • c0984c8b67 When loading UDMF maps and fields that have NaN (not a number) as a value are encountered those fields will now be dropped permanently. A warning that this happens will be displayed in the Errors and Warnings dialog. biwa 2020-10-11 00:31:55 +0200
  • 6659a8ccbd Add index.html for viewing the documentation Magnus Norddahl 2020-10-11 00:08:29 +0200
  • 160db8da8c Editing modes: fixed some crashes related to undoing/redoing while objects with associations were highlighted biwa 2020-10-09 18:53:10 +0200
  • 70bfc2043b Hexen game configuration: corrected an error where things 78 ("Tall Tree 1") and 79 ("Tall Tree 2") had their sprites interchanged biwa 2020-10-04 10:28:24 +0200
  • a2c87358ea Merge branch 'master' of https://github.com/jewalky/UltimateDoomBuilder biwa 2020-10-04 10:21:35 +0200
  • 22f7e99803 Fixed a crash when switching into Sectors Mode when there are no vertices in the map, but things biwa 2020-10-04 10:21:13 +0200
  • a66d4e72f2 Oops, forgot one flipped #if while testing Magnus Norddahl 2020-10-03 23:34:07 +0200
  • a608ad71fa For mono, put clipboard data in text/base64 form instead of relying on a memory stream Magnus Norddahl 2020-10-03 23:33:04 +0200
  • 63b3766ae2 Draw Geometry Modes: fixed an issue where drawing started lagging when holding Alt+Shift biwa 2020-10-02 19:46:01 +0200
  • 275b841e31 Merge branch 'texteditor' Magnus Norddahl 2020-10-02 01:37:33 +0200
  • 160882a962 Fix null pointer that builds in Windows apparently didn't care about Magnus Norddahl 2020-10-02 01:35:44 +0200
  • 61788e2be2 TabControlEX doesn't work with mono (why am I not surprised? xamarin, I want my money back!!) Magnus Norddahl 2020-10-02 01:09:06 +0200
  • a091225483 Update project file Magnus Norddahl 2020-10-02 00:46:08 +0200
  • 3cdfc99f8e Remove NoScintilla.cs as it is no longer needed Magnus Norddahl 2020-10-02 00:41:48 +0200
  • f3dea17d1c Case sensitivity for the loss! Magnus Norddahl 2020-10-02 00:37:06 +0200
  • b330e61512 Create a minimal text editor implementation for mono where scintilla isn't available Magnus Norddahl 2020-10-02 00:20:23 +0200
  • e390bce8f6 Find the exact Scintilla.NET API used by UDB and create a stub implementation so that it builds without Magnus Norddahl 2020-09-30 03:34:11 +0200
  • d919570818 Workaround mono winforms clipboard bug Magnus Norddahl 2020-09-29 23:41:45 +0200
  • e79a15807b Visual Mode: changed "Apply Camera Rotation To Things" action to apply more sensible rotation values to things biwa 2020-09-28 16:18:36 +0200
  • 8e043aa875
    Added support for loading PK3s in read-only mode (#477) biwa 2020-09-27 15:05:27 +0200
  • d12f5fdb59 Merge branch 'master' of https://github.com/jewalky/UltimateDoomBuilder biwa 2020-09-27 14:46:49 +0200
  • e6a7751c2d Visual Mode: added "Apply Camera Rotation To Things" action that applies the Visual Mode's current camera pitch and yaw to the selected things. No default key bound biwa 2020-09-27 14:46:16 +0200
  • 61a2a30099
    Merge pull request #475 from Talon1024/feature/makeDebug Magnus Norddahl 2020-09-27 02:32:48 +0200
  • 8064bc63b7 Added option in Preferences -> Appearance -> Rendering to toggle showing of the FPS counter in Visual Mode (disabled by default) biwa 2020-09-26 18:15:01 +0200
  • 63eb538b7f Color Picker: buttons with some sensible default values are now used instead of sliders where appropriate. Some miscellaneous fixes. Fixes #436. biwa 2020-09-26 17:52:23 +0200
  • d1455df383 3D Floor Mode: duplicating geometry now copies all properties of the source control sector to the new control sector biwa 2020-09-26 14:02:33 +0200
  • 077aa065cb 3D Floor Mode: duplicating geometry now copies all properties of the source control sector's linedef to the new control sector's linedef biwa 2020-09-26 13:47:57 +0200
  • 88dae8938f
    Allow build type to be set in the environment Kevin Caccamo 2020-09-25 14:46:12 -0400
  • 6e885fbcf5
    Merge pull request #471 from Talon1024/fix/monoForms Magnus Norddahl 2020-09-25 08:10:27 +0200
  • 0b4b781980
    Check whether geobuffers is null before indexing it Kevin Caccamo 2020-09-24 20:52:33 -0400
  • 9659ab1d19
    Add MouseWheel event handler Kevin Caccamo 2020-09-22 18:18:07 -0400
  • f90f9e36df
    Use NumericUpDown instead of NumericUpDownEx on Mono WinForms Kevin Caccamo 2020-09-22 17:46:04 -0400
  • 4a559ba127
    Update README.md Magnus Norddahl 2020-09-20 12:00:20 +0200
  • 94a2f042fe
    Update README.md Magnus Norddahl 2020-09-20 11:58:53 +0200
  • 1ef6391bbb Added builder script with execute bit set so the .exe doesn't confuse Linux users Magnus Norddahl 2020-09-20 11:41:28 +0200
  • c98ed6575b Throw away 6 mb of memory at 1920x1080 to support AMD cards with awful drivers Magnus Norddahl 2020-09-20 11:07:20 +0200
  • cd8d73d4cb Fixed problem when #include'ing files from a directory structure and using different directory path separators than the current OS's ones. Fixes #470. biwa 2020-09-19 20:34:32 +0200
  • 2998fc514a Rewrite the OpenGL context creation to use exactly the same steps as GZDoom uses: Magnus Norddahl 2020-09-19 17:43:03 +0200
  • e3208f989c Add version info to the log file Magnus Norddahl 2020-09-19 15:49:19 +0200
  • df6ecb66df Add debug log file to gitignore Magnus Norddahl 2020-09-19 15:08:01 +0200
  • 77fd7da6c7 Don't create a depth/stencil buffer for the default frame buffer Magnus Norddahl 2020-09-19 15:01:10 +0200
  • dbafb36abf Add command line for launching builder from the BuilderNative project (this makes it easier to setup breakpoints in the native code) Magnus Norddahl 2020-09-19 15:00:00 +0200
  • 3626d5d6ca Reverted changes from be1fab9f65 because it severely broke the additional mode buttons in the main menu. biwa 2020-09-19 08:59:19 +0200
  • 9f0c584479 Heretic game configuration: actions 28 and 33 now correctly state that they are for green keys instead of non-existing red keys. Fixes #468. biwa 2020-09-17 21:42:59 +0200
  • be1fab9f65 Fix layout issue with the menu in mono winforms Magnus Norddahl 2020-09-15 00:46:41 +0200
  • 353c714efc A few more hacks for the wonderful mono implementation of winforms Magnus Norddahl 2020-09-15 00:41:53 +0200
  • 90831bd630 Fix cursor visible on Linux when in 3D mode Magnus Norddahl 2020-09-13 23:43:11 +0200
  • b740cadc13 Fix menubar getting the focus all the time on Linux Magnus Norddahl 2020-09-13 23:01:38 +0200
  • fdfeba1731
    Fix some input issues on non-Windows systems (PR#467 by Talon1024) Kevin Caccamo 2020-09-13 12:40:09 -0400
  • 3218218dcc Fixed a crash when trying to load files that do not exist biwa 2020-09-13 10:45:30 +0200
  • 92c651bede 3D floor mode: fixed a bug where the correct brightness wasn't applied to control sectors when duplicating/pasting 3D floors biwa 2020-09-12 17:12:14 +0200
  • eb6d564d22 Fix MinimumRecommendedRules warning Magnus Norddahl 2020-09-12 16:09:55 +0200
  • 7695429dd4 Improve build output on linux Magnus Norddahl 2020-09-12 15:46:07 +0200
  • 626af9e85e
    Merge pull request #448 from Talon1024/fix/UnixCaseSensitivity Magnus Norddahl 2020-09-12 15:42:29 +0200
  • e5101bcc91
    Merge pull request #466 from alexey-lysiuk/ci_stop_on_error Magnus Norddahl 2020-09-12 14:49:02 +0200
  • 9cf04996a7
    Merge pull request #465 from alexey-lysiuk/win_build_fix Magnus Norddahl 2020-09-12 14:48:18 +0200
  • d391538337 Report build error in corresponding CI job alexey.lysiuk 2020-09-12 12:16:25 +0300
  • a5672c19c5 Fix compilation error of Windows targets alexey.lysiuk 2020-09-12 12:14:06 +0300
  • 71f86980fd
    Handle multiple entries with the same name but different case Kevin Caccamo 2020-09-11 22:24:43 -0400
  • 30c2ad22ea Workaround groups Enabled flag not getting applied in mono winforms implementation Magnus Norddahl 2020-09-12 02:15:21 +0200
  • efec88994b Apply workaround to datagridviews Magnus Norddahl 2020-09-12 02:06:14 +0200
  • ccf2191f10 Add workaround for broken View.List implementation in mono's winforms Magnus Norddahl 2020-09-12 01:25:59 +0200
  • 800090d5b3 Add 'make run' Magnus Norddahl 2020-09-12 01:24:20 +0200
  • 87fe50df56 Write replacements for the unimplemented native calls for unix Magnus Norddahl 2020-09-11 23:17:30 +0200
  • 0d07050bcb Remove the need for ZeroMemory Magnus Norddahl 2020-09-11 22:39:18 +0200
  • e62c8bdad4 Fallback C# implementation for when rawmouse is not present Magnus Norddahl 2020-09-11 22:22:36 +0200
  • 0b646875b7 3D Floor Mode: added "check all" and "uncheck all" buttons to the 3D floor editing dialog biwa 2020-09-05 22:53:22 +0200
  • 7c50688a13 Added action 109:Light_ForceLightning to Hexen configuration. Also changed the description of the parameters in the ZDoom configuration to make it more clear what it does. Fixes #459. biwa 2020-08-29 15:02:13 +0200
  • b372a04d20 Added missing line action 100 to Heretic game configuration. Fixes #458 biwa 2020-08-26 17:12:03 +0200
  • 385338ec42 OBJ Exporter: fixed a bug where the .mtl file also had .obj in its name biwa 2020-08-22 22:00:17 +0200
  • 7e5c407722 Edit Selection Mode: fixed a crash when resizing the selection to a line and then trying to pull it out again. Completely squashing to a line in not possible anymore biwa 2020-08-22 21:36:23 +0200
  • ba1abbcb4b Sectors mode: fixed a bug where applying floor and ceiling brightness gradients didn't work correctly biwa 2020-08-04 16:25:49 +0200
  • d0a0479579 Export to image: fixed a problem where exported textures were too bright when an increased texture and flat brightness was set in the preferences biwa 2020-08-01 12:28:23 +0200
  • 2f48255ddf
    Remove GetCorrectCaseForFile call in GetFileAtPath Kevin Caccamo 2020-07-29 17:30:17 -0400
  • 6a926d337e Some cleanup, added some comments. biwa 2020-07-29 22:05:12 +0200
  • 8862bb7cf7
    Merge pull request #449 from alexey-lysiuk/simplified_ci biwa 2020-07-29 15:27:07 +0200